Player Matchup

Cthulhu
Cthulhu
Jibberty
Cthulhu
Level 14
God Stats
10W - 8L
1,491 SR
Queue Stats
18W - 27L
1,242 Elo+
Party 1
Zhong Kui
Zhong Kui
Jonezy23
Zhong Kui
Level 16
God Stats
2W - 1L
1,473 SR
Queue Stats
18W - 27L
1,242 Elo+
Party 1
Izanami
Izanami
Primerage
Izanami
Level 16
God Stats
5W - 0L
1,921 SR
Queue Stats
18W - 28L
1,241 Elo+
Party 1
Team Averages
Level 15
1,629 SR
1,242 Elo+

VS

Team Averages
Level 78
1,496 SR
1,403 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Radish00
Ullr
Level 58
God Stats
7W - 12L
1,488 SR
Queue Stats
62W - 91L
1,362 Elo+
Solo
Artio
Artio
creedsk1ller
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 72L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jibberty
Cthulhu
11
1 / 0 / 7
7,932
721
4,599
7,519
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Jonezy23
Zhong Kui
12
4 / 0 / 4
7,847
713
5,200
4,208
3,504
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Primerage
Izanami
12
3 / 1 / 3
7,917
720
9,836
4,977
2,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 0
6,718
611
5,014
6,264
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
10
0 / 1 / 1
6,314
574
3,381
5,103
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 1
6,226
566
2,615
11,655
10,021
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
W
Cthulhu
Jibberty
Cthulhu
1
0
7
4.5
W
Zhong Kui
Jonezy23
Zhong Kui
4
0
4
6
W
Izanami
Primerage
Izanami
3
1
3
4.5
L
Ullr
0
1
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
11,010
16,704
Taken
23,022
12,705
Mitigated
14,186
3,495
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,014
338
1,105
957
6,264
2,258
0
2,163
4,101
25,756
0
W
Cthulhu
Jibberty
Cthulhu
4,599
554
113
1,440
7,519
7,151
25
3,278
4,241
11,962
0
W
Zhong Kui
Jonezy23
Zhong Kui
5,200
734
0
1,480
4,208
3,504
519
3,299
909
16,382
0
W
Izanami
Primerage
Izanami
9,836
5,549
0
462
4,977
2,050
713
2,587
2,390
0
46,939
L
Ullr
3,381
922
0
0
5,103
1,907
0
2,757
2,346
0
20,639
L
2,615
353
48
2,654
11,655
10,021
0
5,278
6,377
8,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,696
Gold Earned
19,258
127
Minions Killed
106
4
Camps Cleared
5
535,603
Distance Traveled
599,134
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,718
611
62
6
3
206,532
5
W
Cthulhu
7,932
721
13
1
0
184,975
2
W
Zhong Kui
7,847
713
26
2
3
169,095
3
W
Izanami
7,917
720
88
8
1
181,533
3
L
Ullr
6,314
574
32
3
2
187,709
2
L
Artio
6,226
566
12
1
0
204,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role