Player Matchup

Sylvanus
Sylvanus
ElDocTHOR
Sylvanus
Level 142
God Stats
1W - 0L
1,415 SR
Queue Stats
38W - 26L
1,763 Elo+
Party 1
Anhur
Anhur
PMore32
Anhur
Level 148
God Stats
9W - 2L
1,755 SR
Queue Stats
53W - 36L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
Sweggler
Baron Samedi
Level 128
God Stats
2W - 1L
1,553 SR
Queue Stats
24W - 13L
1,768 Elo+
Party 1
Team Averages
Level 139
1,574 SR
1,750 Elo+

VS

Team Averages
Level 126
1,605 SR
1,618 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Nìghtbringer
Osiris
Level 145
God Stats
13W - 8L
1,795 SR
Queue Stats
354W - 177L
1,844 Elo+
Party 2
Nu Wa
Nu Wa
xXSABRIIEXx
Nu Wa
Level 106
God Stats
5W - 12L
1,519 SR
Queue Stats
168W - 174L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElDocTHOR
Sylvanus
8
1 / 0 / 5
4,965
993
2,085
4,320
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
PMore32
Anhur
8
2 / 0 / 4
5,105
1,021
4,150
3,449
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
Sweggler
Baron Samedi
8
3 / 0 / 3
4,875
975
2,998
2,428
1,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
4
0 / 0 / 0
3,552
710
807
1,234
340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
3,818
764
2,370
5,529
2,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
3,771
754
2,509
4,364
1,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
W
Sylvanus
ElDocTHOR
Sylvanus
1
0
5
3.5
L
0
3
0
0
W
Anhur
PMore32
Anhur
2
0
4
4
W
Baron Samedi
Sweggler
Baron Samedi
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,233
Damage
5,686
10,197
Taken
11,127
5,916
Mitigated
4,467
6,920
Healing
3,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
807
295
0
500
1,234
340
0
575
582
0
2,612
W
Sylvanus
ElDocTHOR
Sylvanus
2,085
501
1,146
2,942
4,320
3,284
342
858
3,462
4,269
0
L
2,370
444
309
1,126
5,529
2,930
0
2,971
2,277
0
8,421
W
Anhur
PMore32
Anhur
4,150
2,312
0
579
3,449
1,226
896
1,355
2,094
0
16,703
W
Baron Samedi
Sweggler
Baron Samedi
2,998
305
1,215
1,038
2,428
1,406
548
392
2,036
12,718
0
L
2,509
766
0
1,146
4,364
1,197
0
1,345
2,938
8,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,945
Gold Earned
11,141
67
Minions Killed
38
3
Camps Cleared
1
271,010
Distance Traveled
200,587
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,552
710
5
1
0
28,136
0
W
Sylvanus
4,965
993
8
2
0
84,086
1
L
Osiris
3,818
764
16
3
1
93,706
0
W
Anhur
5,105
1,021
44
9
2
93,037
2
W
Baron Samedi
4,875
975
15
3
1
93,887
2
L
Nu Wa
3,771
754
17
3
0
78,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role