Player Matchup

Sylvanus
Sylvanus
DRAE_DOGG
Sylvanus
Level 51
God Stats
2W - 2L
1,448 SR
Queue Stats
82W - 70L
1,427 Elo+
Party 1
Bakasura
Bakasura
luisri
Bakasura
Level 17
God Stats
1W - 1L
1,336 SR
Queue Stats
2W - 1L
1,734 Elo+
Solo
Scylla
Scylla
scotpark
Scylla
Level 66
God Stats
7W - 15L
1,475 SR
Queue Stats
294W - 287L
1,559 Elo+
Party 1
Team Averages
Level 45
1,420 SR
1,573 Elo+

VS

Team Averages
Level 61
1,632 SR
1,424 Elo+
Freya
Freya
C-GXDLY-
Freya
Level 27
God Stats
13W - 5L
1,581 SR
Queue Stats
50W - 48L
1,271 Elo+
Solo
Hercules
Hercules
Monchichirue
Hercules
Level 26
God Stats
4W - 1L
1,686 SR
Queue Stats
29W - 27L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
SuperFast Alec
Cthulhu
Level 130
God Stats
7W - 3L
1,628 SR
Queue Stats
223W - 194L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DRAE_DOGG
Sylvanus
13
2 / 5 / 2
9,403
627
9,673
20,598
15,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
luisri
Bakasura
5
0 / 2 / 0
7,246
483
33
2,088
618
Scylla
scotpark
Scylla
15
4 / 5 / 2
10,018
668
12,188
13,198
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
C-GXDLY-
Freya
14
5 / 3 / 3
10,566
704
13,844
10,387
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Monchichirue
Hercules
14
4 / 2 / 3
10,471
698
8,882
18,237
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 6
11,055
737
9,330
14,486
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
12
12
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
C-GXDLY-
Freya
5
3
3
2.17
L
Sylvanus
DRAE_DOGG
Sylvanus
2
5
2
0.6
W
Hercules
Monchichirue
Hercules
4
2
3
2.75
W
3
1
6
6
L
Bakasura
luisri
Bakasura
0
2
0
0
L
Scylla
scotpark
Scylla
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
32,056
35,884
Taken
43,110
20,552
Mitigated
33,691
7,967
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
C-GXDLY-
Freya
13,844
4,542
260
4,796
10,387
3,078
1,027
7,422
2,827
47,403
0
L
Sylvanus
DRAE_DOGG
Sylvanus
9,673
4,461
1,027
5,767
20,598
15,458
0
14,766
5,444
26,819
0
W
Hercules
Monchichirue
Hercules
8,882
2,934
779
7,258
18,237
14,741
1,113
10,027
7,736
0
32,384
W
9,330
426
1,123
3,259
14,486
15,872
876
5,348
8,982
32,104
0
L
Bakasura
luisri
Bakasura
33
33
0
0
2,088
618
0
863
1,187
0
305
L
Scylla
scotpark
Scylla
12,188
1,115
0
1,173
13,198
4,476
0
7,545
5,130
39,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
32,092
120
Minions Killed
164
2
Camps Cleared
10
530,406
Distance Traveled
820,135
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,566
704
66
4
9
259,342
2
L
Sylvanus
9,403
627
46
3
2
235,958
1
W
Hercules
10,471
698
63
4
1
269,675
3
W
Cthulhu
11,055
737
35
2
0
291,118
0
L
Bakasura
7,246
483
0
0
0
30,744
0
L
Scylla
10,018
668
74
5
0
263,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role