Player Matchup

Mulan
Mulan
JustOwen22
Mulan
Level 94
God Stats
15W - 20L
1,511 SR
Queue Stats
532W - 601L
1,397 Elo+
Party 2
Achilles
Achilles
Kleponic
Achilles
Level 16
God Stats
2W - 4L
1,447 SR
Queue Stats
14W - 21L
1,349 Elo+
Party 1
Sylvanus
Sylvanus
LolfZMind
Sylvanus
Level 30
God Stats
28W - 36L
1,298 SR
Queue Stats
150W - 214L
1,342 Elo+
Party 2
Charybdis
Charybdis
Niraid
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,311 Elo+
Party 1
Poseidon
Poseidon
jeffdeath8987654
Poseidon
Level 63
God Stats
4W - 4L
1,469 SR
Queue Stats
199W - 230L
1,399 Elo+
Party 1
Team Averages
Level 46
1,445 SR
1,360 Elo+

VS

Team Averages
Level 53
1,367 SR
1,441 Elo+
Ymir
Ymir
CWRanger
Ymir
Level 11
God Stats
1W - 3L
1,062 SR
Queue Stats
6W - 6L
1,323 Elo+
Party 3
Set
Set
CharleBear
Set
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MericanGankz
Hun Batz
Level 62
God Stats
3W - 1L
1,507 SR
Queue Stats
240W - 240L
1,468 Elo+
Party 3
Izanami
Izanami
ShadowDemon00999
Izanami
Level 53
God Stats
11W - 7L
1,485 SR
Queue Stats
180W - 182L
1,400 Elo+
Party 3
Nox
Nox
ZombifiedNoodle
Nox
Level 108
God Stats
2W - 1L
1,279 SR
Queue Stats
75W - 76L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
4 / 7 / 2
8,509
473
9,520
19,014
12,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Kleponic
Achilles
12
0 / 1 / 1
7,449
414
1,559
7,608
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
LolfZMind
Sylvanus
14
7 / 6 / 1
9,244
514
9,117
14,458
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Niraid
Charybdis
12
3 / 5 / 0
7,474
415
6,586
11,010
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 6 / 3
8,033
446
4,518
11,530
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 1 / 4
8,523
474
1,530
8,362
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 10 / 2
7,664
426
6,180
14,779
7,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
MericanGankz
Hun Batz
17
6 / 0 / 5
10,397
578
7,712
11,141
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 5
10,039
558
12,346
8,162
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 2 / 2
11,850
658
14,451
11,793
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
14
Kills
25
25
Deaths
14
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
4
3
W
0
10
2
0.1
L
Mulan
4
7
2
0.71
L
Achilles
Kleponic
Achilles
0
1
1
0.5
L
Sylvanus
LolfZMind
Sylvanus
7
6
1
1.25
W
Hun Batz
MericanGankz
Hun Batz
6
0
5
8.5
L
Charybdis
Niraid
Charybdis
3
5
0
0.6
W
5
1
5
7.5
W
13
2
2
7
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,300
Damage
42,219
63,620
Taken
54,237
32,388
Mitigated
23,320
19,534
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,530
71
0
2,118
8,362
5,089
75
331
8,031
19,555
0
W
6,180
3,434
0
1,516
14,779
7,098
942
6,205
8,345
0
26,654
L
Mulan
9,520
792
0
7,277
19,014
12,725
0
6,232
12,368
654
49,335
L
Achilles
Kleponic
Achilles
1,559
334
0
1,038
7,608
6,713
677
328
7,280
0
21,226
L
Sylvanus
LolfZMind
Sylvanus
9,117
4,125
97
3,086
14,458
7,220
2,858
3,739
10,617
39,031
8,287
W
Hun Batz
MericanGankz
Hun Batz
7,712
1,645
0
3,980
11,141
4,009
400
2,609
8,392
0
74,133
L
Charybdis
Niraid
Charybdis
6,586
4,451
0
4,434
11,010
2,543
792
581
10,429
0
44,738
W
12,346
7,854
0
2,414
8,162
2,376
752
172
7,943
0
72,002
W
14,451
1,119
0
3,749
11,793
4,748
3,095
3,428
7,863
64,260
0
L
4,518
785
0
3,602
11,530
3,187
0
4,405
6,945
52,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
48,473
383
Minions Killed
447
0
Camps Cleared
0
1,440,424
Distance Traveled
1,601,132
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,523
474
34
2
0
313,679
0
W
Set
7,664
426
34
2
0
288,023
1
L
Mulan
8,509
473
83
5
0
289,218
4
L
Achilles
7,449
414
24
1
0
303,551
0
L
Sylvanus
9,244
514
86
5
0
235,113
2
W
Hun Batz
10,397
578
110
6
0
388,934
1
L
Charybdis
7,474
415
84
5
0
306,783
5
W
Izanami
10,039
558
131
7
0
280,614
3
W
Nox
11,850
658
138
8
0
329,882
1
L
Poseidon
8,033
446
106
6
0
305,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role