Player Matchup

Cu Chulainn
Cu Chulainn
Dullahan1051
Cu Chulainn
Level 149
God Stats
4W - 9L
1,551 SR
Queue Stats
284W - 233L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
Hydr0x92
Kukulkan
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 93L
1,593 Elo+
Party 2
Izanami
Izanami
OOEcho
Izanami
Level 104
God Stats
6W - 4L
1,582 SR
Queue Stats
30W - 31L
1,486 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,490 Elo+

VS

Team Averages
Level 113
1,788 SR
1,536 Elo+
Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cromek16
Hercules
Level 115
God Stats
6W - 0L
1,941 SR
Queue Stats
24W - 19L
1,552 Elo+
Party 1
Sol
Sol
Hellsing5868
Sol
Level 111
God Stats
5W - 2L
1,924 SR
Queue Stats
42W - 36L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dullahan1051
Cu Chulainn
17
7 / 5 / 3
12,763
672
16,708
22,083
20,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Hydr0x92
Kukulkan
15
2 / 5 / 6
11,524
607
7,844
11,081
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
OOEcho
Izanami
15
3 / 7 / 7
11,913
627
12,033
19,437
7,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 2 / 8
13,469
709
16,188
10,161
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Cromek16
Hercules
18
9 / 5 / 8
14,060
740
13,762
19,013
18,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 9
12,355
650
14,344
16,892
4,572
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
12
Kills
17
17
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
8
4.5
W
Hercules
Cromek16
Hercules
9
5
8
2.6
L
Cu Chulainn
Dullahan1051
Cu Chulainn
7
5
3
1.7
W
3
5
9
1.5
L
Kukulkan
Hydr0x92
Kukulkan
2
5
6
1
L
Izanami
OOEcho
Izanami
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,585
Damage
44,294
52,601
Taken
46,066
32,512
Mitigated
26,693
9,627
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,188
684
0
1,618
10,161
3,331
453
1,758
8,403
69,890
0
W
Hercules
Cromek16
Hercules
13,762
3,198
0
4,858
19,013
18,790
735
4,613
14,400
9,712
23,350
L
Cu Chulainn
Dullahan1051
Cu Chulainn
16,708
1,554
1,281
2,589
22,083
20,721
150
15,107
6,976
5,087
44,136
W
14,344
5,936
0
5,403
16,892
4,572
2,182
4,262
12,630
59,005
0
L
Kukulkan
Hydr0x92
Kukulkan
7,844
1,083
81
1,843
11,081
4,409
756
7,429
3,652
38,978
0
L
Izanami
OOEcho
Izanami
12,033
8,730
668
3,165
19,437
7,382
23
11,406
8,031
0
47,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
39,884
232
Minions Killed
233
9
Camps Cleared
8
1,017,323
Distance Traveled
998,778
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,469
709
110
6
3
345,715
5
W
Hercules
14,060
740
34
2
0
345,508
3
L
Cu Chulainn
12,763
672
67
4
1
376,979
3
W
Sol
12,355
650
89
5
5
307,555
1
L
Kukulkan
11,524
607
77
4
4
332,546
3
L
Izanami
11,913
627
88
5
4
307,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role