Player Matchup

Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Ceifador19
Ganesha
Level 147
God Stats
3W - 4L
1,286 SR
Queue Stats
331W - 308L
1,529 Elo+
Solo
Chaac
Chaac
Pikamen
Chaac
Level 143
God Stats
5W - 2L
1,808 SR
Queue Stats
376W - 393L
1,537 Elo+
Solo
Izanami
Izanami
Satthanas
Izanami
Level 34
God Stats
1W - 2L
1,186 SR
Queue Stats
64W - 81L
1,439 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,501 Elo+

VS

Team Averages
Level 112
1,375 SR
1,568 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FlavioMarks
Morgan Le Fay
Level 159
God Stats
0W - 2L
1,438 SR
Queue Stats
50W - 36L
1,614 Elo+
Party 1
Xbalanque
Xbalanque
Kossz
Xbalanque
Level 54
God Stats
3W - 7L
1,397 SR
Queue Stats
297W - 292L
1,501 Elo+
Solo
Sol
Sol
NanaOosaki
Sol
Level 158
God Stats
0W - 1L
1,235 SR
Queue Stats
127W - 116L
1,511 Elo+
Party 1
Vamana
Vamana
VitinhoGay
Vamana
Level 68
God Stats
0W - 2L
1,303 SR
Queue Stats
15W - 12L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
16 / 0 / 8
10,902
1,090
25,795
8,525
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
 
Artemis
16
7 / 2 / 14
9,579
958
15,162
7,602
3,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Ceifador19
Ganesha
14
0 / 4 / 20
8,839
884
5,300
13,424
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Pikamen
Chaac
12
0 / 6 / 13
8,126
813
5,038
17,703
19,617
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Satthanas
Izanami
15
2 / 2 / 10
8,588
859
5,885
7,497
3,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 3 / 8
8,107
811
7,345
11,940
6,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
FlavioMarks
Morgan Le Fay
13
2 / 7 / 7
7,867
787
8,355
10,824
3,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Kossz
Xbalanque
14
3 / 5 / 7
8,067
807
9,926
9,929
3,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 7
8,360
836
10,523
10,223
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
VitinhoGay
Vamana
14
5 / 7 / 4
9,106
911
5,776
18,909
9,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
25
Kills
14
14
Deaths
25
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
16
0
8
20
W
Artemis
 
Artemis
7
2
14
7
L
Cliodhna
 
Cliodhna
2
3
8
2
W
Ganesha
Ceifador19
Ganesha
0
4
20
2.5
L
Morgan Le Fay
FlavioMarks
Morgan Le Fay
2
7
7
0.79
L
Xbalanque
Kossz
Xbalanque
3
5
7
1.3
L
2
3
7
1.83
W
Chaac
Pikamen
Chaac
0
6
13
1.08
W
Izanami
Satthanas
Izanami
2
2
10
3.5
L
Vamana
VitinhoGay
Vamana
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,180
Damage
41,925
54,751
Taken
61,825
48,641
Mitigated
27,311
23,464
Healing
23,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,795
2,489
1,662
4,020
8,525
4,006
945
4,004
4,521
46,674
0
W
Artemis
 
Artemis
15,162
5,374
2,209
2,431
7,602
3,713
2,682
1,850
5,752
0
25,317
L
Cliodhna
 
Cliodhna
7,345
548
600
3,864
11,940
6,594
565
6,088
5,852
0
20,789
W
Ganesha
Ceifador19
Ganesha
5,300
287
1,264
1,938
13,424
18,114
370
4,709
8,715
10,691
0
L
Morgan Le Fay
FlavioMarks
Morgan Le Fay
8,355
361
1,097
1,583
10,824
3,863
138
4,625
6,199
14,545
0
L
Xbalanque
Kossz
Xbalanque
9,926
3,296
1,833
2,542
9,929
3,745
366
5,487
4,442
0
20,868
L
10,523
1,094
968
4,606
10,223
3,741
822
5,562
4,661
24,305
0
W
Chaac
Pikamen
Chaac
5,038
609
0
4,340
17,703
19,617
144
5,118
12,585
0
9,966
W
Izanami
Satthanas
Izanami
5,885
2,206
2,785
2,815
7,497
3,191
2,272
3,197
4,300
0
22,541
L
Vamana
VitinhoGay
Vamana
5,776
2,097
1,645
4,681
18,909
9,368
0
9,333
9,576
0
7,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,034
Gold Earned
41,507
113
Minions Killed
102
0
Camps Cleared
0
996,488
Distance Traveled
923,977
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,902
1,090
53
5
0
216,902
0
W
Artemis
9,579
958
24
2
0
183,880
0
L
Cliodhna
8,107
811
26
3
0
207,130
3
W
Ganesha
8,839
884
0
0
0
203,958
4
L
Morgan Le Fay
7,867
787
8
1
0
171,562
0
L
Xbalanque
8,067
807
24
2
0
153,964
0
L
Sol
8,360
836
42
4
0
212,274
0
W
Chaac
8,126
813
8
1
0
198,927
1
W
Izanami
8,588
859
28
3
0
192,821
1
L
Vamana
9,106
911
2
0
0
179,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role