Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
WhiteRabbit5737
Gilgamesh
Level 48
God Stats
3W - 11L
1,182 SR
Queue Stats
63W - 87L
1,267 Elo+
Solo
Olorun
Olorun
arkcab
Olorun
Level 41
God Stats
7W - 8L
1,494 SR
Queue Stats
38W - 53L
1,290 Elo+
Solo
Team Averages
Level 39
1,392 SR
1,352 Elo+

VS

Team Averages
Level 38
1,344 SR
1,153 Elo+
Scylla
Scylla
BonkIsSwag
Scylla
Level 48
God Stats
2W - 4L
1,394 SR
Queue Stats
29W - 44L
1,162 Elo+
Party 1
Mulan
Mulan
Why Tsar Why
Mulan
Level 45
God Stats
1W - 3L
1,367 SR
Queue Stats
51W - 78L
1,272 Elo+
Party 1
Geb
Geb
darkmanzero20
Geb
Level 20
God Stats
2W - 3L
1,271 SR
Queue Stats
2W - 4L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 5 / 2
5,996
600
7,590
7,202
2,166
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
WhiteRabbit5737
Gilgamesh
11
3 / 2 / 0
6,659
666
2,255
7,555
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
arkcab
Olorun
9
0 / 6 / 3
5,997
600
3,373
7,621
2,529
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BonkIsSwag
Scylla
10
2 / 1 / 8
6,926
693
4,742
5,630
1,564
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
10 / 0 / 3
8,400
840
9,125
6,957
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 10
7,490
749
4,245
7,392
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
2
0.2
W
Scylla
BonkIsSwag
Scylla
2
1
8
6
L
Gilgamesh
WhiteRabbit5737
Gilgamesh
3
2
0
1.5
W
10
0
3
11.5
L
Olorun
arkcab
Olorun
0
6
3
0.25
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,218
Damage
18,112
22,378
Taken
19,979
7,829
Mitigated
11,959
4,596
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,590
1,697
205
1,032
7,202
2,166
207
2,864
4,126
0
20,340
W
Scylla
BonkIsSwag
Scylla
4,742
321
648
495
5,630
1,564
52
609
5,021
15,667
0
L
Gilgamesh
WhiteRabbit5737
Gilgamesh
2,255
634
0
1,796
7,555
3,134
0
4,085
3,299
0
14,945
W
9,125
2,351
517
1,930
6,957
5,530
0
1,254
5,703
524
15,825
L
Olorun
arkcab
Olorun
3,373
1,366
403
1,160
7,621
2,529
0
2,744
4,552
11,354
0
W
4,245
106
203
1,256
7,392
4,865
0
1,510
5,882
14,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,652
Gold Earned
22,816
83
Minions Killed
67
3
Camps Cleared
2
502,460
Distance Traveled
569,936
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,996
600
30
3
1
177,865
4
W
Scylla
6,926
693
32
3
0
174,121
3
L
Gilgamesh
6,659
666
28
3
2
178,857
0
W
Mulan
8,400
840
26
3
2
206,611
0
L
Olorun
5,997
600
25
3
0
145,738
4
W
Geb
7,490
749
9
1
0
189,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role