Player Matchup

Bellona
Bellona
Akin0 2678
Bellona
Level 28
God Stats
5W - 6L
1,605 SR
Queue Stats
117W - 114L
1,509 Elo+
Party 2
Zeus
Zeus
GNFerreira9396
Zeus
Level 28
God Stats
3W - 2L
1,540 SR
Queue Stats
37W - 45L
1,418 Elo+
Solo
Neith
Neith
HenSevenX
Neith
Level 10
God Stats
2W - 3L
1,336 SR
Queue Stats
24W - 21L
1,552 Elo+
Solo
Sylvanus
Sylvanus
LitoralTatU
Sylvanus
Level 29
God Stats
2W - 5L
1,512 SR
Queue Stats
57W - 69L
1,483 Elo+
Solo
Loki
Loki
Scarlait
Loki
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 6L
1,361 Elo+
Party 2
Team Averages
Level 20
1,499 SR
1,465 Elo+

VS

Team Averages
Level 41
1,579 SR
1,562 Elo+
Loki
Loki
 
Loki
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GTOTMAN
Ullr
Level 8
God Stats
2W - 2L
1,869 SR
Queue Stats
4W - 3L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
RubenVictorian
Sylvanus
Level 26
God Stats
3W - 0L
1,844 SR
Queue Stats
4W - 2L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
firethunderx
Nu Wa
Level 126
God Stats
2W - 1L
1,469 SR
Queue Stats
10W - 11L
1,528 Elo+
Party 1
Mercury
Mercury
olorafaso
Mercury
Level 25
God Stats
2W - 2L
1,214 SR
Queue Stats
62W - 35L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akin0 2678
Bellona
17
7 / 4 / 2
11,772
512
13,598
18,690
18,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 11 / 1
9,227
401
14,295
14,169
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
HenSevenX
Neith
15
3 / 8 / 4
9,838
428
10,612
17,737
6,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
LitoralTatU
Sylvanus
15
2 / 3 / 5
9,917
431
8,910
25,254
26,678
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
17
6 / 7 / 4
11,252
489
10,567
18,253
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 7 / 7
11,051
480
4,826
17,710
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
GTOTMAN
Ullr
16
3 / 3 / 7
11,314
492
7,733
13,831
5,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
16
2 / 4 / 14
12,246
532
5,547
20,700
19,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
15 / 4 / 7
13,977
608
32,077
14,757
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
olorafaso
Mercury
20
12 / 3 / 6
14,693
639
20,980
26,733
11,352
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
21
Kills
33
33
Deaths
21
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
7
7
0.64
L
Bellona
Akin0 2678
Bellona
7
4
2
2
L
3
11
1
0.32
W
Ullr
GTOTMAN
Ullr
3
3
7
2.17
L
Neith
HenSevenX
Neith
3
8
4
0.63
L
Sylvanus
LitoralTatU
Sylvanus
2
3
5
1.5
W
Sylvanus
2
4
14
2.25
L
Loki
6
7
4
1.14
W
15
4
7
4.63
W
Mercury
olorafaso
Mercury
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,982
Damage
71,163
94,103
Taken
93,731
63,742
Mitigated
49,324
22,761
Healing
39,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,826
1,220
0
5,411
17,710
6,280
0
2,585
15,055
0
63,579
L
Bellona
Akin0 2678
Bellona
13,598
3,905
0
2,921
18,690
18,885
1,913
8,979
9,711
0
76,657
L
14,295
984
0
247
14,169
4,579
0
7,268
6,901
56,219
0
W
Ullr
GTOTMAN
Ullr
7,733
4,731
0
2,780
13,831
5,659
440
3,317
10,378
0
46,560
L
Neith
HenSevenX
Neith
10,612
5,146
0
5,080
17,737
6,785
265
6,031
11,706
0
65,678
L
Sylvanus
LitoralTatU
Sylvanus
8,910
2,311
1,647
8,418
25,254
26,678
275
9,884
15,370
48,726
0
W
Sylvanus
5,547
1,419
7,061
7,659
20,700
19,414
536
6,603
13,919
29,840
0
L
Loki
10,567
2,569
0
4,448
18,253
6,815
466
5,462
12,791
0
68,899
W
32,077
7,589
0
3,505
14,757
6,619
3,938
5,670
8,735
92,871
0
W
Mercury
olorafaso
Mercury
20,980
13,453
0
12,635
26,733
11,352
3,638
4,950
21,665
0
151,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,006
Gold Earned
63,281
482
Minions Killed
513
0
Camps Cleared
0
1,910,395
Distance Traveled
2,077,585
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,051
480
91
4
0
366,180
4
L
Bellona
11,772
512
138
6
0
419,458
2
L
Zeus
9,227
401
83
4
0
342,199
5
W
Ullr
11,314
492
74
3
0
377,183
0
L
Neith
9,838
428
95
4
0
347,221
3
L
Sylvanus
9,917
431
56
2
0
386,142
8
W
Sylvanus
12,246
532
49
2
0
397,058
8
L
Loki
11,252
489
110
5
0
415,375
0
W
Nu Wa
13,977
608
129
6
0
392,253
3
W
Mercury
14,693
639
170
7
0
544,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role