Player Matchup

Tiamat
Tiamat
Destoroyer
Tiamat
Level 118
God Stats
11W - 14L
1,512 SR
Queue Stats
118W - 122L
1,549 Elo+
Solo
Chaac
Chaac
IGuiter
Chaac
Level 159
God Stats
3W - 0L
1,801 SR
Queue Stats
216W - 216L
1,631 Elo+
Party 1
Artemis
Artemis
tiagomma
Artemis
Level 143
God Stats
7W - 2L
1,784 SR
Queue Stats
120W - 107L
1,626 Elo+
Party 1
Team Averages
Level 140
1,699 SR
1,602 Elo+

VS

Team Averages
Level 137
1,579 SR
1,600 Elo+
Baron Samedi
Baron Samedi
HeavenNBack
Baron Samedi
Level 128
God Stats
15W - 3L
1,820 SR
Queue Stats
207W - 148L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
HikiMiki
Danzaburou
Level 129
God Stats
0W - 2L
1,313 SR
Queue Stats
20W - 17L
1,641 Elo+
Party 2
Chaac
Chaac
Signatron
Chaac
Level 153
God Stats
46W - 34L
1,604 SR
Queue Stats
737W - 934L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Destoroyer
Tiamat
16
4 / 3 / 2
12,064
635
14,621
10,966
8,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
IGuiter
Chaac
17
3 / 2 / 7
12,277
646
14,306
29,846
44,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
tiagomma
Artemis
16
3 / 3 / 5
12,122
638
23,127
13,621
5,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeavenNBack
Baron Samedi
16
5 / 5 / 3
12,038
634
16,320
20,090
10,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
HikiMiki
Danzaburou
15
3 / 2 / 5
12,061
635
16,622
18,424
7,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Signatron
Chaac
15
0 / 3 / 7
11,944
629
12,283
25,113
28,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
8
8
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Destoroyer
Tiamat
4
3
2
1.67
L
Baron Samedi
HeavenNBack
Baron Samedi
5
5
3
1.3
L
Danzaburou
HikiMiki
Danzaburou
3
2
5
2.75
W
Chaac
IGuiter
Chaac
3
2
7
3.25
L
Chaac
Signatron
Chaac
0
3
7
1.17
W
Artemis
tiagomma
Artemis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,054
Damage
45,225
54,433
Taken
63,627
58,134
Mitigated
46,363
18,206
Healing
33,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Destoroyer
Tiamat
14,621
983
0
2,432
10,966
8,046
115
3,843
7,123
48,704
0
L
Baron Samedi
HeavenNBack
Baron Samedi
16,320
1,501
3,703
9,897
20,090
10,968
327
5,230
14,860
49,838
0
L
Danzaburou
HikiMiki
Danzaburou
16,622
7,372
0
8,953
18,424
7,347
2,466
5,632
12,792
0
52,951
W
Chaac
IGuiter
Chaac
14,306
1,999
0
12,964
29,846
44,323
29
10,376
19,470
48
52,399
L
Chaac
Signatron
Chaac
12,283
1,995
0
10,555
25,113
28,048
28
5,001
20,112
11,448
43,873
W
Artemis
tiagomma
Artemis
23,127
10,440
0
2,810
13,621
5,765
2,510
5,189
8,432
0
64,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
36,043
246
Minions Killed
266
11
Camps Cleared
7
1,080,667
Distance Traveled
1,019,760
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,064
635
91
5
9
366,560
3
L
Baron Samedi
12,038
634
71
4
2
327,356
4
L
Danzaburou
12,061
635
95
5
2
339,875
6
W
Chaac
12,277
646
58
3
1
373,735
3
L
Chaac
11,944
629
100
5
3
352,529
0
W
Artemis
12,122
638
97
5
1
340,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role