Player Matchup

Bastet
Bastet
EVforce
Bastet
Level 126
God Stats
5W - 6L
1,436 SR
Queue Stats
416W - 432L
1,473 Elo+
Party 1
Achilles
Achilles
Gorbim
Achilles
Level 89
God Stats
1W - 1L
1,088 SR
Queue Stats
221W - 198L
1,530 Elo+
Solo
Skadi
Skadi
Shadowpanda1918
Skadi
Level 123
God Stats
2W - 2L
1,323 SR
Queue Stats
332W - 331L
1,507 Elo+
Party 2
Ra
Ra
UltraBicycle680
Ra
Level 123
God Stats
71W - 45L
1,614 SR
Queue Stats
515W - 496L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
everygistortion_
Baron Samedi
Level 81
God Stats
9W - 8L
1,515 SR
Queue Stats
461W - 477L
1,473 Elo+
Party 1
Team Averages
Level 108
1,395 SR
1,492 Elo+

VS

Team Averages
Level 105
1,557 SR
1,465 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 67
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 17L
1,326 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ALEDRAKO
Medusa
Level 160
God Stats
36W - 34L
1,536 SR
Queue Stats
412W - 424L
1,466 Elo+
Solo
Hun Batz
Hun Batz
asesinman2
Hun Batz
Level 61
God Stats
2W - 3L
1,538 SR
Queue Stats
136W - 137L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EVforce
Bastet
11
11 / 0 / 2
7,250
659
5,526
6,402
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Gorbim
Achilles
12
2 / 0 / 3
6,124
557
5,023
6,548
4,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 4
5,620
511
1,319
6,727
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 6
6,622
602
5,815
5,586
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
everygistortion_
Baron Samedi
8
0 / 0 / 9
5,505
500
2,846
3,513
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 0
5,749
523
4,794
7,559
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
 
Aphrodite
5
0 / 6 / 1
4,234
385
1,832
5,993
3,079
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
 
He Bo
10
0 / 2 / 0
5,576
507
1,941
4,167
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
ALEDRAKO
Medusa
10
4 / 4 / 0
6,024
548
7,752
5,965
1,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
asesinman2
Hun Batz
9
0 / 4 / 0
4,932
448
2,537
7,463
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
18
Kills
4
4
Deaths
18
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Aphrodite
 
Aphrodite
0
6
1
0.08
L
He Bo
 
He Bo
0
2
0
0
L
Medusa
ALEDRAKO
Medusa
4
4
0
1
W
Bastet
EVforce
Bastet
11
0
2
12
W
Achilles
Gorbim
Achilles
2
0
3
3.5
W
0
4
4
0.5
W
5
0
6
8
L
Hun Batz
asesinman2
Hun Batz
0
4
0
0
W
Baron Samedi
everygistortion_
Baron Samedi
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,529
Damage
18,856
28,776
Taken
31,147
11,629
Mitigated
11,917
13,984
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,794
635
0
4,184
7,559
4,083
0
498
7,061
0
32,221
L
Aphrodite
 
Aphrodite
1,832
350
0
1,111
5,993
3,079
48
3,156
2,837
6,472
0
L
He Bo
 
He Bo
1,941
0
0
910
4,167
999
0
528
3,639
36,473
0
L
Medusa
ALEDRAKO
Medusa
7,752
1,677
0
430
5,965
1,618
0
1,374
4,591
0
31,233
W
Bastet
EVforce
Bastet
5,526
1,128
0
3,514
6,402
1,756
0
766
5,448
0
28,982
W
Achilles
Gorbim
Achilles
5,023
1,667
0
2,994
6,548
4,894
108
360
5,502
0
27,462
W
1,319
435
0
1,615
6,727
1,076
18
297
6,430
0
26,029
W
5,815
712
369
2,703
5,586
1,811
0
1,139
4,325
34,966
0
L
Hun Batz
asesinman2
Hun Batz
2,537
238
0
1,568
7,463
2,138
0
3,105
4,358
0
24,336
W
Baron Samedi
everygistortion_
Baron Samedi
2,846
419
394
2,395
3,513
2,092
0
1,037
2,436
9,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
26,515
268
Minions Killed
269
0
Camps Cleared
0
1,043,624
Distance Traveled
1,037,223
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,749
523
68
6
0
224,673
5
L
Aphrodite
4,234
385
10
1
0
191,058
0
L
He Bo
5,576
507
77
7
0
217,483
3
L
Medusa
6,024
548
62
6
0
186,918
5
W
Bastet
7,250
659
60
5
0
256,574
2
W
Achilles
6,124
557
61
6
0
184,243
2
W
Skadi
5,620
511
64
6
0
166,065
0
W
Ra
6,622
602
65
6
0
218,348
2
L
Hun Batz
4,932
448
52
5
0
217,091
3
W
Baron Samedi
5,505
500
18
2
0
218,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role