Player Matchup

Susano
Susano
Luckynt707
Susano
Level 27
God Stats
12W - 13L
1,452 SR
Queue Stats
171W - 143L
1,444 Elo+
Solo
Amaterasu
Amaterasu
SHADOWCRAZY5
Amaterasu
Level 28
God Stats
5W - 7L
1,478 SR
Queue Stats
109W - 132L
1,425 Elo+
Solo
Yemoja
Yemoja
ScreaminG_GoaT_1
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Jormungandr
Jormungandr
Sharknado5865
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
cenaaaaa13
Danzaburou
Level 28
God Stats
37W - 37L
1,492 SR
Queue Stats
115W - 146L
1,379 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,393 Elo+

VS

Team Averages
Level 6
1,482 SR
1,407 Elo+
Erlang Shen
Erlang Shen
Arcronos16
Erlang Shen
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,150 Elo+
Solo
The Morrigan
The Morrigan
CrippyYicken
The Morrigan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Meeks5656
Skadi
Level 17
God Stats
1W - 2L
1,201 SR
Queue Stats
29W - 27L
1,478 Elo+
Solo
Loki
Loki
eSport_DeStroy3D
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
realestatemike
Ra
Level 5
God Stats
2W - 0L
1,708 SR
Queue Stats
3W - 2L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Luckynt707
Susano
8
7 / 4 / 1
5,595
509
5,807
9,844
2,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
SHADOWCRAZY5
Amaterasu
11
1 / 3 / 0
6,022
547
1,111
6,188
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 6 / 4
4,576
416
1,430
8,883
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Sharknado5865
Jormungandr
6
1 / 8 / 5
4,682
426
1,854
10,405
4,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
cenaaaaa13
Danzaburou
11
5 / 1 / 1
6,765
615
3,198
5,226
1,623
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arcronos16
Erlang Shen
8
1 / 5 / 3
5,367
488
2,293
6,375
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
CrippyYicken
The Morrigan
6
2 / 7 / 0
5,081
462
1,963
4,654
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Meeks5656
Skadi
13
8 / 0 / 2
7,981
726
7,539
2,681
814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 3 / 4
5,872
534
4,509
6,112
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 0 / 6
7,427
675
7,396
4,844
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
14
Kills
21
22
Deaths
15
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arcronos16
Erlang Shen
1
5
3
0.5
W
The Morrigan
CrippyYicken
The Morrigan
2
7
0
0.29
L
Susano
Luckynt707
Susano
7
4
1
1.88
W
Skadi
Meeks5656
Skadi
8
0
2
9
L
Amaterasu
SHADOWCRAZY5
Amaterasu
1
3
0
0.33
L
0
6
4
0.33
L
Jormungandr
Sharknado5865
Jormungandr
1
8
5
0.44
L
Danzaburou
cenaaaaa13
Danzaburou
5
1
1
5.5
W
3
3
4
1.67
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
23,700
40,546
Taken
24,666
16,127
Mitigated
9,075
5,200
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arcronos16
Erlang Shen
2,293
1,175
0
1,538
6,375
3,409
623
424
5,951
0
15,876
W
The Morrigan
CrippyYicken
The Morrigan
1,963
1,108
0
35
4,654
1,511
27
388
4,266
9,076
2,280
L
Susano
Luckynt707
Susano
5,807
1,479
0
657
9,844
2,736
0
3,251
6,383
0
19,569
W
Skadi
Meeks5656
Skadi
7,539
4,073
0
616
2,681
814
4,286
108
2,573
0
46,129
L
Amaterasu
SHADOWCRAZY5
Amaterasu
1,111
646
0
1,947
6,188
2,921
611
0
6,188
0
34,760
L
1,430
396
528
336
8,883
3,933
0
2,238
6,483
7,976
0
L
Jormungandr
Sharknado5865
Jormungandr
1,854
691
84
70
10,405
4,914
3
2,607
7,684
9,752
0
L
Danzaburou
cenaaaaa13
Danzaburou
3,198
823
0
1,578
5,226
1,623
873
407
4,813
0
34,932
W
4,509
1,803
0
965
6,112
1,598
0
1,372
4,740
0
15,788
W
7,396
1,358
514
2,649
4,844
1,743
461
1,178
3,666
47,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
31,728
228
Minions Killed
261
0
Camps Cleared
0
918,008
Distance Traveled
1,002,604
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,367
488
18
2
0
186,067
0
W
The Morrigan
5,081
462
22
2
0
169,556
0
L
Susano
5,595
509
33
3
0
195,393
2
W
Skadi
7,981
726
92
8
0
210,412
2
L
Amaterasu
6,022
547
82
7
0
216,094
0
L
Yemoja
4,576
416
17
2
0
172,230
2
L
Jormungandr
4,682
426
12
1
0
162,588
1
L
Danzaburou
6,765
615
84
8
0
171,703
0
W
Loki
5,872
534
32
3
0
209,114
0
W
Ra
7,427
675
97
9
0
227,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role