Player Matchup

Izanami
Izanami
LilBunny69
Izanami
Level 28
God Stats
54W - 51L
1,594 SR
Queue Stats
150W - 181L
1,464 Elo+
Solo
Ganesha
Ganesha
Perc30WRLD
Ganesha
Level 78
God Stats
1W - 1L
1,815 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SaskiaSensei
Nu Wa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,437 Elo+
Party 2
Team Averages
Level 51
1,636 SR
1,467 Elo+

VS

Team Averages
Level 19
1,337 SR
1,259 Elo+
Ra
Ra
Caiobsama
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
J Vitorf15
Loki
Level 49
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 1
Neith
Neith
oliversheet5566
Neith
Level 3
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LilBunny69
Izanami
14
17 / 1 / 3
11,413
878
13,934
6,615
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Perc30WRLD
Ganesha
13
1 / 0 / 19
9,910
762
4,711
6,414
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 1 / 13
9,232
710
8,407
5,551
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,996
538
2,952
8,157
1,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 1
6,928
533
3,447
14,680
4,120
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 7 / 1
7,825
602
3,521
11,030
2,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
22
Kills
1
2
Deaths
22
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
8
1
0.06
W
Izanami
LilBunny69
Izanami
17
1
3
18.5
W
Ganesha
Perc30WRLD
Ganesha
1
0
19
10.5
W
4
1
13
10.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
9,920
18,580
Taken
33,867
10,910
Mitigated
8,336
4,507
Healing
1,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,952
268
45
0
8,157
1,773
0
3,188
4,969
19,527
0
L
3,447
1,199
41
1,116
14,680
4,120
0
4,463
10,217
0
17,759
W
Izanami
LilBunny69
Izanami
13,934
9,772
0
2,305
6,615
2,234
1,591
452
6,163
0
36,910
W
Ganesha
Perc30WRLD
Ganesha
4,711
513
0
1,165
6,414
6,917
316
665
5,749
13,293
0
W
8,407
2,510
75
962
5,551
1,759
878
2,074
3,477
30,058
0
L
3,521
1,562
0
259
11,030
2,443
0
5,597
5,433
0
20,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
21,749
114
Minions Killed
99
4
Camps Cleared
2
674,587
Distance Traveled
578,205
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,996
538
30
2
0
222,228
1
L
Loki
6,928
533
30
2
2
196,734
0
W
Izanami
11,413
878
66
5
2
227,583
0
W
Ganesha
9,910
762
0
0
0
224,127
0
W
Nu Wa
9,232
710
48
4
2
222,877
1
L
Neith
7,825
602
39
3
0
159,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role