Player Matchup

Odin
Odin
Davide08d
Odin
Level 64
God Stats
3W - 11L
1,434 SR
Queue Stats
148W - 307L
1,242 Elo+
Solo
Tiamat
Tiamat
VantraxTheAwoken
Tiamat
Level 56
God Stats
9W - 11L
1,467 SR
Queue Stats
45W - 53L
1,403 Elo+
Party 2
Hun Batz
Hun Batz
mashumarutu
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,144 Elo+
Party 2
Team Averages
Level 43
1,467 SR
1,263 Elo+

VS

Team Averages
Level 22
1,421 SR
1,428 Elo+
Anubis
Anubis
AXMNL
Anubis
Level 25
God Stats
29W - 36L
1,437 SR
Queue Stats
111W - 149L
1,272 Elo+
Party 1
Charybdis
Charybdis
DanteAlgieri
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,789 Elo+
Solo
Tiamat
Tiamat
V3ndaval
Tiamat
Level 25
God Stats
62W - 95L
1,326 SR
Queue Stats
85W - 131L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 2 / 1
7,685
640
4,737
11,072
10,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 4
6,972
581
10,393
12,334
6,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
mashumarutu
Hun Batz
9
3 / 8 / 2
7,320
610
4,276
8,806
2,404
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AXMNL
Anubis
14
12 / 0 / 5
9,769
814
10,857
8,956
4,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DanteAlgieri
Charybdis
12
2 / 3 / 13
8,177
681
7,499
7,474
2,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
V3ndaval
Tiamat
13
3 / 2 / 13
8,541
712
6,518
6,116
3,356
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
17
17
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
AXMNL
Anubis
12
0
5
14.5
W
Charybdis
DanteAlgieri
Charybdis
2
3
13
2.83
L
Odin
2
2
1
1.25
W
Tiamat
V3ndaval
Tiamat
3
2
13
4.75
L
0
7
4
0.29
L
Hun Batz
mashumarutu
Hun Batz
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
24,874
32,212
Taken
22,546
19,870
Mitigated
9,928
3,639
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AXMNL
Anubis
10,857
1,099
0
5,245
8,956
4,194
465
4,662
3,958
28,421
0
W
Charybdis
DanteAlgieri
Charybdis
7,499
3,357
0
1,623
7,474
2,378
384
3,813
3,359
0
18,012
L
Odin
4,737
1,248
0
0
11,072
10,775
0
4,235
6,837
2,396
18,253
W
Tiamat
V3ndaval
Tiamat
6,518
1,240
0
2,722
6,116
3,356
418
2,010
4,010
23,731
0
L
10,393
1,025
102
2,896
12,334
6,691
0
8,751
3,583
25,016
0
L
Hun Batz
mashumarutu
Hun Batz
4,276
1,038
0
641
8,806
2,404
0
4,834
3,972
0
11,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,977
Gold Earned
26,487
94
Minions Killed
113
4
Camps Cleared
6
550,863
Distance Traveled
600,250
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,769
814
34
3
1
201,639
5
W
Charybdis
8,177
681
35
3
1
200,201
0
L
Odin
7,685
640
41
3
2
219,232
3
W
Tiamat
8,541
712
44
4
4
198,410
2
L
Tiamat
6,972
581
39
3
1
199,120
3
L
Hun Batz
7,320
610
14
1
1
132,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role