Player Matchup

Mulan
Mulan
EvoIie
Mulan
Level 29
God Stats
17W - 8L
1,718 SR
Queue Stats
62W - 41L
1,560 Elo+
Party 2
Mercury
Mercury
Forcius
Mercury
Level 29
God Stats
30W - 19L
1,602 SR
Queue Stats
107W - 83L
1,590 Elo+
Solo
Cthulhu
Cthulhu
LaughableLofty
Cthulhu
Level 28
God Stats
15W - 6L
1,874 SR
Queue Stats
115W - 118L
1,582 Elo+
Solo
Nu Wa
Nu Wa
Suicura
Nu Wa
Level 26
God Stats
1W - 1L
1,249 SR
Queue Stats
30W - 22L
1,553 Elo+
Party 2
Anhur
Anhur
UniqueLoss
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,687 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,594 Elo+

VS

Team Averages
Level 21
1,607 SR
1,579 Elo+
Fenrir
Fenrir
Boss1128
Fenrir
Level 18
God Stats
8W - 7L
1,778 SR
Queue Stats
41W - 43L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Dominik23Nier
Nu Wa
Level 24
God Stats
1W - 3L
1,478 SR
Queue Stats
39W - 42L
1,591 Elo+
Solo
Scylla
Scylla
Saanke
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,615 Elo+
Solo
Kali
Kali
VVeellsy
Kali
Level 22
God Stats
1W - 2L
1,778 SR
Queue Stats
66W - 92L
1,475 Elo+
Party 1
Rama
Rama
darkjocker1
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EvoIie
Mulan
15
1 / 0 / 1
9,204
575
4,546
7,642
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Forcius
Mercury
15
7 / 0 / 6
9,717
607
7,971
10,290
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 5
8,570
536
1,896
8,950
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Suicura
Nu Wa
15
7 / 1 / 5
9,721
608
9,144
6,565
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
12
0 / 4 / 4
7,672
480
4,077
7,242
2,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boss1128
Fenrir
10
0 / 3 / 1
6,360
398
1,602
10,123
3,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
0 / 7 / 2
6,181
386
3,466
7,683
1,972
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Saanke
Scylla
14
2 / 0 / 0
8,239
515
6,992
4,932
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
1 / 4 / 2
7,136
446
2,870
11,048
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 1
6,666
417
4,257
9,141
1,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
18
Kills
5
5
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Boss1128
Fenrir
0
3
1
0.17
L
0
7
2
0.14
W
Mulan
EvoIie
Mulan
1
0
1
1.5
W
Mercury
Forcius
Mercury
7
0
6
10
W
3
0
5
5.5
L
Scylla
Saanke
Scylla
2
0
0
2
W
Nu Wa
Suicura
Nu Wa
7
1
5
9.5
W
Anhur
0
4
4
0.5
L
Kali
1
4
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,634
Damage
19,187
40,689
Taken
42,927
18,098
Mitigated
11,892
14,446
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Boss1128
Fenrir
1,602
813
229
3,934
10,123
3,225
0
1,120
8,707
0
28,979
L
3,466
405
0
479
7,683
1,972
0
4,282
3,117
26,512
0
W
Mulan
EvoIie
Mulan
4,546
119
0
3,394
7,642
5,232
1,192
3,899
3,467
0
48,905
W
Mercury
Forcius
Mercury
7,971
3,437
0
4,782
10,290
3,416
0
896
9,354
0
63,399
W
1,896
0
1,822
2,174
8,950
5,103
145
956
7,990
29,603
0
L
Scylla
Saanke
Scylla
6,992
115
0
3,042
4,932
1,363
148
792
3,878
49,886
0
W
Nu Wa
Suicura
Nu Wa
9,144
2,477
0
1,372
6,565
2,214
1,173
2,673
3,810
55,901
0
W
Anhur
4,077
1,792
0
902
7,242
2,133
2,303
1,592
5,610
0
37,730
L
Kali
2,870
1,381
0
1,651
11,048
3,355
420
2,670
8,278
0
42,779
L
4,257
3,230
0
2,153
9,141
1,977
486
1,676
7,417
0
28,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
34,582
454
Minions Killed
328
0
Camps Cleared
0
1,621,913
Distance Traveled
1,522,816
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,360
398
59
4
0
348,280
3
L
Nu Wa
6,181
386
46
3
0
232,608
1
W
Mulan
9,204
575
123
8
0
320,349
2
W
Mercury
9,717
607
100
6
0
414,552
5
W
Cthulhu
8,570
536
42
3
0
324,845
9
L
Scylla
8,239
515
99
6
0
308,038
2
W
Nu Wa
9,721
608
116
7
0
300,394
3
W
Anhur
7,672
480
73
5
0
261,773
1
L
Kali
7,136
446
77
5
0
340,154
0
L
Rama
6,666
417
47
3
0
293,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role