Player Matchup

Bacchus
Bacchus
El_Flexecutioner
Bacchus
Level 124
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 6L
1,437 Elo+
Party 1
Janus
Janus
FeMurBreaker69
Janus
Level 89
God Stats
0W - 1L
1,752 SR
Queue Stats
2W - 6L
1,437 Elo+
Party 1
Da Ji
Da Ji
Rapgaiming07
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 1
Nike
Nike
ganador_goku3000
Nike
Level 124
God Stats
0W - 1L
1,614 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 1
Artemis
Artemis
lovelyPito24
Artemis
Level 45
God Stats
0W - 2L
1,487 SR
Queue Stats
2W - 6L
1,437 Elo+
Party 1
Team Averages
Level 82
1,572 SR
1,447 Elo+

VS

Team Averages
Level 102
1,382 SR
1,443 Elo+
Jing Wei
Jing Wei
ComradeOmnom
Jing Wei
Level 128
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 4L
1,203 Elo+
Party 2
Gilgamesh
Gilgamesh
CrypticDragons
Gilgamesh
Level 84
God Stats
5W - 1L
1,723 SR
Queue Stats
79W - 79L
1,483 Elo+
Solo
Geb
Geb
Kame Rider 720
Geb
Level 18
God Stats
3W - 2L
1,298 SR
Queue Stats
7W - 9L
1,454 Elo+
Solo
Serqet
Serqet
STEFAN9197
Serqet
Level 124
God Stats
1W - 3L
1,135 SR
Queue Stats
45W - 48L
1,513 Elo+
Solo
Discordia
Discordia
StevenLMA09
Discordia
Level 155
God Stats
1W - 1L
1,488 SR
Queue Stats
5W - 3L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
8,935
596
8,052
18,973
23,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 5 / 4
9,414
628
9,362
14,134
5,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 7 / 4
9,640
643
10,567
16,323
8,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 6 / 0
11,217
748
15,686
23,446
22,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
lovelyPito24
Artemis
14
0 / 6 / 6
8,480
565
9,392
12,645
5,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ComradeOmnom
Jing Wei
18
6 / 3 / 9
11,625
775
13,759
15,531
5,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
CrypticDragons
Gilgamesh
19
8 / 2 / 17
12,933
862
21,204
18,026
13,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

15
1 / 0 / 12
10,358
691
4,544
12,303
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
STEFAN9197
Serqet
19
6 / 2 / 15
12,175
812
9,403
13,635
6,265
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
StevenLMA09
Discordia
19
6 / 1 / 15
12,262
817
26,111
8,759
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
8
Kills
27
27
Deaths
8
18
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ComradeOmnom
Jing Wei
6
3
9
3.5
W
Gilgamesh
CrypticDragons
Gilgamesh
8
2
17
8.25
L
0
3
4
0.67
L
1
5
4
0.6
W
1
0
12
7
L
1
7
4
0.43
W
Serqet
STEFAN9197
Serqet
6
2
15
6.75
W
Discordia
StevenLMA09
Discordia
6
1
15
13.5
L
6
6
0
1
L
Artemis
lovelyPito24
Artemis
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,059
Damage
75,021
85,521
Taken
68,254
64,603
Mitigated
41,563
8,880
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ComradeOmnom
Jing Wei
13,759
12,426
0
1,050
15,531
5,964
1,582
4,587
10,474
0
43,326
W
Gilgamesh
CrypticDragons
Gilgamesh
21,204
4,959
0
964
18,026
13,707
1,795
3,910
13,557
0
46,471
L
8,052
487
1,344
2,047
18,973
23,069
14
7,703
10,482
19,921
0
L
9,362
349
187
1,162
14,134
5,099
0
4,302
9,039
33,986
0
W
4,544
346
1,210
4,150
12,303
12,156
717
4,077
7,848
7,930
0
L
10,567
1,362
0
533
16,323
8,530
50
3,401
12,739
0
22,218
W
Serqet
STEFAN9197
Serqet
9,403
1,877
0
1,531
13,635
6,265
1,198
4,520
8,935
0
28,578
W
Discordia
StevenLMA09
Discordia
26,111
769
0
1,406
8,759
3,471
745
3,167
5,250
62,252
0
L
15,686
1,280
0
1,319
23,446
22,490
2
10,812
11,790
11,396
36,313
L
Artemis
lovelyPito24
Artemis
9,392
2,114
0
2,288
12,645
5,415
236
3,403
8,656
0
20,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,686
Gold Earned
59,353
259
Minions Killed
296
6
Camps Cleared
10
1,369,065
Distance Traveled
1,560,695
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,625
775
67
4
3
311,406
1
W
Gilgamesh
12,933
862
57
4
3
312,923
0
L
Bacchus
8,935
596
30
2
0
297,191
0
L
Janus
9,414
628
77
5
1
275,185
0
W
Geb
10,358
691
7
0
0
283,486
0
L
Da Ji
9,640
643
35
2
1
269,695
0
W
Serqet
12,175
812
51
3
2
337,594
1
W
Discordia
12,262
817
114
8
2
315,286
3
L
Nike
11,217
748
90
6
4
278,456
0
L
Artemis
8,480
565
27
2
0
248,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role