Player Matchup

Thanatos
Thanatos
Boochieman
Thanatos
Level 27
God Stats
1W - 3L
1,436 SR
Queue Stats
42W - 46L
1,461 Elo+
Party 1
Anubis
Anubis
KD__40
Anubis
Level 26
God Stats
26W - 32L
1,488 SR
Queue Stats
40W - 43L
1,492 Elo+
Party 1
Skadi
Skadi
Skinnboi
Skadi
Level 21
God Stats
4W - 6L
1,457 SR
Queue Stats
19W - 34L
1,360 Elo+
Party 1
Ra
Ra
丼川里予
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
你有几分甜
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,476 SR
1,463 Elo+

VS

Team Averages
Level 15
1,542 SR
1,466 Elo+
Loki
Loki
 
Loki
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Envoria
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 160L
1,442 Elo+
Solo
Izanami
Izanami
SkinnyBoyAF
Izanami
Level 17
God Stats
14W - 8L
1,588 SR
Queue Stats
144W - 149L
1,394 Elo+
Solo
Jormungandr
Jormungandr
firefriend
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xxARTEKxx
Fenrir
Level 18
God Stats
14W - 9L
1,623 SR
Queue Stats
35W - 37L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boochieman
Thanatos
15
5 / 4 / 3
9,417
496
6,500
14,213
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
KD__40
Anubis
15
3 / 4 / 2
9,098
479
7,477
8,859
3,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Skinnboi
Skadi
15
6 / 5 / 1
9,831
517
12,687
12,264
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 0
7,519
396
3,525
9,293
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 3
7,941
418
1,612
8,846
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 4 / 0
9,447
497
2,776
8,759
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Envoria
Kukulkan
16
6 / 3 / 6
9,537
502
12,262
8,850
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SkinnyBoyAF
Izanami
15
6 / 5 / 6
9,781
515
10,107
12,154
4,081
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
firefriend
Jormungandr
2
0 / 0 / 0
5,108
269
0
437
154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
xxARTEKxx
Fenrir
16
9 / 3 / 7
10,177
536
12,053
14,940
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
15
Kills
24
24
Deaths
15
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
4
0
0.75
L
Thanatos
Boochieman
Thanatos
5
4
3
1.63
W
Kukulkan
Envoria
Kukulkan
6
3
6
3
L
Anubis
KD__40
Anubis
3
4
2
1
L
Skadi
Skinnboi
Skadi
6
5
1
1.3
W
Izanami
SkinnyBoyAF
Izanami
6
5
6
1.8
W
Jormungandr
firefriend
Jormungandr
0
0
0
0
W
Fenrir
xxARTEKxx
Fenrir
9
3
7
4.17
L
0
7
0
0
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,801
Damage
37,198
53,475
Taken
45,140
23,342
Mitigated
17,043
21,453
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,776
1,005
0
2,185
8,759
2,500
0
1,911
6,848
0
46,523
L
Thanatos
Boochieman
Thanatos
6,500
1,688
0
10,868
14,213
5,668
323
2,437
11,776
0
53,626
W
Kukulkan
Envoria
Kukulkan
12,262
1,549
0
390
8,850
2,348
0
5,297
3,446
54,102
0
L
Anubis
KD__40
Anubis
7,477
1,014
0
2,624
8,859
3,786
309
2,348
6,511
42,188
0
L
Skadi
Skinnboi
Skadi
12,687
5,757
0
3,168
12,264
4,352
2,702
720
11,544
0
54,721
W
Izanami
SkinnyBoyAF
Izanami
10,107
5,970
0
881
12,154
4,081
820
2,287
9,739
0
53,454
W
Jormungandr
firefriend
Jormungandr
0
0
0
0
437
154
0
184
253
1,136
0
W
Fenrir
xxARTEKxx
Fenrir
12,053
2,460
186
5,183
14,940
7,960
0
2,566
12,240
0
45,290
L
3,525
113
1,155
1,308
9,293
3,620
1,317
2,733
6,560
45,032
0
L
1,612
142
0
2,330
8,846
5,916
240
4,024
4,822
24,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,806
Gold Earned
44,050
429
Minions Killed
364
0
Camps Cleared
0
1,692,036
Distance Traveled
1,385,489
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,447
497
101
5
0
370,914
0
L
Thanatos
9,417
496
89
5
0
384,986
4
W
Kukulkan
9,537
502
103
5
0
302,218
0
L
Anubis
9,098
479
71
4
0
310,499
3
L
Skadi
9,831
517
105
6
0
350,404
4
W
Izanami
9,781
515
95
5
0
310,714
0
W
Jormungandr
5,108
269
1
0
0
37,379
1
W
Fenrir
10,177
536
64
3
0
364,264
4
L
Ra
7,519
396
101
5
0
331,736
3
L
Nox
7,941
418
63
3
0
314,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role