Player Matchup

Baron Samedi
Baron Samedi
Foiorn23
Baron Samedi
Level 87
God Stats
30W - 12L
1,728 SR
Queue Stats
300W - 243L
1,588 Elo+
Party 1
Nike
Nike
HoboGeorge90
Nike
Level 139
God Stats
69W - 64L
1,484 SR
Queue Stats
478W - 449L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
IM KING GIRAFFE
Danzaburou
Level 127
God Stats
2W - 0L
1,651 SR
Queue Stats
21W - 18L
1,540 Elo+
Party 1
Team Averages
Level 118
1,621 SR
1,545 Elo+

VS

Team Averages
Level 55
1,519 SR
1,480 Elo+
Fenrir
Fenrir
IIRockyIl
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,556 Elo+
Party 2
Anubis
Anubis
YokuTheMenace
Anubis
Level 24
God Stats
20W - 22L
1,511 SR
Queue Stats
42W - 56L
1,386 Elo+
Solo
Horus
Horus
veasy
Horus
Level 116
God Stats
2W - 3L
1,545 SR
Queue Stats
318W - 302L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Foiorn23
Baron Samedi
13
3 / 4 / 8
9,976
665
10,311
11,446
7,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 4 / 5
10,947
730
11,016
16,054
10,693
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
IM KING GIRAFFE
Danzaburou
13
3 / 4 / 8
10,436
696
13,720
9,787
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IIRockyIl
Fenrir
12
1 / 4 / 6
9,333
622
4,185
11,523
6,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 8 / 2
10,389
693
13,722
19,111
9,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
veasy
Horus
15
4 / 1 / 7
10,395
693
8,020
17,395
18,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
12
12
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Foiorn23
Baron Samedi
3
4
8
1.75
W
7
4
5
2.38
L
Fenrir
IIRockyIl
Fenrir
1
4
6
1
W
Danzaburou
IM KING GIRAFFE
Danzaburou
3
4
8
1.75
L
7
8
2
1
L
Horus
veasy
Horus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,047
Damage
25,927
37,287
Taken
48,029
21,578
Mitigated
34,965
11,725
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Foiorn23
Baron Samedi
10,311
1,173
641
3,834
11,446
7,892
374
5,583
5,554
27,312
0
W
11,016
1,488
114
3,935
16,054
10,693
720
4,724
10,919
0
36,498
L
Fenrir
IIRockyIl
Fenrir
4,185
1,208
0
1,803
11,523
6,972
0
2,108
9,415
0
15,928
W
Danzaburou
IM KING GIRAFFE
Danzaburou
13,720
4,410
0
3,201
9,787
2,993
1,332
3,810
5,704
0
43,229
L
13,722
380
0
8,228
19,111
9,286
0
5,497
13,614
39,359
0
L
Horus
veasy
Horus
8,020
3,557
550
5,482
17,395
18,707
0
3,819
13,576
0
24,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
30,117
159
Minions Killed
105
12
Camps Cleared
2
802,958
Distance Traveled
720,607
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,976
665
38
3
3
258,289
3
W
Nike
10,947
730
57
4
4
263,233
0
L
Fenrir
9,333
622
25
2
0
229,530
5
W
Danzaburou
10,436
696
64
4
5
281,436
7
L
Anubis
10,389
693
49
3
2
218,121
2
L
Horus
10,395
693
31
2
0
272,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role