Player Matchup

Izanami
Izanami
DrSteampnk
Izanami
Level 16
God Stats
6W - 11L
1,113 SR
Queue Stats
411W - 453L
1,417 Elo+
Solo
Raijin
Raijin
FruitSnackzz-
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,385 Elo+
Party 1
Geb
Geb
MrNoodles07
Geb
Level 29
God Stats
7W - 2L
1,804 SR
Queue Stats
168W - 153L
1,527 Elo+
Party 1
Rama
Rama
Otishunter53
Rama
Level 12
God Stats
1W - 1L
1,729 SR
Queue Stats
33W - 24L
1,537 Elo+
Solo
Thor
Thor
lil_sht323
Thor
Level 20
God Stats
30W - 38L
1,566 SR
Queue Stats
50W - 56L
1,583 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,490 Elo+

VS

Team Averages
Level 16
1,522 SR
1,566 Elo+
Sylvanus
Sylvanus
ColdEwe63928220
Sylvanus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,714 Elo+
Party 2
Ao Kuang
Ao Kuang
ControlaPlya305
Ao Kuang
Level 17
God Stats
4W - 0L
1,887 SR
Queue Stats
24W - 10L
1,632 Elo+
Solo
Zeus
Zeus
Slayerbork7
Zeus
Level 27
God Stats
1W - 1L
1,252 SR
Queue Stats
9W - 9L
1,449 Elo+
Solo
Anhur
Anhur
YBDripGoD
Anhur
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 70L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
x-KRATOS-o2
Danzaburou
Level 16
God Stats
25W - 32L
1,472 SR
Queue Stats
44W - 45L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrSteampnk
Izanami
17
2 / 8 / 8
10,694
972
14,375
22,587
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 11 / 4
9,097
827
7,362
15,586
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 7 / 8
10,586
962
12,864
25,937
19,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 8 / 4
10,945
995
13,136
17,905
6,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 5 / 9
10,774
979
18,859
24,214
17,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

47

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
4 / 1 / 28
12,405
1,128
12,786
19,264
15,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
19
16 / 1 / 7
13,736
1,249
24,231
19,330
9,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 19
11,433
1,039
22,184
9,228
3,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
YBDripGoD
Anhur
19
9 / 5 / 22
12,317
1,120
20,817
15,836
7,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
x-KRATOS-o2
Danzaburou
19
4 / 4 / 26
11,922
1,084
21,724
11,439
4,059
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
141
13
Kills
39
39
Deaths
13
33
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
1
28
18
W
Ao Kuang
16
1
7
19.5
L
Izanami
DrSteampnk
Izanami
2
8
8
0.75
L
0
11
4
0.18
L
3
7
8
1
L
5
8
4
0.88
W
6
2
19
7.75
W
Anhur
YBDripGoD
Anhur
9
5
22
4
L
3
5
9
1.5
W
Danzaburou
x-KRATOS-o2
Danzaburou
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,596
Damage
101,742
106,229
Taken
75,097
57,312
Mitigated
39,136
3,735
Healing
33,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
12,786
3,197
8,312
9,046
19,264
15,444
0
5,272
13,992
17,988
0
W
Ao Kuang
24,231
7,135
0
9,076
19,330
9,397
0
3,955
14,827
52,297
4,228
L
Izanami
DrSteampnk
Izanami
14,375
9,736
0
1,856
22,587
8,116
0
12,164
10,423
0
45,889
L
7,362
1,731
0
0
15,586
5,389
0
7,167
8,419
13,822
0
L
12,864
805
131
1,114
25,937
19,495
0
13,490
12,447
24,649
0
L
13,136
11,071
0
634
17,905
6,881
0
12,376
5,529
396
33,773
W
22,184
1,158
568
2,721
9,228
3,178
0
3,004
6,224
42,423
0
W
Anhur
YBDripGoD
Anhur
20,817
16,402
0
3,953
15,836
7,058
0
5,227
10,609
0
32,881
L
18,859
2,878
0
0
24,214
17,431
0
12,382
11,832
0
32,291
W
Danzaburou
x-KRATOS-o2
Danzaburou
21,724
15,006
0
36
11,439
4,059
0
3,017
8,422
0
40,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,096
Gold Earned
61,813
173
Minions Killed
201
4
Camps Cleared
10
915,393
Distance Traveled
923,415
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,405
1,128
10
1
0
188,503
0
W
Ao Kuang
13,736
1,249
65
6
8
221,447
0
L
Izanami
10,694
972
70
6
1
181,944
0
L
Raijin
9,097
827
23
2
2
148,385
0
L
Geb
10,586
962
19
2
0
216,205
0
L
Rama
10,945
995
42
4
1
160,031
0
W
Zeus
11,433
1,039
56
5
1
188,114
0
W
Anhur
12,317
1,120
26
2
0
153,597
0
L
Thor
10,774
979
19
2
0
208,828
1
W
Danzaburou
11,922
1,084
44
4
1
171,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role