Player Matchup

Raijin
Raijin
Grandmaster
Botrossbot
Raijin
Grandmaster
Level 65
God Stats
3W - 2L
1,738 SR
Queue Stats
292W - 82L
3,236 MMR
Party 2
Artio
Artio
Grandmaster
Oisift
Artio
Grandmaster
Level 160
God Stats
15W - 1L
1,965 SR
Queue Stats
852W - 51L
3,500 MMR
Party 2
Heimdallr
Heimdallr
Grandmaster
Vortex Godzzz
Heimdallr
Grandmaster
Level 158
God Stats
4W - 2L
1,740 SR
Queue Stats
395W - 106L
3,459 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 128
1,814 SR
3,398 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,712 SR
2,193 MMR
Ra
Ra
Platinum II
Gozzah
Ra
Platinum II
Level 147
God Stats
12W - 1L
1,934 SR
Queue Stats
31W - 4L
2,193 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
LoyalSaiyan
Cu Chulainn
Platinum II
Level 160
God Stats
1W - 1L
1,755 SR
Queue Stats
31W - 4L
2,193 MMR
Party 1
Cupid
Cupid
Platinum II
Qwelganda
Cupid
Platinum II
Level 155
God Stats
0W - 1L
1,447 SR
Queue Stats
27W - 4L
2,193 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Botrossbot
Raijin
15
5 / 5 / 13
11,176
699
13,001
13,266
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
Oisift
Artio
16
8 / 2 / 11
11,634
727
17,097
26,100
33,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Vortex Godzzz
Heimdallr
16
7 / 5 / 12
11,680
730
19,455
17,312
8,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabOdinSolAphroditeThoth

VS

Bans
HelAchillesChang'eGuan YuZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
6 / 5 / 5
11,681
730
16,965
16,222
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
LoyalSaiyan
Cu Chulainn
13
3 / 9 / 3
9,703
606
13,723
23,743
17,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Qwelganda
Cupid
14
2 / 6 / 8
10,306
644
12,710
14,004
3,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
20
Kills
11
12
Deaths
20
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
Botrossbot
Raijin
5
5
13
2.3
L
Ra
6
5
5
1.7
L
Cu Chulainn
LoyalSaiyan
Cu Chulainn
3
9
3
0.5
W
Artio
Oisift
Artio
8
2
11
6.75
L
Cupid
Qwelganda
Cupid
2
6
8
1
W
Heimdallr
Vortex Godzzz
Heimdallr
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,553
Damage
43,398
56,678
Taken
53,969
47,667
Mitigated
25,615
18,063
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Botrossbot
Raijin
13,001
1,321
0
684
13,266
5,621
362
3,297
9,833
45,739
0
L
Ra
16,965
1,462
2,853
6,432
16,222
4,519
0
8,554
7,428
42,996
0
L
Cu Chulainn
LoyalSaiyan
Cu Chulainn
13,723
2,085
276
5,180
23,743
17,702
0
11,228
11,313
7,242
26,715
W
Artio
Oisift
Artio
17,097
1,674
2,370
9,940
26,100
33,705
313
7,863
17,671
45,096
0
L
Cupid
Qwelganda
Cupid
12,710
8,246
539
2,820
14,004
3,394
0
8,674
4,858
0
26,327
W
Heimdallr
Vortex Godzzz
Heimdallr
19,455
11,816
0
5,069
17,312
8,341
1,940
8,230
8,754
0
55,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,490
Gold Earned
31,690
206
Minions Killed
140
10
Camps Cleared
4
831,211
Distance Traveled
826,995
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,176
699
81
5
2
249,442
3
L
Ra
11,681
730
73
5
3
289,523
2
L
Cu Chulainn
9,703
606
32
2
0
270,014
4
W
Artio
11,634
727
57
4
4
310,584
7
L
Cupid
10,306
644
35
2
1
267,458
3
W
Heimdallr
11,680
730
68
4
4
271,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role