Player Matchup

Thoth
Thoth
GStorm
Thoth
Level 20
God Stats
6W - 5L
1,361 SR
Queue Stats
60W - 55L
1,436 Elo+
Party 3
Bellona
Bellona
Jaggerdrot
Bellona
Level 18
God Stats
5W - 3L
1,639 SR
Queue Stats
46W - 44L
1,412 Elo+
Party 3
Olorun
Olorun
dani8556um
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,251 Elo+
Solo
Cthulhu
Cthulhu
epicpumpkin
Cthulhu
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 28L
1,325 Elo+
Solo
Fenrir
Fenrir
xxARTEKxx
Fenrir
Level 18
God Stats
14W - 9L
1,509 SR
Queue Stats
35W - 37L
1,479 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,381 Elo+

VS

Team Averages
Level 23
1,500 SR
1,407 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ILoveNav
Xbalanque
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 32L
1,531 Elo+
Solo
Ares
Ares
Nubsaan123
Ares
Level 22
God Stats
2W - 1L
1,753 SR
Queue Stats
27W - 28L
1,366 Elo+
Party 1
Thoth
Thoth
StrawNight40603
Thoth
Level 25
God Stats
9W - 21L
1,262 SR
Queue Stats
31W - 52L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
jaylenthenoob
Gilgamesh
Level 26
God Stats
4W - 3L
1,486 SR
Queue Stats
32W - 51L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GStorm
Thoth
18
7 / 4 / 4
11,105
584
8,632
10,416
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Jaggerdrot
Bellona
16
5 / 3 / 5
10,101
532
13,718
14,965
18,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
dani8556um
Olorun
11
4 / 10 / 3
7,738
407
13,272
16,687
11,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
epicpumpkin
Cthulhu
12
1 / 10 / 3
7,496
395
4,878
21,725
16,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
xxARTEKxx
Fenrir
17
15 / 0 / 3
11,117
585
15,669
16,375
10,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 8 / 8
8,488
447
15,824
14,003
5,757
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ILoveNav
Xbalanque
16
7 / 6 / 4
10,517
554
10,374
13,938
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 7 / 13
8,843
465
8,351
18,666
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 8 / 1
8,669
456
5,317
11,786
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
jaylenthenoob
Gilgamesh
14
6 / 3 / 6
9,153
482
12,649
13,966
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
59
32
Kills
27
27
Deaths
32
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
8
8
1.25
W
Thoth
GStorm
Thoth
7
4
4
2.25
L
Xbalanque
ILoveNav
Xbalanque
7
6
4
1.5
W
Bellona
Jaggerdrot
Bellona
5
3
5
2.5
L
5
7
13
1.64
L
3
8
1
0.44
W
Olorun
dani8556um
Olorun
4
10
3
0.55
W
Cthulhu
epicpumpkin
Cthulhu
1
10
3
0.25
L
Gilgamesh
jaylenthenoob
Gilgamesh
6
3
6
3
W
Fenrir
xxARTEKxx
Fenrir
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,169
Damage
52,515
80,168
Taken
72,359
60,263
Mitigated
41,816
16,716
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,824
12,095
0
2,126
14,003
5,757
818
6,897
6,677
0
51,360
W
Thoth
GStorm
Thoth
8,632
536
0
1,796
10,416
3,604
559
3,487
6,631
78,618
0
L
Xbalanque
ILoveNav
Xbalanque
10,374
6,176
0
3,363
13,938
5,221
384
3,049
10,851
0
69,220
W
Bellona
Jaggerdrot
Bellona
13,718
3,585
0
1,491
14,965
18,314
635
262
14,703
11,592
46,081
L
8,351
1,043
0
1,577
18,666
19,753
74
8,908
9,443
15,644
0
L
5,317
462
0
1,465
11,786
3,955
0
5,483
5,915
40,126
0
W
Olorun
dani8556um
Olorun
13,272
6,751
503
3,423
16,687
11,757
642
2,824
13,863
33,587
0
W
Cthulhu
epicpumpkin
Cthulhu
4,878
1,099
0
710
21,725
16,029
360
3,144
18,521
29,199
0
L
Gilgamesh
jaylenthenoob
Gilgamesh
12,649
4,386
0
1,336
13,966
7,130
0
4,172
9,651
0
45,284
W
Fenrir
xxARTEKxx
Fenrir
15,669
5,405
152
8,641
16,375
10,559
0
3,433
12,782
0
72,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,557
Gold Earned
45,670
448
Minions Killed
353
0
Camps Cleared
0
1,626,310
Distance Traveled
1,645,764
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,488
447
86
5
0
292,460
1
W
Thoth
11,105
584
133
7
0
357,521
2
L
Xbalanque
10,517
554
118
6
0
328,387
0
W
Bellona
10,101
532
123
6
0
311,299
4
L
Ares
8,843
465
8
0
0
351,389
1
L
Thoth
8,669
456
80
4
0
281,585
1
W
Olorun
7,738
407
40
2
0
277,760
0
W
Cthulhu
7,496
395
59
3
0
277,965
0
L
Gilgamesh
9,153
482
61
3
0
391,943
1
W
Fenrir
11,117
585
93
5
0
401,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role