Player Matchup

Vamana
Vamana
ItzPsyco
Vamana
Level 5
God Stats
6W - 4L
1,306 SR
Queue Stats
9W - 10L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
JesusTheBestGod
Nu Wa
Level 19
God Stats
4W - 0L
1,595 SR
Queue Stats
15W - 15L
1,436 Elo+
Solo
Ne Zha
Ne Zha
LightningMcBean0
Ne Zha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 78L
1,508 Elo+
Solo
Anhur
Anhur
MERLYNMERLYN
Anhur
Level 16
God Stats
2W - 0L
1,768 SR
Queue Stats
22W - 13L
1,599 Elo+
Solo
Terra
Terra
navyseal9002
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,455 Elo+
Party 2
Team Averages
Level 17
1,534 SR
1,491 Elo+

VS

Team Averages
Level 25
1,501 SR
1,552 Elo+
Bakasura
Bakasura
D1GaMePlAy21
Bakasura
Level 6
God Stats
1W - 3L
1,190 SR
Queue Stats
2W - 5L
1,303 Elo+
Solo
Jormungandr
Jormungandr
Deoxoid
Jormungandr
Level 13
God Stats
1W - 5L
1,713 SR
Queue Stats
21W - 23L
1,622 Elo+
Party 1
Odin
Odin
MercuriousX
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,724 Elo+
Party 1
Nox
Nox
reptile5576
Nox
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Skadi
Skadi
tareschan
Skadi
Level 23
God Stats
81W - 73L
1,604 SR
Queue Stats
100W - 99L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ItzPsyco
Vamana
16
6 / 1 / 9
10,701
510
8,733
12,202
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
9 / 2 / 10
12,340
588
21,337
12,648
5,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 3 / 10
11,815
563
14,206
16,205
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 5 / 5
12,757
607
9,798
17,459
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 3 / 10
9,650
460
5,155
17,214
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D1GaMePlAy21
Bakasura
15
0 / 6 / 2
9,089
433
7,338
16,903
8,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Deoxoid
Jormungandr
13
2 / 3 / 6
9,274
442
7,034
14,357
12,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 9 / 3
9,032
430
5,857
17,758
9,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 8 / 2
9,165
436
12,183
13,592
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
tareschan
Skadi
18
7 / 5 / 3
11,818
563
15,987
14,762
4,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
30
Kills
14
14
Deaths
31
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
D1GaMePlAy21
Bakasura
0
6
2
0.17
L
Jormungandr
Deoxoid
Jormungandr
2
3
6
1.67
W
Vamana
ItzPsyco
Vamana
6
1
9
10.5
W
9
2
10
7
W
8
3
10
4.33
W
6
5
5
1.7
L
2
9
3
0.39
W
1
3
10
2
L
3
8
2
0.5
L
Skadi
tareschan
Skadi
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,229
Damage
48,399
75,728
Taken
77,372
45,909
Mitigated
39,158
34,081
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
D1GaMePlAy21
Bakasura
7,338
6,017
0
4,916
16,903
8,662
0
4,567
11,886
0
59,668
L
Jormungandr
Deoxoid
Jormungandr
7,034
3,719
282
2,046
14,357
12,711
153
4,353
9,661
36,788
0
W
Vamana
ItzPsyco
Vamana
8,733
3,977
0
5,241
12,202
11,721
1,972
3,447
8,249
0
53,992
W
21,337
3,788
564
4,142
12,648
5,606
937
3,445
8,878
99,336
0
W
14,206
4,969
0
6,518
16,205
6,322
0
3,891
11,699
0
86,999
W
9,798
4,718
0
9,052
17,459
6,095
1,647
2,787
14,580
0
113,164
L
5,857
1,742
0
3,237
17,758
9,163
601
6,294
10,583
5,574
24,059
W
5,155
978
3,493
5,071
17,214
16,165
767
6,274
10,359
12,545
0
L
12,183
167
371
1,707
13,592
4,189
370
4,948
8,224
41,189
0
L
Skadi
tareschan
Skadi
15,987
8,224
0
2,892
14,762
4,433
506
5,376
9,117
0
92,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,263
Gold Earned
48,378
579
Minions Killed
443
0
Camps Cleared
0
2,076,863
Distance Traveled
1,948,738
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,089
433
123
6
0
428,144
0
L
Jormungandr
9,274
442
44
2
0
404,507
0
W
Vamana
10,701
510
108
5
0
461,103
1
W
Nu Wa
12,340
588
141
7
0
390,797
0
W
Ne Zha
11,815
563
140
7
0
440,248
1
W
Anhur
12,757
607
176
8
0
363,784
5
L
Odin
9,032
430
49
2
0
385,800
0
W
Terra
9,650
460
14
1
0
420,931
0
L
Nox
9,165
436
74
4
0
355,143
5
L
Skadi
11,818
563
153
7
0
375,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role