Player Matchup

Rama
Rama
ChadMatt
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,706 Elo+
Party 4
Da Ji
Da Ji
JarJarSpanks
Da Ji
Level 106
God Stats
7W - 2L
1,514 SR
Queue Stats
28W - 19L
1,415 Elo+
Party 4
Olorun
Olorun
LooksAmazing
Olorun
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
302W - 232L
1,618 Elo+
Party 1
Ymir
Ymir
OralMagician
Ymir
Level 25
God Stats
9W - 4L
1,457 SR
Queue Stats
71W - 36L
1,747 Elo+
Party 1
Nike
Nike
Phozzo
Nike
Level 18
God Stats
8W - 1L
1,997 SR
Queue Stats
65W - 50L
1,596 Elo+
Party 1
Team Averages
Level 55
1,594 SR
1,616 Elo+

VS

Team Averages
Level 53
1,545 SR
1,467 Elo+
Guan Yu
Guan Yu
ExiledPanda717
Guan Yu
Level 28
God Stats
1W - 1L
1,900 SR
Queue Stats
82W - 77L
1,532 Elo+
Party 3
Izanami
Izanami
GreyNilX
Izanami
Level 55
God Stats
5W - 13L
1,407 SR
Queue Stats
250W - 296L
1,379 Elo+
Solo
Ra
Ra
HarbaeTheGoat
Ra
Level 98
God Stats
16W - 22L
1,546 SR
Queue Stats
425W - 387L
1,520 Elo+
Party 3
Zhong Kui
Zhong Kui
TomTamTim
Zhong Kui
Level 41
God Stats
8W - 14L
1,469 SR
Queue Stats
136W - 154L
1,477 Elo+
Party 2
Bastet
Bastet
arkayy
Bastet
Level 41
God Stats
7W - 13L
1,402 SR
Queue Stats
85W - 97L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
6 / 0 / 5
9,606
600
8,959
7,738
2,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 5
8,696
544
7,863
11,215
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
5 / 1 / 3
9,165
573
7,019
7,245
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 5
8,956
560
6,084
9,593
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Phozzo
Nike
14
0 / 0 / 3
8,146
509
8,800
12,204
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,465
467
7,576
13,517
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
GreyNilX
Izanami
12
0 / 7 / 1
7,261
454
2,349
12,041
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 0
8,399
525
5,823
10,593
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
TomTamTim
Zhong Kui
12
0 / 2 / 1
6,632
415
3,917
6,349
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
arkayy
Bastet
13
0 / 4 / 1
7,442
465
7,091
12,263
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
2
2
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
6
0
5
8.5
L
0
1
0
0
L
Izanami
GreyNilX
Izanami
0
7
1
0.07
L
2
5
0
0.4
W
3
1
5
5.5
W
Olorun
5
1
3
6.5
W
5
0
5
7.5
W
Nike
Phozzo
Nike
0
0
3
1.5
L
Zhong Kui
TomTamTim
Zhong Kui
0
2
1
0.25
L
Bastet
arkayy
Bastet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,725
Damage
26,756
47,995
Taken
54,763
27,159
Mitigated
24,507
18,052
Healing
19,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,959
6,986
0
4,681
7,738
2,414
28
1,859
5,879
0
67,220
L
7,576
742
1,422
7,837
13,517
9,483
0
2,620
10,036
11,139
32,337
L
Izanami
GreyNilX
Izanami
2,349
1,019
0
1,859
12,041
3,035
1,961
909
11,132
0
53,138
L
5,823
500
144
3,191
10,593
4,324
114
5,302
5,291
62,390
0
W
7,863
763
0
4,663
11,215
3,992
0
3,349
7,741
0
56,280
W
Olorun
7,019
3,385
0
2,976
7,245
3,906
0
2,995
4,250
59,267
6,343
W
6,084
1,722
0
1,997
9,593
10,163
0
2,403
6,927
23,338
0
W
Nike
Phozzo
Nike
8,800
1,301
0
3,735
12,204
6,684
0
1,250
10,279
2,849
47,011
L
Zhong Kui
TomTamTim
Zhong Kui
3,917
401
0
1,356
6,349
3,644
413
1,664
4,685
31,594
0
L
Bastet
arkayy
Bastet
7,091
1,224
0
3,615
12,263
4,021
0
2,713
9,345
0
46,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
37,199
482
Minions Killed
450
0
Camps Cleared
0
1,619,543
Distance Traveled
1,499,079
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,606
600
129
8
0
322,554
7
L
Guan Yu
7,465
467
88
6
0
302,446
4
L
Izanami
7,261
454
89
6
0
275,288
7
L
Ra
8,399
525
120
8
0
289,767
5
W
Da Ji
8,696
544
101
6
0
338,313
9
W
Olorun
9,165
573
128
8
0
308,498
4
W
Ymir
8,956
560
32
2
0
322,434
2
W
Nike
8,146
509
92
6
0
327,744
3
L
Zhong Kui
6,632
415
62
4
0
305,918
0
L
Bastet
7,442
465
91
6
0
325,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role