Player Matchup

Neith
Neith
ChorizoCriollo
Neith
Level 12
God Stats
13W - 10L
1,701 SR
Queue Stats
34W - 31L
1,493 Elo+
Party 1
Hera
Hera
T0R1S
Hera
Level 13
God Stats
5W - 2L
1,471 SR
Queue Stats
36W - 37L
1,409 Elo+
Party 1
Xing Tian
Xing Tian
iceSuMM
Xing Tian
Level 10
God Stats
4W - 1L
1,259 SR
Queue Stats
73W - 53L
1,623 Elo+
Party 3
Chaac
Chaac
muito_secreto7
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 50L
1,504 Elo+
Party 3
Ares
Ares
sebado4life
Ares
Level 24
God Stats
12W - 6L
1,514 SR
Queue Stats
21W - 20L
1,374 Elo+
Party 1
Team Averages
Level 15
1,489 SR
1,481 Elo+

VS

Team Averages
Level 25
1,495 SR
1,471 Elo+
Loki
Loki
AqueleNeguinho
Loki
Level 25
God Stats
3W - 1L
1,454 SR
Queue Stats
17W - 13L
1,458 Elo+
Party 2
Sol
Sol
ArthurMarq
Sol
Level 24
God Stats
0W - 2L
1,261 SR
Queue Stats
22W - 21L
1,490 Elo+
Party 2
Khepri
Khepri
DFC1
Khepri
Level 29
God Stats
11W - 13L
1,422 SR
Queue Stats
66W - 76L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dakist
Cu Chulainn
Level 29
God Stats
6W - 2L
1,839 SR
Queue Stats
32W - 23L
1,491 Elo+
Solo
Neith
Neith
l14soares
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
6,964
536
6,210
3,471
1,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hera
T0R1S
Hera
11
2 / 4 / 3
6,633
510
4,441
4,986
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
iceSuMM
Xing Tian
14
5 / 1 / 4
8,026
617
8,191
10,969
9,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
8 / 2 / 4
8,018
617
9,558
10,659
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 0 / 8
7,134
549
4,954
10,679
8,160
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 4
6,317
486
5,688
9,425
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 3 / 0
7,474
575
3,750
5,968
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
DFC1
Khepri
8
0 / 4 / 0
5,376
414
2,771
9,214
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Dakist
Cu Chulainn
9
1 / 5 / 0
5,577
429
4,700
10,504
4,034
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
l14soares
Neith
8
0 / 6 / 1
5,087
391
1,913
5,728
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
25
Kills
8
8
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
5
3
0
1.67
W
6
1
4
8
L
Khepri
DFC1
Khepri
0
4
0
0
L
Cu Chulainn
Dakist
Cu Chulainn
1
5
0
0.2
W
Hera
T0R1S
Hera
2
4
3
0.88
W
Xing Tian
iceSuMM
Xing Tian
5
1
4
7
L
Neith
l14soares
Neith
0
6
1
0.08
W
8
2
4
5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,354
Damage
18,822
40,764
Taken
40,839
27,521
Mitigated
15,884
12,509
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,688
2,124
0
1,868
9,425
2,531
0
2,512
6,902
0
27,701
L
3,750
1,198
0
1,428
5,968
1,922
1,004
1,828
3,908
36,316
4,914
W
6,210
1,974
0
749
3,471
1,025
1,163
868
2,603
0
34,210
L
Khepri
DFC1
Khepri
2,771
333
243
1,457
9,214
5,525
0
4,227
4,823
9,082
0
L
Cu Chulainn
Dakist
Cu Chulainn
4,700
1,214
0
1,930
10,504
4,034
0
7,124
3,380
1,161
19,263
W
Hera
T0R1S
Hera
4,441
1,011
0
427
4,986
1,476
1,241
1,366
3,620
24,363
0
W
Xing Tian
iceSuMM
Xing Tian
8,191
981
0
1,636
10,969
9,821
238
645
10,324
46,798
0
L
Neith
l14soares
Neith
1,913
819
0
145
5,728
1,872
988
1,436
4,240
0
15,675
W
9,558
2,140
0
4,729
10,659
7,039
0
1,429
9,230
0
48,057
W
4,954
416
1,760
3,208
10,679
8,160
274
2,780
7,899
12,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,775
Gold Earned
29,831
326
Minions Killed
222
0
Camps Cleared
0
1,203,238
Distance Traveled
1,077,329
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,317
486
55
4
0
239,277
1
L
Sol
7,474
575
80
6
0
243,880
0
W
Neith
6,964
536
74
6
0
191,138
5
L
Khepri
5,376
414
10
1
0
238,280
6
L
Cu Chulainn
5,577
429
40
3
0
220,885
0
W
Hera
6,633
510
55
4
0
246,970
3
W
Xing Tian
8,026
617
101
8
0
251,200
2
L
Neith
5,087
391
37
3
0
135,007
0
W
Chaac
8,018
617
86
7
0
268,504
2
W
Ares
7,134
549
10
1
0
245,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role