Player Matchup

Cabrakan
Cabrakan
Holistic05
Cabrakan
Level 29
God Stats
144W - 145L
1,669 SR
Queue Stats
200W - 199L
1,649 Elo+
Solo
Nemesis
Nemesis
TheBestUllr
Nemesis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 77L
1,553 Elo+
Solo
Ares
Ares
VXR3
Ares
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 5L
1,461 Elo+
Solo
Baba Yaga
Baba Yaga
WAR_Corp21
Baba Yaga
Level 22
God Stats
3W - 3L
1,468 SR
Queue Stats
27W - 25L
1,549 Elo+
Solo
Izanami
Izanami
kittypurr09
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,329 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,508 Elo+

VS

Team Averages
Level 13
1,594 SR
1,616 Elo+
Merlin
Merlin
Alisonsouza9
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,661 Elo+
Solo
Bellona
Bellona
ForreShure
Bellona
Level 29
God Stats
8W - 4L
1,694 SR
Queue Stats
169W - 145L
1,604 Elo+
Solo
Janus
Janus
Níck7
Janus
Level 18
God Stats
6W - 3L
1,690 SR
Queue Stats
101W - 66L
1,724 Elo+
Solo
Bastet
Bastet
euphoric-pimple1
Bastet
Level 7
God Stats
6W - 3L
1,710 SR
Queue Stats
15W - 8L
1,607 Elo+
Solo
Neith
Neith
slayerEMAD
Neith
Level 5
God Stats
2W - 1L
1,378 SR
Queue Stats
6W - 6L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Holistic05
Cabrakan
16
3 / 8 / 5
10,154
441
7,471
25,448
22,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TheBestUllr
Nemesis
18
10 / 11 / 5
12,473
542
24,426
26,852
10,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
VXR3
Ares
11
1 / 6 / 2
7,725
336
2,333
10,628
8,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
WAR_Corp21
Baba Yaga
13
1 / 6 / 2
8,653
376
1,865
11,960
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
kittypurr09
Izanami
15
7 / 11 / 2
10,357
450
10,102
23,788
7,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 9 / 7
10,166
442
4,604
13,727
3,682
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
ForreShure
Bellona
20
11 / 1 / 10
14,443
628
15,899
17,439
19,337
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Níck7
Janus
20
15 / 2 / 9
15,362
668
28,963
16,533
6,303
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 11
13,836
602
26,478
20,291
8,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
14
4 / 9 / 6
10,791
469
4,550
12,469
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
85
22
Kills
42
42
Deaths
23
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
9
7
0.39
W
Bellona
ForreShure
Bellona
11
1
10
16
L
Cabrakan
Holistic05
Cabrakan
3
8
5
0.69
W
Janus
Níck7
Janus
15
2
9
9.75
L
Nemesis
TheBestUllr
Nemesis
10
11
5
1.14
L
Ares
VXR3
Ares
1
6
2
0.33
L
Baba Yaga
WAR_Corp21
Baba Yaga
1
6
2
0.33
W
12
2
11
8.75
L
Izanami
kittypurr09
Izanami
7
11
2
0.73
W
Neith
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,197
Damage
80,494
98,676
Taken
80,459
52,423
Mitigated
42,205
12,369
Healing
29,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,604
921
133
2,856
13,727
3,682
1,934
3,568
10,159
42,641
0
W
Bellona
ForreShure
Bellona
15,899
5,441
0
4,821
17,439
19,337
2,340
2,321
15,078
0
119,831
L
Cabrakan
Holistic05
Cabrakan
7,471
643
0
1,944
25,448
22,469
0
8,565
16,741
50,422
0
W
Janus
Níck7
Janus
28,963
2,601
161
6,886
16,533
6,303
1,314
2,705
13,724
137,152
0
L
Nemesis
TheBestUllr
Nemesis
24,426
11,673
0
4,968
26,852
10,074
0
8,344
18,379
0
75,853
L
Ares
VXR3
Ares
2,333
0
0
0
10,628
8,294
404
2,853
7,720
13,322
0
L
Baba Yaga
WAR_Corp21
Baba Yaga
1,865
160
0
3,405
11,960
4,198
0
5,802
5,978
20,740
0
W
26,478
8,542
0
12,663
20,291
8,228
1,074
1,859
18,352
0
100,276
L
Izanami
kittypurr09
Izanami
10,102
7,922
0
2,052
23,788
7,388
3,566
7,447
16,291
0
52,415
W
Neith
4,550
1,962
0
2,238
12,469
4,655
8,210
1,159
11,310
0
24,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,362
Gold Earned
64,598
370
Minions Killed
651
0
Camps Cleared
0
1,490,235
Distance Traveled
2,288,752
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,166
442
70
3
0
321,678
2
W
Bellona
14,443
628
187
8
0
531,262
3
L
Cabrakan
10,154
441
103
4
0
333,216
0
W
Janus
15,362
668
236
10
0
504,207
5
L
Nemesis
12,473
542
101
4
0
387,454
1
L
Ares
7,725
336
18
1
0
138,587
0
L
Baba Yaga
8,653
376
45
2
0
299,499
0
W
Bastet
13,836
602
109
5
0
530,882
0
L
Izanami
10,357
450
103
4
0
331,479
0
W
Neith
10,791
469
49
2
0
400,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role