Player Matchup

Charybdis
Charybdis
Arzuros
Charybdis
Level 152
God Stats
4W - 14L
1,341 SR
Queue Stats
406W - 417L
1,574 Elo+
Party 3
Sun Wukong
Sun Wukong
Enfluxions
Sun Wukong
Level 76
God Stats
1W - 5L
1,453 SR
Queue Stats
164W - 147L
1,549 Elo+
Solo
Nox
Nox
Licane
Nox
Level 156
God Stats
4W - 4L
1,780 SR
Queue Stats
230W - 203L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
Poqie
Cthulhu
Level 136
God Stats
12W - 9L
1,658 SR
Queue Stats
283W - 239L
1,566 Elo+
Party 1
Fenrir
Fenrir
barioth14
Fenrir
Level 149
God Stats
14W - 7L
1,864 SR
Queue Stats
422W - 431L
1,578 Elo+
Party 3
Team Averages
Level 134
1,619 SR
1,579 Elo+

VS

Team Averages
Level 119
1,699 SR
1,620 Elo+
Ares
Ares
MrHobitius
Ares
Level 88
God Stats
14W - 4L
1,777 SR
Queue Stats
98W - 62L
1,609 Elo+
Party 2
Zeus
Zeus
RedThreads
Zeus
Level 123
God Stats
3W - 2L
1,816 SR
Queue Stats
217W - 204L
1,562 Elo+
Solo
Thor
Thor
skaffels1
Thor
Level 95
God Stats
1W - 3L
1,474 SR
Queue Stats
98W - 62L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
xCristian98
Gilgamesh
Level 129
God Stats
3W - 0L
1,707 SR
Queue Stats
51W - 33L
1,675 Elo+
Solo
Izanami
Izanami
Ściek
Izanami
Level 160
God Stats
12W - 10L
1,721 SR
Queue Stats
165W - 163L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arzuros
Charybdis
16
6 / 8 / 0
9,922
496
11,602
17,751
5,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Enfluxions
Sun Wukong
13
2 / 7 / 2
8,998
450
11,599
21,270
13,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
Licane
Nox
17
1 / 5 / 3
9,862
493
4,048
15,383
12,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Poqie
Cthulhu
17
5 / 7 / 3
11,078
554
11,911
16,579
10,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
barioth14
Fenrir
12
2 / 5 / 6
8,525
426
8,407
17,050
16,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 15
11,167
558
11,698
18,236
19,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
10 / 3 / 5
12,175
609
20,063
13,528
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
19
11 / 1 / 10
12,414
621
14,739
12,549
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
xCristian98
Gilgamesh
18
1 / 4 / 7
11,227
561
10,372
16,958
14,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Ściek
Izanami
20
4 / 5 / 8
12,970
649
13,261
15,308
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
16
Kills
32
32
Deaths
16
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arzuros
Charybdis
6
8
0
0.75
L
Sun Wukong
Enfluxions
Sun Wukong
2
7
2
0.43
L
Nox
Licane
Nox
1
5
3
0.5
W
6
3
15
4.5
L
Cthulhu
Poqie
Cthulhu
5
7
3
0.93
W
10
3
5
4.17
L
Fenrir
barioth14
Fenrir
2
5
6
1
W
Thor
11
1
10
16
W
Gilgamesh
xCristian98
Gilgamesh
1
4
7
1.13
W
Izanami
Ściek
Izanami
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,567
Damage
70,133
88,033
Taken
76,579
59,107
Mitigated
51,460
15,151
Healing
25,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arzuros
Charybdis
11,602
6,445
0
3,187
17,751
5,558
302
3,286
14,415
0
78,235
L
Sun Wukong
Enfluxions
Sun Wukong
11,599
2,314
0
3,893
21,270
13,857
0
6,146
13,970
0
49,568
L
Nox
Licane
Nox
4,048
717
0
4,373
15,383
12,928
0
6,265
8,793
55,329
0
W
11,698
581
0
4,776
18,236
19,405
237
2,547
15,689
23,713
0
L
Cthulhu
Poqie
Cthulhu
11,911
281
957
454
16,579
10,130
0
9,422
6,759
74,808
0
W
20,063
2,638
0
2,951
13,528
5,612
518
8,343
5,185
69,603
0
L
Fenrir
barioth14
Fenrir
8,407
1,985
0
2,287
17,050
16,634
0
7,543
9,247
722
27,071
W
Thor
14,739
3,174
0
6,349
12,549
5,785
840
2,061
10,488
0
85,658
W
Gilgamesh
xCristian98
Gilgamesh
10,372
2,098
0
6,523
16,958
14,532
591
2,509
14,449
14,035
60,475
W
Izanami
Ściek
Izanami
13,261
8,080
0
4,425
15,308
6,126
10,841
1,294
14,014
0
122,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
59,953
560
Minions Killed
629
0
Camps Cleared
0
1,790,327
Distance Traveled
1,919,086
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,922
496
145
7
0
321,291
3
L
Sun Wukong
8,998
450
97
5
0
352,317
2
L
Nox
9,862
493
124
6
0
346,596
4
W
Ares
11,167
558
26
1
0
425,091
1
L
Cthulhu
11,078
554
151
8
0
381,628
0
W
Zeus
12,175
609
144
7
0
368,393
1
L
Fenrir
8,525
426
43
2
0
388,495
4
W
Thor
12,414
621
126
6
0
420,379
0
W
Gilgamesh
11,227
561
139
7
0
366,870
5
W
Izanami
12,970
649
194
10
0
338,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role