Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Kandonas7
Zeus
Level 22
God Stats
8W - 6L
1,748 SR
Queue Stats
22W - 34L
1,306 Elo+
Party 2
Yemoja
Yemoja
ahdelinah
Yemoja
Level 18
God Stats
0W - 2L
1,339 SR
Queue Stats
12W - 38L
1,147 Elo+
Solo
Team Averages
Level 38
1,529 SR
1,318 Elo+

VS

Team Averages
Level 19
1,350 SR
1,249 Elo+
Bellona
Bellona
Wallace1781
Bellona
Level 13
God Stats
2W - 13L
1,011 SR
Queue Stats
2W - 25L
887 Elo+
Party 1
Izanami
Izanami
nanaroski
Izanami
Level 16
God Stats
4W - 9L
1,276 SR
Queue Stats
20W - 44L
1,209 Elo+
Party 1
Sol
Sol
samgillswag
Sol
Level 27
God Stats
20W - 10L
1,764 SR
Queue Stats
66W - 31L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
8 / 8 / 3
10,307
736
18,048
18,034
8,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
12
3 / 7 / 6
8,577
613
10,186
11,976
3,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
ahdelinah
Yemoja
12
2 / 1 / 9
9,357
668
5,876
13,255
12,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Wallace1781
Bellona
13
3 / 5 / 12
10,035
717
8,739
17,856
13,662
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
nanaroski
Izanami
12
0 / 5 / 12
9,114
651
5,852
10,668
2,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
13 / 3 / 2
11,632
831
22,024
16,471
5,203
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
13
Kills
16
16
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
8
8
3
1.19
L
Zeus
3
7
6
0.86
W
Bellona
Wallace1781
Bellona
3
5
12
1.8
L
Yemoja
ahdelinah
Yemoja
2
1
9
6.5
W
Izanami
nanaroski
Izanami
0
5
12
1.2
W
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,110
Damage
36,615
43,265
Taken
44,995
25,358
Mitigated
21,746
7,689
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
18,048
4,585
114
2,670
18,034
8,587
0
9,352
8,682
0
39,978
L
Zeus
10,186
2,006
222
648
11,976
3,990
0
6,221
5,755
28,469
0
W
Bellona
Wallace1781
Bellona
8,739
2,015
92
4,059
17,856
13,662
58
6,131
11,725
0
13,340
L
Yemoja
ahdelinah
Yemoja
5,876
1,472
1,162
2,873
13,255
12,781
0
6,711
6,544
12,390
0
W
Izanami
nanaroski
Izanami
5,852
3,525
0
1,193
10,668
2,881
446
4,112
6,556
0
16,143
W
22,024
9,899
706
10,985
16,471
5,203
1,727
6,431
10,040
77,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
30,781
113
Minions Killed
147
4
Camps Cleared
6
645,711
Distance Traveled
687,521
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,307
736
47
3
2
225,970
2
L
Zeus
8,577
613
50
4
1
192,823
2
W
Bellona
10,035
717
4
0
1
250,839
0
L
Yemoja
9,357
668
16
1
1
226,918
0
W
Izanami
9,114
651
34
2
1
202,863
0
W
Sol
11,632
831
109
8
4
233,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role