Player Matchup

Charybdis
Charybdis
Arbiter4454
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 134L
1,309 Elo+
Party 1
Geb
Geb
B00shhid3r69
Geb
Level 27
God Stats
13W - 5L
1,452 SR
Queue Stats
19W - 19L
1,480 Elo+
Party 1
Hera
Hera
Blazing fire701
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,202 Elo+
Party 1
Team Averages
Level 39
1,484 SR
1,330 Elo+

VS

Team Averages
Level 48
1,490 SR
1,376 Elo+
Hachiman
Hachiman
LEGOLARSON1
Hachiman
Level 33
God Stats
5W - 3L
1,244 SR
Queue Stats
32W - 41L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
jor4545
Cthulhu
Level 76
God Stats
9W - 2L
1,762 SR
Queue Stats
243W - 279L
1,376 Elo+
Party 2
Bellona
Bellona
yoshiki36
Bellona
Level 36
God Stats
3W - 0L
1,465 SR
Queue Stats
78W - 97L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arbiter4454
Charybdis
10
0 / 8 / 1
7,253
558
8,222
13,241
4,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 1
7,895
607
6,170
22,041
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 5 / 0
7,435
572
7,341
11,519
3,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LEGOLARSON1
Hachiman
14
7 / 0 / 11
9,996
769
16,832
9,068
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
jor4545
Cthulhu
13
4 / 0 / 13
10,037
772
14,131
14,649
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
yoshiki36
Bellona
13
7 / 3 / 7
9,499
731
9,977
18,350
14,174
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
18
18
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arbiter4454
Charybdis
0
8
1
0.06
L
0
5
1
0.1
L
2
5
0
0.4
W
Hachiman
LEGOLARSON1
Hachiman
7
0
11
12.5
W
Cthulhu
jor4545
Cthulhu
4
0
13
10.5
W
Bellona
yoshiki36
Bellona
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
40,940
46,801
Taken
42,067
22,206
Mitigated
34,350
10,830
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arbiter4454
Charybdis
8,222
4,862
860
1,642
13,241
4,520
679
5,160
8,081
0
23,364
L
6,170
539
499
5,395
22,041
13,980
0
5,677
16,364
16,829
0
L
7,341
1,825
856
1,578
11,519
3,706
0
3,294
8,225
25,878
0
W
Hachiman
LEGOLARSON1
Hachiman
16,832
8,847
1,218
1,404
9,068
4,005
2,554
3,777
5,291
0
51,031
W
Cthulhu
jor4545
Cthulhu
14,131
878
1,262
4,134
14,649
16,171
92
5,520
9,129
37,213
0
W
Bellona
yoshiki36
Bellona
9,977
748
0
4,461
18,350
14,174
348
4,789
13,561
0
18,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,583
Gold Earned
29,532
103
Minions Killed
130
1
Camps Cleared
5
635,677
Distance Traveled
749,949
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,253
558
44
3
1
197,732
2
L
Geb
7,895
607
17
1
0
233,352
0
L
Hera
7,435
572
42
3
0
204,593
1
W
Hachiman
9,996
769
60
5
2
227,363
0
W
Cthulhu
10,037
772
59
5
1
263,534
1
W
Bellona
9,499
731
11
1
2
259,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role