Player Matchup

Hercules
Hercules
Breee1
Hercules
Level 16
God Stats
0W - 2L
1,177 SR
Queue Stats
24W - 46L
1,251 Elo+
Party 1
Izanami
Izanami
IchLiebeKiK
Izanami
Level 9
God Stats
3W - 6L
1,380 SR
Queue Stats
12W - 18L
1,287 Elo+
Party 1
Medusa
Medusa
ToshinChoPsy
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,255 Elo+
Party 1
Yemoja
Yemoja
derzuaberer
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,256 Elo+
Party 1
Thor
Thor
rizgan1
Thor
Level 3
God Stats
2W - 11L
1,677 SR
Queue Stats
8W - 18L
1,336 Elo+
Party 1
Team Averages
Level 10
1,447 SR
1,277 Elo+

VS

Team Averages
Level 29
1,512 SR
1,470 Elo+
Neith
Neith
Exvot
Neith
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Hul1
Ratatoskr
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 16L
1,372 Elo+
Solo
Hel
Hel
LaiaGraco
Hel
Level 109
God Stats
4W - 1L
1,558 SR
Queue Stats
77W - 61L
1,627 Elo+
Party 2
Ra
Ra
LuigiElRuso
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,427 Elo+
Party 3
Bellona
Bellona
NearV6
Bellona
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Breee1
Hercules
20
3 / 4 / 15
13,326
888
7,048
22,428
16,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
IchLiebeKiK
Izanami
20
16 / 13 / 7
17,258
1,151
58,831
24,760
10,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Medusa
20
5 / 6 / 11
13,275
885
23,024
17,917
7,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
20
1 / 2 / 19
15,129
1,009
5,598
15,294
26,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
rizgan1
Thor
20
3 / 13 / 18
13,810
921
14,525
27,245
11,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Exvot
Neith
20
9 / 4 / 20
15,616
1,041
20,081
20,881
11,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Hul1
Ratatoskr
20
7 / 13 / 18
14,128
942
17,789
26,494
13,257
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
4 / 4 / 26
15,475
1,032
21,692
21,698
21,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
11 / 5 / 18
16,588
1,106
19,771
20,922
11,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
NearV6
Bellona
20
7 / 2 / 20
16,238
1,083
22,129
24,822
29,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
140
28
Kills
38
38
Deaths
28
70
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Hercules
Breee1
Hercules
3
4
15
2.63
W
Neith
Exvot
Neith
9
4
20
4.75
W
Ratatoskr
Hul1
Ratatoskr
7
13
18
1.23
L
Izanami
IchLiebeKiK
Izanami
16
13
7
1.5
W
4
4
26
4.25
W
11
5
18
4
W
Bellona
NearV6
Bellona
7
2
20
8.5
L
Medusa
5
6
11
1.75
L
Yemoja
1
2
19
5.25
L
Thor
rizgan1
Thor
3
13
18
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,026
Damage
101,462
107,644
Taken
114,817
72,217
Mitigated
88,215
11,737
Healing
44,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Breee1
Hercules
7,048
2,172
0
6,580
22,428
16,470
0
8,780
13,648
0
18,161
W
Neith
Exvot
Neith
20,081
12,706
6
2,539
20,881
11,951
0
915
19,966
0
44,847
W
Ratatoskr
Hul1
Ratatoskr
17,789
7,289
0
0
26,494
13,257
0
932
25,562
0
24,924
L
Izanami
IchLiebeKiK
Izanami
58,831
39,708
0
280
24,760
10,551
0
10,922
13,838
0
111,102
W
21,692
3,082
14,570
12,010
21,698
21,829
0
1,230
20,468
57,939
0
W
19,771
2,475
5,711
2,909
20,922
11,467
0
1,195
19,727
51,202
0
W
Bellona
NearV6
Bellona
22,129
6,776
2,918
3,586
24,822
29,711
0
1,326
23,496
2,399
37,616
L
Medusa
23,024
10,430
0
426
17,917
7,008
0
7,977
9,940
0
30,793
L
Yemoja
5,598
1,423
2,913
1,538
15,294
26,245
0
6,501
8,793
23,121
0
L
Thor
rizgan1
Thor
14,525
3,096
0
0
27,245
11,943
0
8,442
18,803
0
42,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,798
Gold Earned
78,045
243
Minions Killed
280
7
Camps Cleared
7
1,273,400
Distance Traveled
1,342,399
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,326
888
17
1
0
257,546
1
W
Neith
15,616
1,041
60
4
0
231,674
0
W
Ratatoskr
14,128
942
15
1
1
258,506
0
L
Izanami
17,258
1,151
121
8
0
228,094
1
W
Hel
15,475
1,032
98
7
3
305,423
2
W
Ra
16,588
1,106
77
5
2
274,862
0
W
Bellona
16,238
1,083
30
2
1
271,934
2
L
Medusa
13,275
885
12
1
1
318,783
0
L
Yemoja
15,129
1,009
33
2
1
224,580
1
L
Thor
13,810
921
60
4
5
244,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role