Player Matchup

Gilgamesh
Gilgamesh
Esrv1424
Gilgamesh
Level 108
God Stats
12W - 9L
1,616 SR
Queue Stats
57W - 68L
1,323 Elo+
Party 1
Tiamat
Tiamat
JairoAnaya36
Tiamat
Level 16
God Stats
0W - 3L
1,278 SR
Queue Stats
2W - 14L
1,042 Elo+
Party 1
Mercury
Mercury
pesa_supino8
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,339 Elo+
Party 1
Team Averages
Level 50
1,465 SR
1,235 Elo+

VS

Team Averages
Level 33
1,449 SR
1,336 Elo+
Nu Wa
Nu Wa
cocosaurusrex93
Nu Wa
Level 64
God Stats
5W - 5L
1,363 SR
Queue Stats
8W - 12L
1,198 Elo+
Party 2
Fenrir
Fenrir
devilkid102
Fenrir
Level 13
God Stats
8W - 9L
1,359 SR
Queue Stats
17W - 35L
1,201 Elo+
Party 2
Chaac
Chaac
temp-877574
Chaac
Level 23
God Stats
3W - 5L
1,627 SR
Queue Stats
10W - 9L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Esrv1424
Gilgamesh
13
3 / 6 / 1
9,141
609
11,795
14,939
8,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
11
0 / 3 / 2
8,058
537
6,337
12,799
6,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
pesa_supino8
Mercury
12
1 / 6 / 3
8,400
560
3,257
11,624
4,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
10,175
678
9,411
4,294
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
8 / 0 / 7
11,781
785
12,559
12,941
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 11
10,975
732
10,809
10,380
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Esrv1424
Gilgamesh
3
6
1
0.58
L
Tiamat
0
3
2
0.33
W
4
2
9
4.25
W
Fenrir
8
0
7
11.5
L
Mercury
pesa_supino8
Mercury
1
6
3
0.42
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
32,779
39,362
Taken
27,615
19,177
Mitigated
17,853
6,554
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Esrv1424
Gilgamesh
11,795
4,396
443
1,634
14,939
8,096
0
4,262
10,440
0
46,464
L
Tiamat
6,337
797
0
2,852
12,799
6,740
0
2,200
10,328
28,451
0
W
9,411
1,750
40
276
4,294
1,618
1,001
1,017
3,277
33,829
0
W
Fenrir
12,559
3,097
0
7,391
12,941
9,729
1,085
3,554
9,387
0
22,063
L
Mercury
pesa_supino8
Mercury
3,257
878
277
1,348
11,624
4,341
0
2,552
8,842
0
17,161
W
10,809
2,080
0
3,701
10,380
6,506
761
2,181
8,199
0
37,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
32,931
153
Minions Killed
157
4
Camps Cleared
7
765,485
Distance Traveled
812,811
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,141
609
73
5
2
240,704
3
L
Tiamat
8,058
537
51
3
1
248,427
0
W
Nu Wa
10,175
678
76
5
2
262,321
0
W
Fenrir
11,781
785
15
1
2
283,532
1
L
Mercury
8,400
560
29
2
1
276,354
0
W
Chaac
10,975
732
66
4
3
266,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role