Player Matchup

Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
HERM2930
Hou Yi
Platinum IV
Level 82
God Stats
5W - 5L
1,801 SR
Queue Stats
154W - 152L
1,651 MMR
Solo
Kukulkan
Kukulkan
Gold II
JayBrian0418
Kukulkan
Gold II
Level 159
God Stats
19W - 23L
1,524 SR
Queue Stats
458W - 460L
1,661 MMR
Party 1
Fafnir
Fafnir
Gold I
ShadowRanger810
Fafnir
Gold I
Level 153
God Stats
225W - 226L
1,649 SR
Queue Stats
329W - 328L
1,703 MMR
Solo
Mulan
Mulan
Gold I
TM Bearr
Mulan
Gold I
Level 121
God Stats
12W - 7L
1,707 SR
Queue Stats
126W - 119L
1,675 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,636 SR
1,638 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,646 SR
1,640 MMR
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold I
ItsxJon
Serqet
Gold I
Level 109
God Stats
48W - 45L
1,603 SR
Queue Stats
409W - 413L
1,706 MMR
Solo
Jormungandr
Jormungandr
Gold I
Panthados
Jormungandr
Gold I
Level 149
God Stats
75W - 70L
1,624 SR
Queue Stats
521W - 523L
1,684 MMR
Solo
Poseidon
Poseidon
Gold II
TheTrojanTurtle
Poseidon
Gold II
Level 68
God Stats
1W - 2L
1,665 SR
Queue Stats
199W - 203L
1,660 MMR
Solo
Yemoja
Yemoja
Gold III
zømbøy
Yemoja
Gold III
Level 143
God Stats
4W - 4L
1,840 SR
Queue Stats
86W - 89L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 1 / 3
5,867
652
2,366
4,142
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
HERM2930
Hou Yi
8
2 / 4 / 4
5,163
574
5,453
6,022
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
JayBrian0418
Kukulkan
10
0 / 0 / 0
5,565
618
2,371
1,601
534
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
3 / 2 / 3
5,852
650
3,265
5,756
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
TM Bearr
Mulan
8
0 / 4 / 0
4,741
527
1,438
7,418
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CliodhnaArtioGebSol

VS

Bans
GilgameshFenrirTiamatMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
5 / 4 / 1
5,402
600
4,252
7,972
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
ItsxJon
Serqet
10
0 / 1 / 0
5,239
582
794
5,949
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Panthados
Jormungandr
11
5 / 0 / 0
6,706
745
5,011
4,012
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
1
0 / 0 / 0
3,342
371
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
zømbøy
Yemoja
9
1 / 2 / 5
5,569
619
2,130
7,302
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
7
Kills
11
11
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
3
3.5
L
Apollo
 
Apollo
5
4
1
1.38
W
Hou Yi
HERM2930
Hou Yi
2
4
4
1
L
Serqet
ItsxJon
Serqet
0
1
0
0
W
Kukulkan
JayBrian0418
Kukulkan
0
0
0
0
L
Jormungandr
Panthados
Jormungandr
5
0
0
5
W
3
2
3
2.25
W
Mulan
TM Bearr
Mulan
0
4
0
0
L
Poseidon
0
0
0
0
L
Yemoja
zømbøy
Yemoja
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,893
Damage
12,187
24,939
Taken
25,235
11,000
Mitigated
10,912
8,721
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,366
860
0
2,219
4,142
1,236
0
354
3,788
0
35,334
L
Apollo
 
Apollo
4,252
1,695
0
2,066
7,972
1,927
0
1,450
6,522
0
21,478
W
Hou Yi
HERM2930
Hou Yi
5,453
3,007
0
1,377
6,022
1,621
0
534
5,488
0
22,507
L
Serqet
ItsxJon
Serqet
794
173
0
2,514
5,949
1,953
0
1,420
4,529
0
27,082
W
Kukulkan
JayBrian0418
Kukulkan
2,371
416
0
513
1,601
534
0
191
1,410
33,571
0
L
Jormungandr
Panthados
Jormungandr
5,011
1,858
0
1,404
4,012
2,895
0
0
3,685
33,257
0
W
3,265
841
0
1,988
5,756
3,765
0
1,807
3,949
10,865
0
W
Mulan
TM Bearr
Mulan
1,438
93
0
2,624
7,418
3,844
0
4,255
3,163
0
20,772
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
zømbøy
Yemoja
2,130
481
785
2,220
7,302
4,137
0
2,766
4,536
18,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
26,258
262
Minions Killed
228
0
Camps Cleared
0
866,496
Distance Traveled
746,444
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,867
652
83
9
0
201,469
4
L
Apollo
5,402
600
40
4
0
179,709
4
W
Hou Yi
5,163
574
27
3
0
141,237
1
L
Serqet
5,239
582
69
8
0
220,785
4
W
Kukulkan
5,565
618
81
9
0
188,623
4
L
Jormungandr
6,706
745
81
9
0
170,224
1
W
Fafnir
5,852
650
19
2
0
170,882
0
W
Mulan
4,741
527
52
6
0
164,285
0
L
Poseidon
3,342
371
0
0
0
10,987
0
L
Yemoja
5,569
619
38
4
0
164,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role