Player Matchup

Poseidon
Poseidon
ChapolimColorado
Poseidon
Level 27
God Stats
12W - 14L
1,487 SR
Queue Stats
54W - 63L
1,394 Elo+
Solo
Osiris
Osiris
DescoHy
Osiris
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,307 Elo+
Party 1
Cupid
Cupid
Paulina69
Cupid
Level 3
God Stats
6W - 5L
1,356 SR
Queue Stats
6W - 6L
1,334 Elo+
Solo
Mercury
Mercury
lGold Darknessl
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,321 Elo+
Solo
Ymir
Ymir
lIxA1MB0TxIl
Ymir
Level 15
God Stats
10W - 7L
1,387 SR
Queue Stats
15W - 14L
1,307 Elo+
Party 1
Team Averages
Level 12
1,446 SR
1,333 Elo+

VS

Team Averages
Level 9
1,561 SR
1,429 Elo+
Bellona
Bellona
NG-Ookami
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,082 Elo+
Solo
Khepri
Khepri
Spider X6129
Khepri
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 165L
1,202 Elo+
Solo
Jormungandr
Jormungandr
Uniyx_mvp_
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,715 Elo+
Party 2
Cernunnos
Cernunnos
V1sc4si11as
Cernunnos
Level 27
God Stats
5W - 3L
1,807 SR
Queue Stats
46W - 39L
1,429 Elo+
Solo
Scylla
Scylla
pasteldeflangin
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 11
12,399
590
13,671
10,423
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
DescoHy
Osiris
16
5 / 2 / 9
10,766
513
6,013
12,891
13,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Paulina69
Cupid
13
4 / 8 / 7
9,727
463
9,182
10,786
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 4 / 6
12,955
617
21,577
23,333
9,990
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 1 / 16
11,029
525
9,800
16,938
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NG-Ookami
Bellona
12
1 / 4 / 2
7,643
364
5,006
12,918
10,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
2 / 9 / 7
8,945
426
4,269
16,661
16,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Uniyx_mvp_
Jormungandr
11
1 / 6 / 4
7,890
376
6,186
16,296
12,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
V1sc4si11as
Cernunnos
16
12 / 7 / 2
11,718
558
20,061
16,061
6,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 13 / 1
7,889
376
2,869
13,043
4,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
39
Kills
18
18
Deaths
39
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
3
11
5.17
W
Osiris
DescoHy
Osiris
5
2
9
4.75
L
Bellona
NG-Ookami
Bellona
1
4
2
0.5
W
Cupid
Paulina69
Cupid
4
8
7
0.94
L
Khepri
2
9
7
0.61
L
Jormungandr
Uniyx_mvp_
Jormungandr
1
6
4
0.5
L
Cernunnos
V1sc4si11as
Cernunnos
12
7
2
1.86
W
17
4
6
5
W
3
1
16
11
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,243
Damage
38,391
74,371
Taken
74,979
49,396
Mitigated
50,374
19,789
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,671
1,641
0
1,268
10,423
3,998
397
2,638
7,785
93,921
0
W
Osiris
DescoHy
Osiris
6,013
2,057
0
1,766
12,891
13,839
752
2,693
10,198
2,486
34,949
L
Bellona
NG-Ookami
Bellona
5,006
591
0
847
12,918
10,637
102
2,006
10,912
6,962
28,314
W
Cupid
Paulina69
Cupid
9,182
5,164
632
1,229
10,786
4,033
2,912
2,087
8,699
0
40,966
L
Khepri
4,269
909
0
1,752
16,661
16,676
138
6,321
10,340
22,656
0
L
Jormungandr
Uniyx_mvp_
Jormungandr
6,186
2,560
60
334
16,296
12,552
99
5,745
10,551
23,883
0
L
Cernunnos
V1sc4si11as
Cernunnos
20,061
12,198
0
2,472
16,061
6,235
224
4,248
11,813
0
67,698
W
21,577
17,447
0
11,452
23,333
9,990
423
3,554
19,779
0
134,147
W
9,800
2,348
0
3,442
16,938
17,536
238
3,522
13,416
46,491
0
L
2,869
947
0
287
13,043
4,274
50
5,571
7,472
19,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,876
Gold Earned
44,085
501
Minions Killed
272
0
Camps Cleared
0
2,032,530
Distance Traveled
1,674,997
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,399
590
158
8
0
382,161
0
W
Osiris
10,766
513
75
4
0
382,950
0
L
Bellona
7,643
364
60
3
0
364,176
0
W
Cupid
9,727
463
71
3
0
351,002
0
L
Khepri
8,945
426
27
1
0
364,495
1
L
Jormungandr
7,890
376
35
2
0
347,668
0
L
Cernunnos
11,718
558
108
5
0
326,069
2
W
Mercury
12,955
617
145
7
0
468,938
1
W
Ymir
11,029
525
52
2
0
447,479
0
L
Scylla
7,889
376
42
2
0
272,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role