Player Matchup

Ra
Ra
DEATHSMILE574
Ra
Level 157
God Stats
8W - 8L
1,448 SR
Queue Stats
331W - 341L
1,505 Elo+
Solo
Neith
Neith
Moneyman Dom
Neith
Level 105
God Stats
22W - 12L
1,614 SR
Queue Stats
268W - 267L
1,485 Elo+
Solo
Mercury
Mercury
REDHOODD44
Mercury
Level 132
God Stats
6W - 8L
1,472 SR
Queue Stats
149W - 193L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sinof_love
Ah Muzen Cab
Level 158
God Stats
23W - 9L
1,660 SR
Queue Stats
254W - 269L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
TEXASNOVA2005
Gilgamesh
Level 129
God Stats
57W - 34L
1,625 SR
Queue Stats
466W - 412L
1,595 Elo+
Party 1
Team Averages
Level 136
1,564 SR
1,515 Elo+

VS

Team Averages
Level 93
1,639 SR
1,511 Elo+
Hel
Hel
Bodhi98-
Hel
Level 83
God Stats
5W - 3L
1,623 SR
Queue Stats
347W - 330L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
DiscoDanky
Sylvanus
Level 86
God Stats
10W - 16L
1,512 SR
Queue Stats
297W - 331L
1,533 Elo+
Solo
Cliodhna
Cliodhna
FuzzyHOBOS
Cliodhna
Level 66
God Stats
10W - 15L
1,656 SR
Queue Stats
151W - 144L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
GOD99_
Sun Wukong
Level 126
God Stats
24W - 21L
1,627 SR
Queue Stats
808W - 760L
1,512 Elo+
Party 2
Sol
Sol
XxCampGoblinxX
Sol
Level 102
God Stats
3W - 1L
1,776 SR
Queue Stats
58W - 71L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
10,053
529
8,388
16,198
7,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 3 / 5
10,300
542
6,912
15,940
5,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
REDHOODD44
Mercury
16
2 / 3 / 7
9,658
508
5,586
14,265
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Sinof_love
Ah Muzen Cab
16
3 / 2 / 3
10,476
551
15,323
13,715
7,066
Gilgamesh
TEXASNOVA2005
Gilgamesh
13
5 / 2 / 5
9,321
491
9,751
16,445
12,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,746
513
11,359
12,707
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
DiscoDanky
Sylvanus
11
2 / 5 / 2
7,654
403
9,685
13,444
14,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
FuzzyHOBOS
Cliodhna
15
6 / 4 / 5
9,649
508
11,054
14,779
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
GOD99_
Sun Wukong
19
4 / 1 / 4
10,888
573
10,576
14,446
8,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 2 / 3
6,711
353
1,896
3,656
891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
15
Kills
17
17
Deaths
15
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
4
7
4
0.86
L
Sylvanus
DiscoDanky
Sylvanus
2
5
2
0.6
L
Cliodhna
FuzzyHOBOS
Cliodhna
6
4
5
2.13
L
Sun Wukong
GOD99_
Sun Wukong
4
1
4
6
W
1
3
5
1.17
W
Mercury
REDHOODD44
Mercury
2
3
7
1.83
W
Ah Muzen Cab
Sinof_love
Ah Muzen Cab
3
2
3
2.25
W
Gilgamesh
TEXASNOVA2005
Gilgamesh
5
2
5
3.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,960
Damage
44,570
76,563
Taken
59,032
38,165
Mitigated
32,710
30,452
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,359
1,185
1,249
6,592
12,707
3,637
0
3,092
8,866
60,802
0
W
8,388
1,768
2,789
7,648
16,198
7,703
898
5,858
10,030
56,102
0
L
Sylvanus
DiscoDanky
Sylvanus
9,685
2,691
209
4,468
13,444
14,724
0
2,080
11,020
31,169
7,234
L
Cliodhna
FuzzyHOBOS
Cliodhna
11,054
1,128
0
3,622
14,779
5,060
0
1,866
12,443
0
56,341
L
Sun Wukong
GOD99_
Sun Wukong
10,576
2,307
0
7,580
14,446
8,398
0
673
13,556
0
88,356
W
6,912
3,416
0
8,466
15,940
5,833
2,536
6,154
9,718
0
81,411
W
Mercury
REDHOODD44
Mercury
5,586
2,892
0
6,156
14,265
4,603
740
2,259
11,920
0
65,232
W
Ah Muzen Cab
Sinof_love
Ah Muzen Cab
15,323
6,371
0
3,869
13,715
7,066
2,760
2,473
11,178
0
82,781
W
Gilgamesh
TEXASNOVA2005
Gilgamesh
9,751
2,933
0
1,524
16,445
12,960
600
4,480
11,709
0
21,210
L
1,896
417
0
1,341
3,656
891
0
0
3,656
11,069
1,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,808
Gold Earned
44,648
561
Minions Killed
474
0
Camps Cleared
0
1,891,396
Distance Traveled
1,592,754
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,746
513
124
7
0
375,982
2
W
Ra
10,053
529
114
6
0
347,805
3
L
Sylvanus
7,654
403
55
3
0
270,862
0
L
Cliodhna
9,649
508
92
5
0
413,935
0
L
Sun Wukong
10,888
573
182
10
0
408,427
3
W
Neith
10,300
542
147
8
0
333,125
4
W
Mercury
9,658
508
116
6
0
443,170
0
W
Ah Muzen Cab
10,476
551
157
8
0
350,395
0
W
Gilgamesh
9,321
491
27
1
0
416,901
1
L
Sol
6,711
353
21
1
0
123,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role