Player Matchup

Thoth
Thoth
Platinum V
BillyPacMan
Thoth
Platinum V
Level 148
God Stats
4W - 2L
1,764 SR
Queue Stats
222W - 213L
1,723 MMR
Party 2
Achilles
Achilles
Platinum V
Impurial1313
Achilles
Platinum V
Level 100
God Stats
8W - 4L
1,594 SR
Queue Stats
256W - 247L
1,893 MMR
Solo
Hachiman
Hachiman
Platinum III
Schuyy
Hachiman
Platinum III
Level 128
God Stats
1W - 0L
1,388 SR
Queue Stats
76W - 71L
2,138 MMR
Party 2
Fenrir
Fenrir
Gold V
comm217
Fenrir
Gold V
Level 129
God Stats
3W - 0L
1,809 SR
Queue Stats
21W - 8L
1,956 MMR
Solo
Ganesha
Ganesha
Platinum II
yDiibs
Ganesha
Platinum II
Level 100
God Stats
3W - 0L
1,614 SR
Queue Stats
158W - 149L
1,932 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,634 SR
1,929 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,635 SR
1,836 MMR
Nike
Nike
Platinum I
 
Nike
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum II
BafometKill
Chang'e
Platinum II
Level 138
God Stats
21W - 19L
1,647 SR
Queue Stats
297W - 296L
1,910 MMR
Solo
Khepri
Khepri
Platinum I
DavidBSC14
Khepri
Platinum I
Level 147
God Stats
0W - 1L
1,830 SR
Queue Stats
308W - 309L
1,890 MMR
Solo
Rama
Rama
Platinum I
MowLawn
Rama
Platinum I
Level 88
God Stats
0W - 2L
1,544 SR
Queue Stats
157W - 151L
1,939 MMR
Party 1
Pele
Pele
Platinum I
aKevBot
Pele
Platinum I
Level 101
God Stats
55W - 46L
1,656 SR
Queue Stats
157W - 151L
1,939 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
4,892
612
2,388
2,238
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Impurial1313
Achilles
10
4 / 0 / 1
5,692
712
4,415
4,442
1,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Schuyy
Hachiman
9
1 / 0 / 0
4,824
603
2,999
3,749
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
comm217
Fenrir
9
2 / 0 / 2
5,478
685
2,695
5,232
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
yDiibs
Ganesha
7
0 / 0 / 3
4,512
564
1,806
4,666
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArtioAwilixTiamatMorgan Le Fay

VS

Bans
GebCliodhnaCharybdisZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
0 / 3 / 0
4,001
500
2,772
4,963
2,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
BafometKill
Chang'e
8
0 / 2 / 0
4,507
563
1,606
3,725
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
DavidBSC14
Khepri
7
0 / 0 / 1
4,253
532
1,586
3,543
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
MowLawn
Rama
7
0 / 1 / 0
4,251
531
3,155
3,813
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
aKevBot
Pele
8
1 / 3 / 0
4,669
584
2,148
5,272
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
L
Chang'e
BafometKill
Chang'e
0
2
0
0
W
2
1
2
3
L
Khepri
DavidBSC14
Khepri
0
0
1
0.5
W
Achilles
Impurial1313
Achilles
4
0
1
4.5
L
Rama
MowLawn
Rama
0
1
0
0
W
Hachiman
Schuyy
Hachiman
1
0
0
1
L
Pele
aKevBot
Pele
1
3
0
0.33
W
Fenrir
comm217
Fenrir
2
0
2
3
W
Ganesha
yDiibs
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
11,267
20,327
Taken
21,316
7,034
Mitigated
6,635
9,094
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,772
356
0
1,131
4,963
2,133
0
271
4,263
0
15,383
L
Chang'e
BafometKill
Chang'e
1,606
0
308
1,365
3,725
838
0
1,168
2,514
21,890
0
W
2,388
165
0
250
2,238
547
0
510
1,687
21,144
0
L
Khepri
DavidBSC14
Khepri
1,586
427
0
1,030
3,543
1,487
0
973
2,439
10,180
0
W
Achilles
Impurial1313
Achilles
4,415
918
0
2,334
4,442
1,809
0
341
3,674
0
29,391
L
Rama
MowLawn
Rama
3,155
2,877
0
1,572
3,813
844
0
567
3,246
0
22,626
W
Hachiman
Schuyy
Hachiman
2,999
1,810
0
2,192
3,749
823
0
296
3,453
0
32,842
L
Pele
aKevBot
Pele
2,148
485
0
656
5,272
1,333
0
1,215
3,973
0
25,882
W
Fenrir
comm217
Fenrir
2,695
756
0
2,606
5,232
1,673
0
491
4,700
0
26,820
W
Ganesha
yDiibs
Ganesha
1,806
362
0
1,712
4,666
2,182
0
1,554
3,029
7,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
21,681
251
Minions Killed
203
0
Camps Cleared
0
842,301
Distance Traveled
757,136
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,001
500
25
3
0
125,036
3
L
Chang'e
4,507
563
50
6
0
161,187
2
W
Thoth
4,892
612
44
6
0
175,811
2
L
Khepri
4,253
532
23
3
0
163,580
2
W
Achilles
5,692
712
70
9
0
163,369
2
L
Rama
4,251
531
52
7
0
140,899
1
W
Hachiman
4,824
603
72
9
0
146,083
2
L
Pele
4,669
584
53
7
0
166,434
2
W
Fenrir
5,478
685
63
8
0
194,094
1
W
Ganesha
4,512
564
2
0
0
162,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role