Player Matchup

Ra
Ra
BlackFire2016
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,343 Elo+
Party 3
The Morrigan
The Morrigan
Emtyra
The Morrigan
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,002 Elo+
Party 1
Awilix
Awilix
KarKanuz
Awilix
Level 23
God Stats
4W - 1L
1,239 SR
Queue Stats
6W - 5L
1,101 Elo+
Party 1
Anhur
Anhur
PoxotliBblyFizik
Anhur
Level 11
God Stats
2W - 0L
1,748 SR
Queue Stats
12W - 14L
1,343 Elo+
Party 3
Odin
Odin
Spiritsniper
Odin
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 7L
1,002 Elo+
Party 1
Team Averages
Level 19
1,497 SR
1,158 Elo+

VS

Team Averages
Level 9
1,521 SR
1,126 Elo+
Rama
Rama
Adwaith02rk
Rama
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,012 Elo+
Party 2
Gilgamesh
Gilgamesh
BeTheNewGod
Gilgamesh
Level 27
God Stats
15W - 10L
1,605 SR
Queue Stats
92W - 91L
1,365 Elo+
Solo
Yemoja
Yemoja
MythicalShxt
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,012 Elo+
Party 2
Ra
Ra
Tuntunde
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,100 Elo+
Party 2
Thanatos
Thanatos
Youngboyyy17
Thanatos
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 6
11,117
505
7,816
14,129
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Emtyra
The Morrigan
16
5 / 2 / 9
11,252
511
5,570
6,318
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
KarKanuz
Awilix
20
20 / 1 / 7
14,133
642
22,497
15,927
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 1 / 7
10,544
479
8,226
9,746
3,361
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 8
11,429
520
9,354
14,178
14,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 1
8,637
393
5,396
17,390
4,884
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
BeTheNewGod
Gilgamesh
7
0 / 3 / 1
7,089
322
2,119
4,508
1,433
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
13
1 / 8 / 0
8,288
377
1,492
16,725
10,482
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 11 / 3
10,731
488
5,173
16,024
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Youngboyyy17
Thanatos
14
1 / 8 / 3
8,599
391
4,106
16,050
5,512
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
41
Kills
9
11
Deaths
43
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
13
1
0.27
L
Gilgamesh
BeTheNewGod
Gilgamesh
0
3
1
0.17
W
5
5
6
1.6
W
The Morrigan
Emtyra
The Morrigan
5
2
9
4.75
W
Awilix
KarKanuz
Awilix
20
1
7
23.5
L
Yemoja
1
8
0
0.13
W
6
1
7
9.5
W
5
2
8
4.5
L
4
11
3
0.5
L
Thanatos
Youngboyyy17
Thanatos
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,463
Damage
18,286
60,298
Taken
70,697
33,356
Mitigated
27,908
14,733
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,396
4,165
0
765
17,390
4,884
574
6,309
10,733
0
33,054
L
Gilgamesh
BeTheNewGod
Gilgamesh
2,119
647
0
975
4,508
1,433
0
0
4,508
0
18,070
W
7,816
1,438
1,640
3,526
14,129
5,731
2,239
0
14,129
52,746
0
W
The Morrigan
Emtyra
The Morrigan
5,570
1,097
54
1,470
6,318
2,894
3,681
1,385
4,849
40,705
7,458
W
Awilix
KarKanuz
Awilix
22,497
8,701
0
6,036
15,927
7,207
376
2,154
13,685
0
133,161
L
Yemoja
1,492
384
481
1,422
16,725
10,482
0
2,215
14,420
16,195
0
W
8,226
3,224
0
1,882
9,746
3,361
3,751
718
9,024
0
34,119
W
9,354
2,755
0
125
14,178
14,163
907
2,232
11,844
12,163
45,405
L
5,173
1,583
402
2,298
16,024
5,597
561
3,258
12,714
56,611
0
L
Thanatos
Youngboyyy17
Thanatos
4,106
1,431
0
8,376
16,050
5,512
614
3,974
11,944
0
41,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,475
Gold Earned
43,344
494
Minions Killed
328
0
Camps Cleared
0
1,900,598
Distance Traveled
1,445,922
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,637
393
50
2
0
297,469
2
L
Gilgamesh
7,089
322
43
2
0
120,125
2
W
Ra
11,117
505
101
5
0
323,118
0
W
The Morrigan
11,252
511
91
4
0
380,827
1
W
Awilix
14,133
642
162
7
0
500,167
0
L
Yemoja
8,288
377
34
2
0
301,406
0
W
Anhur
10,544
479
58
3
0
311,413
0
W
Odin
11,429
520
82
4
0
385,073
1
L
Ra
10,731
488
123
6
0
332,187
0
L
Thanatos
8,599
391
78
4
0
394,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role