Player Matchup

Geb
Geb
DemonDeathD
Geb
Level 29
God Stats
32W - 22L
1,629 SR
Queue Stats
245W - 171L
1,626 Elo+
Solo
Jing Wei
Jing Wei
Ftdamico
Jing Wei
Level 11
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 10L
1,469 Elo+
Solo
Yemoja
Yemoja
Nano_Bangalore
Yemoja
Level 7
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 3L
1,487 Elo+
Solo
Aphrodite
Aphrodite
Zhyoom
Aphrodite
Level 28
God Stats
5W - 7L
1,396 SR
Queue Stats
84W - 75L
1,587 Elo+
Solo
Anhur
Anhur
yakra
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,651 Elo+
Solo
Team Averages
Level 15
1,501 SR
1,564 Elo+

VS

Team Averages
Level 21
1,502 SR
1,538 Elo+
Odin
Odin
CB_SUGESTAO
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,746 Elo+
Solo
Charybdis
Charybdis
Felonious_Ham_42
Charybdis
Level 26
God Stats
26W - 27L
1,638 SR
Queue Stats
97W - 94L
1,564 Elo+
Solo
Chaac
Chaac
JungleTrench
Chaac
Level 27
God Stats
3W - 1L
1,400 SR
Queue Stats
180W - 84L
1,650 Elo+
Solo
Ratatoskr
Ratatoskr
xoticc Sloth
Ratatoskr
Level 19
God Stats
7W - 10L
1,470 SR
Queue Stats
11W - 18L
1,339 Elo+
Party 1
Fafnir
Fafnir
xoticc taco
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 3
9,535
561
12,611
14,540
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Ftdamico
Jing Wei
9
2 / 6 / 4
6,751
397
3,143
7,027
1,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 3
8,022
472
10,670
13,032
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Zhyoom
Aphrodite
14
3 / 4 / 2
8,820
519
6,590
11,212
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
yakra
Anhur
3
0 / 3 / 0
4,981
293
0
1,927
322
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,377
493
3,257
9,609
5,826
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
16
4 / 4 / 1
9,870
581
9,728
13,738
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 0 / 4
11,368
669
13,337
9,173
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
xoticc Sloth
Ratatoskr
12
3 / 9 / 1
8,199
482
3,844
12,672
3,910
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
10
0 / 4 / 2
6,985
411
2,981
12,271
10,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
19
Kills
18
19
Deaths
20
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
12
3
3
4.5
W
Charybdis
4
4
1
1.13
L
Jing Wei
Ftdamico
Jing Wei
2
6
4
0.67
W
11
0
4
13
L
2
3
3
1.17
L
Aphrodite
Zhyoom
Aphrodite
3
4
2
1
W
Ratatoskr
xoticc Sloth
Ratatoskr
3
9
1
0.39
W
Fafnir
0
4
2
0.25
L
Anhur
yakra
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,014
Damage
33,147
47,738
Taken
57,463
20,339
Mitigated
30,284
15,985
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,257
808
0
0
9,609
5,826
800
5,675
3,555
6,626
25,798
L
12,611
2,534
0
5,114
14,540
5,636
36
1,316
13,224
50,664
0
W
Charybdis
9,728
6,120
0
6,465
13,738
4,307
2,159
6,154
7,015
0
80,158
L
Jing Wei
Ftdamico
Jing Wei
3,143
2,330
0
448
7,027
1,550
894
58
6,969
0
20,399
W
13,337
3,578
0
5,319
9,173
5,482
0
5,231
3,596
0
76,088
L
10,670
1,362
640
2,664
13,032
9,545
0
1,035
11,997
42,453
0
L
Aphrodite
Zhyoom
Aphrodite
6,590
857
1,071
6,021
11,212
3,286
600
1,450
9,762
47,879
0
W
Ratatoskr
xoticc Sloth
Ratatoskr
3,844
1,231
0
870
12,672
3,910
2,911
6,366
6,306
0
33,602
W
Fafnir
2,981
1,174
0
824
12,271
10,759
696
4,602
7,120
23,180
0
L
Anhur
yakra
Anhur
0
0
0
27
1,927
322
0
0
1,927
0
1,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
44,799
308
Minions Killed
431
0
Camps Cleared
0
1,175,417
Distance Traveled
1,497,486
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,377
493
53
3
0
260,455
0
L
Geb
9,535
561
79
5
0
312,813
2
W
Charybdis
9,870
581
132
8
0
269,248
3
L
Jing Wei
6,751
397
37
2
0
222,477
0
W
Chaac
11,368
669
138
8
0
325,925
2
L
Yemoja
8,022
472
65
4
0
293,857
4
L
Aphrodite
8,820
519
126
7
0
246,964
4
W
Ratatoskr
8,199
482
70
4
0
342,654
2
W
Fafnir
6,985
411
38
2
0
299,204
0
L
Anhur
4,981
293
1
0
0
99,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role