Player Matchup

Ratatoskr
Ratatoskr
Hand2HandLuvr
Ratatoskr
Level 17
God Stats
17W - 16L
1,475 SR
Queue Stats
53W - 52L
1,402 Elo+
Solo
Ares
Ares
MrBlitzzy
Ares
Level 44
God Stats
38W - 27L
1,561 SR
Queue Stats
81W - 117L
1,374 Elo+
Party 1
Chronos
Chronos
Shaheedeazam
Chronos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Medusa
Medusa
TheGingerMan321
Medusa
Level 6
God Stats
11W - 4L
1,500 SR
Queue Stats
19W - 13L
1,351 Elo+
Solo
Zeus
Zeus
bizie_beee
Zeus
Level 7
God Stats
1W - 0L
1,305 SR
Queue Stats
8W - 20L
1,291 Elo+
Party 1
Team Averages
Level 15
1,468 SR
1,384 Elo+

VS

Team Averages
Level 24
1,355 SR
1,344 Elo+
Izanami
Izanami
BognWater
Izanami
Level 18
God Stats
26W - 23L
1,373 SR
Queue Stats
39W - 54L
1,286 Elo+
Party 2
Cabrakan
Cabrakan
KOLTUR
Cabrakan
Level 21
God Stats
0W - 1L
1,307 SR
Queue Stats
54W - 67L
1,259 Elo+
Party 2
Loki
Loki
Saganowski
Loki
Level 29
God Stats
13W - 20L
1,403 SR
Queue Stats
91W - 87L
1,389 Elo+
Party 3
Tiamat
Tiamat
Xeenguard
Tiamat
Level 29
God Stats
10W - 16L
1,323 SR
Queue Stats
113W - 155L
1,331 Elo+
Solo
Camazotz
Camazotz
sadchun
Camazotz
Level 22
God Stats
7W - 9L
1,370 SR
Queue Stats
40W - 32L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hand2HandLuvr
Ratatoskr
13
1 / 2 / 8
8,219
483
4,078
12,153
5,506
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
12
1 / 3 / 13
8,590
505
4,363
13,408
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Shaheedeazam
Chronos
20
11 / 0 / 1
12,101
712
14,243
9,863
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
12 / 4 / 0
10,306
606
12,245
10,092
4,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 2 / 5
8,637
508
5,097
6,619
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BognWater
Izanami
11
1 / 8 / 3
7,270
428
4,621
10,142
2,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
KOLTUR
Cabrakan
10
2 / 6 / 3
7,193
423
3,806
14,999
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 2
8,835
520
5,879
10,385
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Xeenguard
Tiamat
14
2 / 2 / 4
8,405
494
6,076
8,186
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
sadchun
Camazotz
11
0 / 7 / 2
6,537
385
2,583
14,601
8,873
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
26
Kills
10
11
Deaths
26
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
BognWater
Izanami
1
8
3
0.31
W
Ratatoskr
Hand2HandLuvr
Ratatoskr
1
2
8
2.5
L
Cabrakan
KOLTUR
Cabrakan
2
6
3
0.58
W
Ares
1
3
13
2.5
L
5
3
2
2
W
Chronos
Shaheedeazam
Chronos
11
0
1
11.5
W
12
4
0
3
L
Tiamat
Xeenguard
Tiamat
2
2
4
2
W
1
2
5
1.75
L
Camazotz
sadchun
Camazotz
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,026
Damage
22,965
52,135
Taken
58,313
28,718
Mitigated
33,697
17,461
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BognWater
Izanami
4,621
2,728
0
1,260
10,142
2,392
360
822
9,320
0
36,089
W
Ratatoskr
Hand2HandLuvr
Ratatoskr
4,078
645
0
4,127
12,153
5,506
388
3,032
9,009
0
41,960
L
Cabrakan
KOLTUR
Cabrakan
3,806
394
0
2,039
14,999
14,852
201
6,145
8,770
14,561
0
W
Ares
4,363
597
317
3,284
13,408
11,022
583
3,962
9,302
15,368
0
L
5,879
1,947
0
3,200
10,385
3,449
0
2,818
7,521
0
40,216
W
Chronos
Shaheedeazam
Chronos
14,243
3,985
238
5,832
9,863
5,597
846
425
9,396
101,649
8,146
W
12,245
4,923
0
2,147
10,092
4,154
0
2,086
7,878
0
74,497
L
Tiamat
Xeenguard
Tiamat
6,076
764
0
2,535
8,186
4,131
0
3,426
4,608
45,135
0
W
5,097
689
0
1,516
6,619
2,439
1,530
1,684
4,655
53,828
0
L
Camazotz
sadchun
Camazotz
2,583
214
0
3,510
14,601
8,873
0
9,156
5,426
0
25,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,853
Gold Earned
38,240
500
Minions Killed
349
0
Camps Cleared
0
1,615,084
Distance Traveled
1,499,888
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,270
428
88
5
0
292,675
0
W
Ratatoskr
8,219
483
79
5
0
377,190
0
L
Cabrakan
7,193
423
23
1
0
311,930
6
W
Ares
8,590
505
12
1
0
308,119
2
L
Loki
8,835
520
90
5
0
322,601
2
W
Chronos
12,101
712
181
11
0
347,135
3
W
Medusa
10,306
606
128
8
0
279,225
8
L
Tiamat
8,405
494
96
6
0
294,083
5
W
Zeus
8,637
508
100
6
0
303,415
7
L
Camazotz
6,537
385
52
3
0
278,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role