Player Matchup

Medusa
Medusa
BaneThunderDust
Medusa
Level 29
God Stats
9W - 9L
1,540 SR
Queue Stats
30W - 31L
1,579 Elo+
Solo
Awilix
Awilix
GodSlayer7447
Awilix
Level 28
God Stats
5W - 6L
1,519 SR
Queue Stats
119W - 120L
1,536 Elo+
Solo
Athena
Athena
Sensuithesamurai
Athena
Level 20
God Stats
7W - 3L
1,678 SR
Queue Stats
12W - 14L
1,763 Elo+
Solo
King Arthur
King Arthur
Spidermankey296
King Arthur
Level 6
God Stats
1W - 5L
1,420 SR
Queue Stats
4W - 5L
1,537 Elo+
Solo
Guan Yu
Guan Yu
pauk_47
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,577 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,598 Elo+

VS

Team Averages
Level 23
1,751 SR
1,608 Elo+
Hades
Hades
GSN T wisted569
Hades
Level 3
God Stats
33W - 24L
1,679 SR
Queue Stats
33W - 24L
1,633 Elo+
Solo
Arachne
Arachne
JotaroKujoNumber
Arachne
Level 28
God Stats
13W - 1L
2,085 SR
Queue Stats
107W - 62L
1,690 Elo+
Solo
Erlang Shen
Erlang Shen
LARSMR7
Erlang Shen
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 31L
1,643 Elo+
Solo
Agni
Agni
Rhino_Rage80
Agni
Level 28
God Stats
4W - 0L
1,660 SR
Queue Stats
39W - 36L
1,518 Elo+
Solo
Danzaburou
Danzaburou
manlygunner
Danzaburou
Level 28
God Stats
2W - 0L
1,834 SR
Queue Stats
87W - 76L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 12 / 1
6,679
445
8,343
15,713
3,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 1 / 0
4,947
330
422
2,273
417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 14 / 2
5,721
381
2,505
19,704
7,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Spidermankey296
King Arthur
14
3 / 3 / 0
8,343
556
7,940
12,183
11,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
pauk_47
Guan Yu
7
0 / 14 / 0
5,076
338
666
14,045
7,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 4
10,196
680
9,392
8,821
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
8 / 1 / 3
9,657
644
8,907
12,510
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
LARSMR7
Erlang Shen
14
2 / 2 / 4
9,539
636
8,996
13,014
11,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 5
8,850
590
8,092
8,392
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
manlygunner
Danzaburou
16
20 / 0 / 3
11,176
745
17,794
12,315
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
5
Kills
44
44
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
12
1
0.21
W
12
1
4
14
L
0
1
0
0
W
8
1
3
9.5
W
Erlang Shen
LARSMR7
Erlang Shen
2
2
4
2
W
2
2
5
2.25
L
0
14
2
0.07
L
King Arthur
Spidermankey296
King Arthur
3
3
0
1
W
Danzaburou
manlygunner
Danzaburou
20
0
3
21.5
L
Guan Yu
pauk_47
Guan Yu
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
53,181
63,918
Taken
55,052
30,485
Mitigated
29,492
7,279
Healing
29,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,343
3,871
22
2,267
15,713
3,461
0
5,980
9,444
0
33,119
W
9,392
965
391
5,658
8,821
5,077
550
275
8,546
63,854
0
L
422
174
0
947
2,273
417
0
101
2,134
0
6,562
W
8,907
5,841
0
7,851
12,510
5,538
3,364
268
12,061
0
57,806
W
Erlang Shen
LARSMR7
Erlang Shen
8,996
2,739
0
5,878
13,014
11,464
504
143
12,177
13,473
49,417
W
8,092
726
122
3,640
8,392
2,376
1,007
218
8,174
50,983
0
L
2,505
731
0
0
19,704
7,821
0
6,274
13,305
11,536
0
L
King Arthur
Spidermankey296
King Arthur
7,940
1,519
0
3,232
12,183
11,148
0
2,378
9,749
150
47,471
W
Danzaburou
manlygunner
Danzaburou
17,794
10,091
0
5,512
12,315
5,037
5,235
1,751
10,471
0
71,806
L
Guan Yu
pauk_47
Guan Yu
666
41
131
680
14,045
7,638
20
4,224
9,751
0
10,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
49,418
219
Minions Killed
524
0
Camps Cleared
0
1,123,165
Distance Traveled
1,501,642
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,679
445
55
4
0
274,500
2
W
Hades
10,196
680
115
8
0
315,701
0
L
Awilix
4,947
330
26
2
0
98,697
1
W
Arachne
9,657
644
82
5
0
327,532
0
W
Erlang Shen
9,539
636
118
8
0
305,637
0
W
Agni
8,850
590
94
6
0
281,439
4
L
Athena
5,721
381
15
1
0
233,676
0
L
King Arthur
8,343
556
106
7
0
276,966
0
W
Danzaburou
11,176
745
115
8
0
271,333
0
L
Guan Yu
5,076
338
17
1
0
239,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role