Player Matchup

Chaac
Chaac
ASHUSSO
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 Elo+
Solo
Anhur
Anhur
Kevinimparable9
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,702 Elo+
Solo
Geb
Geb
MrMeeseeks4449
Geb
Level 6
God Stats
0W - 2L
1,222 SR
Queue Stats
3W - 7L
1,498 Elo+
Solo
Nemesis
Nemesis
Zyhorr
Nemesis
Level 29
God Stats
18W - 16L
1,536 SR
Queue Stats
88W - 96L
1,452 Elo+
Solo
Thor
Thor
little_balcony
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Team Averages
Level 13
1,452 SR
1,525 Elo+

VS

Team Averages
Level 14
1,474 SR
1,521 Elo+
Scylla
Scylla
JavaJackal
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,404 Elo+
Solo
Anhur
Anhur
Jt3stx
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,611 Elo+
Solo
Bellona
Bellona
officialZORO847
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,414 Elo+
Solo
Chaac
Chaac
soulzdriftz
Chaac
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 106L
1,483 Elo+
Solo
Pele
Pele
zTimms
Pele
Level 9
God Stats
5W - 2L
1,372 SR
Queue Stats
26W - 20L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASHUSSO
Chaac
6
0 / 10 / 1
6,994
269
712
10,682
3,529
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 0
6,793
261
1,377
3,019
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 4 / 2
8,345
321
1,940
11,468
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Zyhorr
Nemesis
19
11 / 6 / 0
12,183
469
14,580
20,182
7,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 16 / 2
8,172
314
3,989
17,764
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JavaJackal
Scylla
15
4 / 5 / 3
11,383
438
2,218
8,793
1,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Jt3stx
Anhur
12
0 / 7 / 2
10,209
393
1,023
10,313
2,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 0 / 2
16,186
623
15,974
20,228
21,114
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 0 / 2
15,130
582
11,836
15,505
15,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
zTimms
Pele
20
11 / 1 / 3
15,786
607
10,958
16,175
6,363
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
11
Kills
37
38
Deaths
13
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
ASHUSSO
Chaac
0
10
1
0.05
W
Scylla
JavaJackal
Scylla
4
5
3
1.1
W
Anhur
Jt3stx
Anhur
0
7
2
0.14
L
0
2
0
0
L
0
4
2
0.25
L
Nemesis
Zyhorr
Nemesis
11
6
0
1.83
L
0
16
2
0.06
W
13
0
2
14
W
9
0
2
10
W
Pele
zTimms
Pele
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
42,009
63,115
Taken
71,014
22,861
Mitigated
46,985
7,618
Healing
23,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ASHUSSO
Chaac
712
394
0
490
10,682
3,529
0
1,599
9,083
0
5,889
W
Scylla
JavaJackal
Scylla
2,218
796
0
1,581
8,793
1,879
1,843
0
8,793
26,734
0
W
Anhur
Jt3stx
Anhur
1,023
827
0
1,032
10,313
2,183
101
194
10,119
0
29,162
L
1,377
988
0
862
3,019
466
0
37
2,982
0
10,566
L
1,940
323
0
1,506
11,468
6,791
0
415
11,053
16,960
0
L
Nemesis
Zyhorr
Nemesis
14,580
4,841
0
4,125
20,182
7,864
158
1,589
18,593
0
79,356
L
3,989
2,279
0
635
17,764
4,211
528
1,746
16,018
0
19,393
W
15,974
4,324
0
10,930
20,228
21,114
6,404
1,206
19,022
0
160,251
W
11,836
744
0
2,603
15,505
15,446
0
385
12,680
21,373
94,506
W
Pele
zTimms
Pele
10,958
3,589
0
7,728
16,175
6,363
0
424
15,751
0
146,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
68,694
214
Minions Killed
686
0
Camps Cleared
0
1,406,484
Distance Traveled
2,131,925
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,994
269
5
0
0
197,595
0
W
Scylla
11,383
438
50
2
0
362,558
0
W
Anhur
10,209
393
42
2
0
266,379
0
L
Anhur
6,793
261
20
1
0
67,102
1
L
Geb
8,345
321
21
1
0
264,111
0
L
Nemesis
12,183
469
135
5
0
483,405
3
L
Thor
8,172
314
33
1
0
394,271
0
W
Bellona
16,186
623
213
8
0
566,742
1
W
Chaac
15,130
582
178
7
0
445,006
0
W
Pele
15,786
607
203
8
0
491,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role