Player Matchup

Loki
Loki
EatCake3216
Loki
Level 105
God Stats
1W - 3L
1,584 SR
Queue Stats
88W - 88L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
Fear Grief
Guan Yu
Level 16
God Stats
11W - 4L
1,532 SR
Queue Stats
61W - 43L
1,563 Elo+
Party 1
Sobek
Sobek
GivingGiraffe14
Sobek
Level 7
God Stats
11W - 7L
1,513 SR
Queue Stats
26W - 19L
1,346 Elo+
Party 1
Anhur
Anhur
Kanokon8658
Anhur
Level 115
God Stats
1W - 0L
1,472 SR
Queue Stats
109W - 87L
1,614 Elo+
Party 1
Ra
Ra
NotNewB
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,462 Elo+
Party 1
Team Averages
Level 51
1,520 SR
1,500 Elo+

VS

Team Averages
Level 14
1,479 SR
1,398 Elo+
Gilgamesh
Gilgamesh
Beejyboi
Gilgamesh
Level 23
God Stats
0W - 2L
1,183 SR
Queue Stats
3W - 4L
1,411 Elo+
Solo
The Morrigan
The Morrigan
Ruan boyboy
The Morrigan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,414 Elo+
Solo
Cthulhu
Cthulhu
SCREAMING_RICK
Cthulhu
Level 11
God Stats
0W - 2L
1,685 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
Level 24
God Stats
30W - 19L
1,526 SR
Queue Stats
65W - 80L
1,525 Elo+
Solo
Ravana
Ravana
chadsita1551
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
8,822
679
7,751
7,241
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Fear Grief
Guan Yu
14
4 / 1 / 1
8,118
624
7,528
8,760
8,228
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 7
6,992
538
2,592
8,264
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 2
8,264
636
3,766
7,121
2,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 6
6,375
490
2,323
4,951
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beejyboi
Gilgamesh
10
0 / 5 / 0
6,227
479
5,296
12,051
5,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Ruan boyboy
The Morrigan
9
0 / 8 / 4
5,853
450
1,732
7,085
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 0
5,213
401
1,843
6,379
4,010
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
12
5 / 3 / 0
7,119
548
8,831
8,413
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
1
0 / 0 / 0
2,475
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
5
6
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beejyboi
Gilgamesh
0
5
0
0
W
10
0
2
11
W
Guan Yu
Fear Grief
Guan Yu
4
1
1
4.5
W
1
1
7
4.5
W
4
1
2
5
W
0
3
6
1
L
The Morrigan
Ruan boyboy
The Morrigan
0
8
4
0.25
L
0
3
0
0
L
Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
5
3
0
1.67
L
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
17,702
36,337
Taken
33,928
21,774
Mitigated
14,287
11,765
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beejyboi
Gilgamesh
5,296
1,602
0
1,904
12,051
5,401
0
1,644
10,385
1,309
28,743
W
7,751
1,308
0
3,254
7,241
2,388
0
2,298
4,760
0
53,601
W
Guan Yu
Fear Grief
Guan Yu
7,528
1,437
0
2,540
8,760
8,228
846
695
8,025
10,917
34,732
W
2,592
418
0
2,062
8,264
7,105
0
4,985
2,844
10,869
0
W
3,766
1,961
0
2,975
7,121
2,473
2,212
909
6,133
0
62,018
W
2,323
244
155
779
4,951
1,580
420
2,905
1,964
22,175
0
L
The Morrigan
Ruan boyboy
The Morrigan
1,732
677
0
285
7,085
2,001
0
1,711
5,245
21,756
2,443
L
1,843
133
0
359
6,379
4,010
0
811
5,568
15,007
0
L
Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
8,831
2,327
0
2,145
8,413
2,875
0
2,126
6,223
43,829
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
26,887
369
Minions Killed
226
0
Camps Cleared
0
1,313,158
Distance Traveled
924,777
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,227
479
77
6
0
230,931
0
W
Loki
8,822
679
90
7
0
302,600
0
W
Guan Yu
8,118
624
104
8
0
285,807
0
W
Sobek
6,992
538
16
1
0
261,089
0
W
Anhur
8,264
636
115
9
0
224,207
1
W
Ra
6,375
490
44
3
0
239,455
2
L
The Morrigan
5,853
450
47
4
0
200,190
3
L
Cthulhu
5,213
401
30
2
0
244,643
1
L
Morgan Le Fay
7,119
548
72
6
0
249,013
5
L
Ravana
2,475
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role