Player Matchup

Cthulhu
Cthulhu
Arhunt96
Cthulhu
Level 29
God Stats
46W - 33L
1,613 SR
Queue Stats
165W - 145L
1,530 Elo+
Party 1
Neith
Neith
RollAct
Neith
Level 29
God Stats
41W - 45L
1,481 SR
Queue Stats
199W - 172L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Snowtabby
Morgan Le Fay
Level 29
God Stats
23W - 10L
1,860 SR
Queue Stats
103W - 77L
1,525 Elo+
Solo
Thor
Thor
TheStrock
Thor
Level 29
God Stats
3W - 6L
1,440 SR
Queue Stats
20W - 23L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
morgower
Sun Wukong
Level 4
God Stats
1W - 2L
1,230 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,525 SR
1,494 Elo+

VS

Team Averages
Level 18
1,470 SR
1,471 Elo+
Ymir
Ymir
Arne-VV1
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,432 Elo+
Party 2
Merlin
Merlin
AztecMenace25
Merlin
Level 29
God Stats
15W - 12L
1,359 SR
Queue Stats
69W - 60L
1,456 Elo+
Solo
Jing Wei
Jing Wei
Nissha
Jing Wei
Level 29
God Stats
16W - 20L
1,333 SR
Queue Stats
104W - 117L
1,317 Elo+
Solo
Khepri
Khepri
RaisingFire21
Khepri
Level 23
God Stats
5W - 6L
1,660 SR
Queue Stats
242W - 218L
1,531 Elo+
Solo
Ratatoskr
Ratatoskr
toverme
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arhunt96
Cthulhu
18
7 / 1 / 17
11,027
1,002
12,213
9,818
13,285
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
RollAct
Neith
19
9 / 0 / 22
12,472
1,134
22,640
6,867
2,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Snowtabby
Morgan Le Fay
19
13 / 0 / 22
12,702
1,155
28,859
7,903
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
8 / 1 / 15
11,036
1,003
11,367
13,670
5,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
morgower
Sun Wukong
18
3 / 1 / 22
10,666
970
8,211
10,593
9,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 12 / 2
9,431
857
5,880
30,281
29,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 0
10,403
946
14,441
10,930
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Nissha
Jing Wei
15
1 / 7 / 1
9,864
897
10,064
14,858
5,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 1 / 3
10,391
945
3,145
13,980
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
toverme
Ratatoskr
15
0 / 17 / 1
9,012
819
10,255
22,078
7,514
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
10
40
Kills
3
3
Deaths
40
98
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arhunt96
Cthulhu
7
1
17
15.5
L
Ymir
0
12
2
0.08
L
2
3
0
0.67
L
Jing Wei
Nissha
Jing Wei
1
7
1
0.21
L
0
1
3
1.5
W
Neith
RollAct
Neith
9
0
22
20
W
Morgan Le Fay
Snowtabby
Morgan Le Fay
13
0
22
24
W
Thor
8
1
15
15.5
W
Sun Wukong
morgower
Sun Wukong
3
1
22
14
L
Ratatoskr
toverme
Ratatoskr
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,290
Damage
43,785
48,851
Taken
92,127
34,734
Mitigated
65,064
7,367
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arhunt96
Cthulhu
12,213
1,241
1,382
28
9,818
13,285
0
4,421
5,397
26,729
0
L
Ymir
5,880
1,316
0
464
30,281
29,940
0
12,661
17,048
14,830
0
L
14,441
1,673
394
1,743
10,930
4,173
0
6,585
4,345
56,363
0
L
Jing Wei
Nissha
Jing Wei
10,064
7,154
0
1,482
14,858
5,935
0
5,831
8,809
0
37,802
L
3,145
178
816
1,482
13,980
17,502
0
6,064
7,553
6,911
0
W
Neith
RollAct
Neith
22,640
14,532
0
916
6,867
2,801
0
2,313
4,554
0
56,960
W
Morgan Le Fay
Snowtabby
Morgan Le Fay
28,859
5,300
375
1,974
7,903
3,305
0
3,383
4,520
40,384
0
W
Thor
11,367
5,986
0
634
13,670
5,348
0
6,877
6,793
0
27,404
W
Sun Wukong
morgower
Sun Wukong
8,211
2,145
0
2,058
10,593
9,995
0
6,472
4,121
84
11,126
L
Ratatoskr
toverme
Ratatoskr
10,255
2,937
0
0
22,078
7,514
0
10,015
11,350
0
19,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,903
Gold Earned
49,101
183
Minions Killed
172
8
Camps Cleared
6
1,082,328
Distance Traveled
939,078
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,027
1,002
34
3
0
216,724
0
L
Ymir
9,431
857
16
1
1
165,829
0
L
Merlin
10,403
946
76
7
2
167,104
0
L
Jing Wei
9,864
897
56
5
3
221,602
0
L
Khepri
10,391
945
8
1
0
175,562
0
W
Neith
12,472
1,134
79
7
5
194,081
2
W
Morgan Le Fay
12,702
1,155
26
2
3
237,583
0
W
Thor
11,036
1,003
31
3
0
208,373
0
W
Sun Wukong
10,666
970
13
1
0
225,567
0
L
Ratatoskr
9,012
819
16
1
0
208,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role