Player Matchup

Bellona
Bellona
Itadori_Reis
Bellona
Level 29
God Stats
7W - 10L
1,386 SR
Queue Stats
153W - 162L
1,337 Elo+
Party 2
Medusa
Medusa
Lekiinhok
Medusa
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 191L
1,350 Elo+
Party 1
Artio
Artio
LikaLoka1313
Artio
Level 13
God Stats
6W - 5L
1,699 SR
Queue Stats
10W - 15L
1,387 Elo+
Party 1
Da Ji
Da Ji
b0lting17
Da Ji
Level 25
God Stats
2W - 3L
1,305 SR
Queue Stats
75W - 58L
1,369 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
erickvillar
Morgan Le Fay
Level 23
God Stats
5W - 12L
1,340 SR
Queue Stats
120W - 138L
1,313 Elo+
Party 1
Team Averages
Level 36
1,446 SR
1,351 Elo+

VS

Team Averages
Level 26
1,570 SR
1,453 Elo+
Aphrodite
Aphrodite
Adolfo6862
Aphrodite
Level 28
God Stats
19W - 28L
1,435 SR
Queue Stats
88W - 106L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aranha_Humana07
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,854 SR
Queue Stats
83W - 87L
1,425 Elo+
Solo
Thoth
Thoth
LeonBrisado
Thoth
Level 15
God Stats
9W - 9L
1,402 SR
Queue Stats
39W - 50L
1,364 Elo+
Solo
King Arthur
King Arthur
ViNiTiM
King Arthur
Level 29
God Stats
2W - 2L
1,577 SR
Queue Stats
2W - 2L
1,556 Elo+
Solo
Mercury
Mercury
maldazar10
Mercury
Level 27
God Stats
26W - 17L
1,581 SR
Queue Stats
50W - 25L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Itadori_Reis
Bellona
20
11 / 2 / 6
14,870
572
15,584
20,612
26,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Lekiinhok
Medusa
20
3 / 0 / 10
13,335
513
19,778
14,090
5,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 7
11,887
457
4,728
16,461
19,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
b0lting17
Da Ji
20
8 / 6 / 7
13,524
520
13,415
22,215
10,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
erickvillar
Morgan Le Fay
18
3 / 7 / 3
12,488
480
8,143
13,871
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adolfo6862
Aphrodite
16
1 / 6 / 5
10,976
422
8,293
18,772
15,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
Aranha_Humana07
Morgan Le Fay
20
6 / 4 / 6
12,875
495
16,564
15,286
6,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 3
9,007
346
6,845
11,722
2,978
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
ViNiTiM
King Arthur
19
3 / 4 / 3
12,140
467
11,264
17,575
16,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
maldazar10
Mercury
18
7 / 7 / 6
12,368
476
10,709
19,523
7,316
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
26
Kills
18
18
Deaths
27
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Adolfo6862
Aphrodite
1
6
5
0.58
L
Morgan Le Fay
Aranha_Humana07
Morgan Le Fay
6
4
6
2.25
W
Bellona
Itadori_Reis
Bellona
11
2
6
7
W
Medusa
Lekiinhok
Medusa
3
0
10
8
L
1
6
3
0.42
W
1
3
7
1.5
L
King Arthur
ViNiTiM
King Arthur
3
4
3
1.13
W
Da Ji
b0lting17
Da Ji
8
6
7
1.92
W
Morgan Le Fay
erickvillar
Morgan Le Fay
3
7
3
0.64
L
Mercury
maldazar10
Mercury
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,648
Damage
53,675
87,249
Taken
82,878
67,554
Mitigated
48,708
24,145
Healing
23,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Adolfo6862
Aphrodite
8,293
572
5,489
8,834
18,772
15,422
793
2,080
16,666
52,472
0
L
Morgan Le Fay
Aranha_Humana07
Morgan Le Fay
16,564
1,095
143
3,933
15,286
6,789
0
4,297
10,699
72,034
0
W
Bellona
Itadori_Reis
Bellona
15,584
6,392
0
7,132
20,612
26,671
513
4,449
15,401
0
113,161
W
Medusa
Lekiinhok
Medusa
19,778
6,412
0
5,442
14,090
5,825
2,528
6,947
7,095
0
140,488
L
6,845
665
0
0
11,722
2,978
172
613
11,109
33,517
0
W
4,728
601
881
2,861
16,461
19,351
1,181
6,450
9,908
38,090
0
L
King Arthur
ViNiTiM
King Arthur
11,264
1,881
0
5,009
17,575
16,203
718
2,201
15,303
6,372
65,436
W
Da Ji
b0lting17
Da Ji
13,415
4,589
0
6,862
22,215
10,086
287
8,520
13,460
0
82,833
W
Morgan Le Fay
erickvillar
Morgan Le Fay
8,143
1,060
0
967
13,871
5,621
927
6,056
7,766
62,985
0
L
Mercury
maldazar10
Mercury
10,709
6,117
0
0
19,523
7,316
0
3,165
16,230
0
82,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,104
Gold Earned
57,366
670
Minions Killed
522
0
Camps Cleared
0
2,569,977
Distance Traveled
2,297,697
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,976
422
113
4
0
451,424
1
L
Morgan Le Fay
12,875
495
135
5
0
455,659
11
W
Bellona
14,870
572
174
7
0
512,956
3
W
Medusa
13,335
513
200
8
0
531,625
1
L
Thoth
9,007
346
43
2
0
333,139
1
W
Artio
11,887
457
67
3
0
559,329
3
L
King Arthur
12,140
467
133
5
0
501,831
6
W
Da Ji
13,524
520
123
5
0
538,510
0
W
Morgan Le Fay
12,488
480
106
4
0
427,557
3
L
Mercury
12,368
476
98
4
0
555,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role