Player Matchup

Pele
Pele
Jamzz__01
Pele
Level 54
God Stats
6W - 3L
1,614 SR
Queue Stats
132W - 107L
1,540 Elo+
Party 3
Ymir
Ymir
Steel___27
Ymir
Level 47
God Stats
7W - 3L
1,741 SR
Queue Stats
34W - 27L
1,537 Elo+
Party 3
Achilles
Achilles
Vine_Anarchist
Achilles
Level 79
God Stats
20W - 6L
1,755 SR
Queue Stats
57W - 31L
1,621 Elo+
Party 3
Heimdallr
Heimdallr
Vine_Phantom
Heimdallr
Level 115
God Stats
7W - 1L
1,777 SR
Queue Stats
190W - 135L
1,564 Elo+
Party 3
Kukulkan
Kukulkan
ravenchuky
Kukulkan
Level 123
God Stats
108W - 97L
1,482 SR
Queue Stats
340W - 342L
1,423 Elo+
Solo
Team Averages
Level 84
1,674 SR
1,537 Elo+

VS

Team Averages
Level 99
1,476 SR
1,410 Elo+
Cernunnos
Cernunnos
Alpha_Kiing13
Cernunnos
Level 36
God Stats
1W - 5L
1,441 SR
Queue Stats
46W - 91L
1,344 Elo+
Party 1
Ravana
Ravana
Da_Silva_Sergio
Ravana
Level 106
God Stats
1W - 2L
1,345 SR
Queue Stats
273W - 294L
1,434 Elo+
Party 1
Bastet
Bastet
Kaelathon
Bastet
Level 123
God Stats
45W - 32L
1,456 SR
Queue Stats
233W - 232L
1,403 Elo+
Party 2
Persephone
Persephone
Panos_1453
Persephone
Level 129
God Stats
359W - 303L
1,546 SR
Queue Stats
506W - 523L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
psykiko69
Sylvanus
Level 103
God Stats
14W - 10L
1,595 SR
Queue Stats
277W - 301L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 2 / 5
7,359
526
2,873
9,189
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 1 / 11
7,340
524
3,709
10,320
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
13
3 / 0 / 5
7,812
558
5,958
9,629
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Vine_Phantom
Heimdallr
14
11 / 0 / 7
8,987
642
15,188
9,286
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ravenchuky
Kukulkan
14
3 / 0 / 5
7,962
569
2,675
4,392
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alpha_Kiing13
Cernunnos
9
0 / 9 / 0
5,696
407
2,341
10,657
1,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 3
6,218
444
5,506
9,364
2,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bastet
Kaelathon
Bastet
13
0 / 2 / 0
6,857
490
2,447
8,462
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
Panos_1453
Persephone
10
2 / 1 / 0
6,782
484
5,894
3,621
891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
psykiko69
Sylvanus
10
1 / 5 / 0
6,045
432
5,442
10,975
6,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
22
Kills
3
3
Deaths
22
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alpha_Kiing13
Cernunnos
0
9
0
0
L
0
5
3
0.3
W
Pele
2
2
5
2.25
L
Bastet
Kaelathon
Bastet
0
2
0
0
L
Persephone
Panos_1453
Persephone
2
1
0
2
W
3
1
11
8.5
W
Achilles
3
0
5
5.5
W
Heimdallr
Vine_Phantom
Heimdallr
11
0
7
14.5
L
Sylvanus
psykiko69
Sylvanus
1
5
0
0.2
W
Kukulkan
ravenchuky
Kukulkan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,403
Damage
21,630
42,816
Taken
43,079
22,793
Mitigated
15,825
14,719
Healing
13,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alpha_Kiing13
Cernunnos
2,341
945
68
916
10,657
1,857
0
2,176
8,433
0
25,278
L
5,506
863
0
2,512
9,364
2,948
0
1,410
7,907
0
32,124
W
Pele
2,873
322
0
3,640
9,189
2,894
704
2,374
6,815
0
39,222
L
Bastet
Kaelathon
Bastet
2,447
450
0
4,187
8,462
3,291
0
646
7,199
0
43,575
L
Persephone
Panos_1453
Persephone
5,894
201
0
1,055
3,621
891
0
299
3,274
36,877
0
W
3,709
811
0
2,506
10,320
7,193
416
2,719
7,601
13,468
0
W
Achilles
5,958
1,085
0
3,562
9,629
7,741
904
1,455
8,174
1,896
35,072
W
Heimdallr
Vine_Phantom
Heimdallr
15,188
8,768
0
5,011
9,286
3,416
2,081
3,102
6,184
0
58,612
L
Sylvanus
psykiko69
Sylvanus
5,442
1,408
1,148
3,828
10,975
6,838
0
2,296
8,632
23,265
8,880
W
Kukulkan
ravenchuky
Kukulkan
2,675
291
0
0
4,392
1,549
342
1,158
3,234
44,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
31,598
391
Minions Killed
346
0
Camps Cleared
0
1,426,751
Distance Traveled
1,330,749
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,696
407
54
4
0
241,397
1
L
Ravana
6,218
444
75
5
0
269,144
0
W
Pele
7,359
526
78
6
0
325,871
2
L
Bastet
6,857
490
94
7
0
261,078
3
L
Persephone
6,782
484
67
5
0
263,165
5
W
Ymir
7,340
524
30
2
0
265,631
4
W
Achilles
7,812
558
94
7
0
282,261
3
W
Heimdallr
8,987
642
96
7
0
255,853
1
L
Sylvanus
6,045
432
56
4
0
295,965
1
W
Kukulkan
7,962
569
93
7
0
297,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role