Player Matchup

Neith
Neith
Bipbopmarzen
Neith
Level 4
God Stats
3W - 6L
1,080 SR
Queue Stats
7W - 14L
972 Elo+
Party 1
Bellona
Bellona
MuratArk
Bellona
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Tamalooo
Hun Batz
Level 5
God Stats
4W - 6L
1,474 SR
Queue Stats
14W - 18L
1,426 Elo+
Party 1
Erlang Shen
Erlang Shen
YoloCooper
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
nadiuxm
Cthulhu
Level 42
God Stats
1W - 4L
1,335 SR
Queue Stats
7W - 15L
1,269 Elo+
Party 1
Team Averages
Level 11
1,378 SR
1,287 Elo+

VS

Team Averages
Level 30
1,505 SR
1,371 Elo+
Vamana
Vamana
Faris99
Vamana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,348 Elo+
Party 2
Neith
Neith
Ganggsta
Neith
Level 27
God Stats
35W - 29L
1,514 SR
Queue Stats
57W - 50L
1,466 Elo+
Solo
Cliodhna
Cliodhna
Joegom22
Cliodhna
Level 14
God Stats
9W - 6L
1,512 SR
Queue Stats
31W - 36L
1,326 Elo+
Solo
Thoth
Thoth
MirulCommanDER
Thoth
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,352 Elo+
Party 2
Erlang Shen
Erlang Shen
boyie24x
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,156
1,016
9,967
15,578
5,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
MuratArk
Bellona
14
0 / 0 / 0
8,040
804
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Tamalooo
Hun Batz
14
2 / 9 / 1
9,550
955
6,161
12,985
4,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
YoloCooper
Erlang Shen
16
1 / 13 / 5
9,799
980
12,715
22,451
17,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
nadiuxm
Cthulhu
15
1 / 6 / 4
9,699
970
10,769
23,951
24,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

41

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Faris99
Vamana
17
2 / 1 / 21
10,153
1,015
6,474
13,372
6,877
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Ganggsta
Neith
19
17 / 1 / 13
13,525
1,353
30,854
11,750
5,086
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Joegom22
Cliodhna
17
8 / 1 / 16
11,388
1,139
11,701
7,167
2,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 1 / 22
10,278
1,028
14,610
4,619
1,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
boyie24x
Erlang Shen
17
3 / 2 / 15
9,917
992
7,461
10,683
8,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
119
6
Kills
32
32
Deaths
6
14
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Vamana
Faris99
Vamana
2
1
21
12.5
W
Neith
Ganggsta
Neith
17
1
13
23.5
W
Cliodhna
Joegom22
Cliodhna
8
1
16
16
W
2
1
22
13
L
Bellona
MuratArk
Bellona
0
0
0
0
L
Hun Batz
Tamalooo
Hun Batz
2
9
1
0.28
L
Erlang Shen
YoloCooper
Erlang Shen
1
13
5
0.27
W
Erlang Shen
boyie24x
Erlang Shen
3
2
15
5.25
L
Cthulhu
nadiuxm
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,612
Damage
71,100
74,965
Taken
47,591
51,770
Mitigated
25,088
3,170
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,967
3,904
0
909
15,578
5,139
0
2,358
13,220
0
31,626
W
Vamana
Faris99
Vamana
6,474
2,551
0
2,293
13,372
6,877
0
3,337
10,035
0
19,799
W
Neith
Ganggsta
Neith
30,854
25,682
734
5,604
11,750
5,086
0
2,401
9,349
0
52,599
W
Cliodhna
Joegom22
Cliodhna
11,701
1,408
0
1,000
7,167
2,707
0
2,064
5,103
0
28,601
W
14,610
501
0
0
4,619
1,590
0
747
3,872
29,856
0
L
Bellona
MuratArk
Bellona
0
0
370
0
0
0
0
0
0
0
0
L
Hun Batz
Tamalooo
Hun Batz
6,161
1,042
0
0
12,985
4,348
0
3,854
9,131
0
16,416
L
Erlang Shen
YoloCooper
Erlang Shen
12,715
6,180
0
1,542
22,451
17,769
0
3,138
19,313
0
26,695
W
Erlang Shen
boyie24x
Erlang Shen
7,461
3,267
0
2,074
10,683
8,828
0
2,220
8,463
0
15,217
L
Cthulhu
nadiuxm
Cthulhu
10,769
1,009
0
349
23,951
24,514
0
5,260
18,691
20,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,244
Gold Earned
55,261
141
Minions Killed
184
4
Camps Cleared
5
650,852
Distance Traveled
1,006,992
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,156
1,016
55
6
1
144,814
1
W
Vamana
10,153
1,015
28
3
1
214,858
2
W
Neith
13,525
1,353
63
6
2
172,911
0
W
Cliodhna
11,388
1,139
45
5
0
219,087
0
W
Thoth
10,278
1,028
28
3
1
201,064
0
L
Bellona
8,040
804
0
0
0
1,300
0
L
Hun Batz
9,550
955
27
3
0
138,956
0
L
Erlang Shen
9,799
980
21
2
2
171,417
1
W
Erlang Shen
9,917
992
20
2
1
199,072
1
L
Cthulhu
9,699
970
38
4
1
194,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role