Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dermifrost-
Kukulkan
Level 24
God Stats
1W - 1L
1,579 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Bacchus
Bacchus
Jusbeein
Bacchus
Level 85
God Stats
3W - 3L
1,618 SR
Queue Stats
102W - 109L
1,424 Elo+
Solo
Team Averages
Level 90
1,566 SR
1,403 Elo+

VS

Team Averages
Level 103
1,415 SR
1,515 Elo+
Nu Wa
Nu Wa
Asvp AIex
Nu Wa
Level 131
God Stats
2W - 9L
1,368 SR
Queue Stats
441W - 327L
1,621 Elo+
Solo
Hercules
Hercules
DarthCerebro
Hercules
Level 126
God Stats
1W - 4L
1,333 SR
Queue Stats
102W - 133L
1,425 Elo+
Solo
Heimdallr
Heimdallr
PLAYINGCLEANLY
Heimdallr
Level 53
God Stats
53W - 48L
1,542 SR
Queue Stats
160W - 147L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 2
8,419
702
8,709
8,016
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Dermifrost-
Kukulkan
11
0 / 2 / 6
7,357
613
6,259
4,874
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Jusbeein
Bacchus
13
3 / 1 / 4
8,973
748
9,119
12,720
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Asvp AIex
Nu Wa
11
1 / 3 / 2
7,161
597
7,953
6,970
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DarthCerebro
Hercules
10
0 / 3 / 3
6,905
575
4,693
13,394
9,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
PLAYINGCLEANLY
Heimdallr
11
3 / 2 / 1
7,760
647
6,745
8,121
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
4
4
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
2
6
L
Nu Wa
Asvp AIex
Nu Wa
1
3
2
0.67
L
Hercules
DarthCerebro
Hercules
0
3
3
0.5
W
Kukulkan
Dermifrost-
Kukulkan
0
2
6
1.5
W
Bacchus
Jusbeein
Bacchus
3
1
4
5
L
Heimdallr
PLAYINGCLEANLY
Heimdallr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
19,391
25,610
Taken
28,485
19,583
Mitigated
14,971
4,678
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,709
1,797
0
1,242
8,016
3,609
1,038
2,257
5,510
0
33,645
L
Nu Wa
Asvp AIex
Nu Wa
7,953
1,928
0
362
6,970
2,298
0
3,868
3,102
30,627
0
L
Hercules
DarthCerebro
Hercules
4,693
1,180
555
2,102
13,394
9,623
0
6,724
6,670
0
13,255
W
Kukulkan
Dermifrost-
Kukulkan
6,259
405
0
0
4,874
1,900
0
1,633
3,115
28,987
0
W
Bacchus
Jusbeein
Bacchus
9,119
1,341
420
3,016
12,720
14,074
64
3,692
8,648
16,548
0
L
Heimdallr
PLAYINGCLEANLY
Heimdallr
6,745
2,633
0
1,005
8,121
3,050
0
4,985
3,136
0
21,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
21,826
122
Minions Killed
122
4
Camps Cleared
5
754,938
Distance Traveled
621,322
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,419
702
65
5
1
266,106
4
L
Nu Wa
7,161
597
49
4
2
202,639
5
L
Hercules
6,905
575
21
2
0
215,316
1
W
Kukulkan
7,357
613
44
4
3
238,603
0
W
Bacchus
8,973
748
13
1
0
250,229
3
L
Heimdallr
7,760
647
52
4
3
203,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role