Player Matchup

Anhur
Anhur
AceChapman98
Anhur
Level 45
God Stats
7W - 6L
1,612 SR
Queue Stats
238W - 249L
1,434 Elo+
Solo
Da Ji
Da Ji
Betherezen
Da Ji
Level 60
God Stats
1W - 0L
1,759 SR
Queue Stats
16W - 2L
1,738 Elo+
Party 2
Ganesha
Ganesha
Bretherezen
Ganesha
Level 160
God Stats
37W - 13L
1,755 SR
Queue Stats
283W - 123L
1,799 Elo+
Party 2
Odin
Odin
Fire Axe52
Odin
Level 107
God Stats
14W - 4L
1,871 SR
Queue Stats
212W - 159L
1,655 Elo+
Party 2
Merlin
Merlin
S1L3NT x ECHO
Merlin
Level 40
God Stats
9W - 1L
1,801 SR
Queue Stats
272W - 68L
1,740 Elo+
Party 2
Team Averages
Level 82
1,760 SR
1,673 Elo+

VS

Team Averages
Level 51
1,469 SR
1,443 Elo+
Ra
Ra
MetalMechanical
Ra
Level 16
God Stats
6W - 10L
1,443 SR
Queue Stats
34W - 28L
1,442 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nubby1400
Tsukuyomi
Level 40
God Stats
7W - 11L
1,396 SR
Queue Stats
24W - 32L
1,384 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zauren
Kumbhakarna
Level 126
God Stats
6W - 5L
1,667 SR
Queue Stats
526W - 547L
1,511 Elo+
Party 3
Fenrir
Fenrir
brothersnow2002
Fenrir
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
33W - 38L
1,419 Elo+
Party 1
Cupid
Cupid
lilfrogjr
Cupid
Level 46
God Stats
7W - 7L
1,548 SR
Queue Stats
146W - 163L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 20
13,072
1,089
11,659
13,741
5,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
20
17 / 5 / 21
14,272
1,189
30,152
12,687
6,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Bretherezen
Ganesha
20
0 / 4 / 39
12,052
1,004
21,584
12,528
6,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 1 / 29
12,877
1,073
16,204
13,064
16,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 1 / 15
13,807
1,151
13,786
3,527
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 9
11,417
951
6,356
13,751
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Nubby1400
Tsukuyomi
18
2 / 11 / 9
11,540
962
11,072
23,519
7,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Zauren
Kumbhakarna
18
1 / 4 / 9
10,783
899
6,891
15,862
20,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 9 / 5
11,581
965
9,213
20,780
6,667
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cupid
lilfrogjr
Cupid
18
5 / 10 / 6
12,054
1,005
14,559
23,715
8,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
53
43
Kills
15
15
Deaths
43
124
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
4
20
4.75
W
Da Ji
17
5
21
5.5
W
Ganesha
Bretherezen
Ganesha
0
4
39
4.88
W
6
1
29
20.5
L
2
9
9
0.72
L
Tsukuyomi
Nubby1400
Tsukuyomi
2
11
9
0.59
W
11
1
15
18.5
L
Kumbhakarna
Zauren
Kumbhakarna
1
4
9
1.38
L
5
9
5
0.83
L
Cupid
lilfrogjr
Cupid
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,385
Damage
48,091
55,547
Taken
97,627
36,436
Mitigated
45,742
6,062
Healing
6,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,659
6,697
0
0
13,741
5,646
0
2,485
11,256
0
31,048
W
Da Ji
30,152
7,732
0
360
12,687
6,403
0
3,718
8,741
0
37,738
W
Ganesha
Bretherezen
Ganesha
21,584
479
449
1,546
12,528
6,828
0
4,584
7,944
47,025
0
W
16,204
2,603
773
2,028
13,064
16,107
0
1,912
10,372
0
31,466
L
6,356
506
1,387
290
13,751
2,753
0
4,276
9,266
45,734
0
L
Tsukuyomi
Nubby1400
Tsukuyomi
11,072
3,586
0
670
23,519
7,125
0
7,233
15,875
0
18,851
W
13,786
194
138
768
3,527
1,452
0
548
2,979
44,427
0
L
Kumbhakarna
Zauren
Kumbhakarna
6,891
412
0
0
15,862
20,308
0
4,622
10,702
15,832
0
L
9,213
1,921
0
255
20,780
6,667
0
10,575
9,609
0
13,140
L
Cupid
lilfrogjr
Cupid
14,559
8,109
1,072
2,591
23,715
8,889
0
7,569
15,406
0
41,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,080
Gold Earned
57,375
228
Minions Killed
195
11
Camps Cleared
4
1,035,632
Distance Traveled
1,097,539
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,072
1,089
46
4
1
189,706
0
W
Da Ji
14,272
1,189
30
3
4
207,620
3
W
Ganesha
12,052
1,004
9
1
1
187,398
1
W
Odin
12,877
1,073
53
4
2
232,142
0
L
Ra
11,417
951
95
8
1
217,440
0
L
Tsukuyomi
11,540
962
10
1
2
221,873
2
W
Merlin
13,807
1,151
90
8
3
218,766
0
L
Kumbhakarna
10,783
899
10
1
0
222,756
0
L
Fenrir
11,581
965
8
1
0
234,094
0
L
Cupid
12,054
1,005
72
6
1
201,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role