Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Renzo567
Cliodhna
Level 7
God Stats
9W - 9L
1,607 SR
Queue Stats
15W - 15L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
Yasuo2G
Jing Wei
Level 16
God Stats
0W - 1L
1,775 SR
Queue Stats
5W - 5L
1,642 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,544 Elo+

VS

Team Averages
Level 17
1,626 SR
1,556 Elo+
Fenrir
Fenrir
BlackRoseTeam
Fenrir
Level 17
God Stats
4W - 1L
1,729 SR
Queue Stats
26W - 16L
1,579 Elo+
Solo
Skadi
Skadi
DejiPuH
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 94L
1,534 Elo+
Solo
Ganesha
Ganesha
TharkRong
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Zelus213
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,465 Elo+
Solo
Olorun
Olorun
lacrosouwu
Olorun
Level 14
God Stats
38W - 18L
1,903 SR
Queue Stats
47W - 27L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 1 / 3
6,625
552
6,441
7,251
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
 
Ymir
8
0 / 2 / 2
5,564
464
3,634
10,598
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
 
Ra
4
0 / 2 / 0
4,264
355
152
2,001
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Renzo567
Cliodhna
12
4 / 3 / 0
6,887
574
5,361
9,799
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Yasuo2G
Jing Wei
9
1 / 2 / 0
5,889
491
4,391
6,050
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,857
488
4,373
8,563
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
DejiPuH
Skadi
10
0 / 1 / 3
5,916
493
3,995
4,768
1,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TharkRong
Ganesha
9
0 / 1 / 4
6,226
519
3,040
7,880
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Zelus213
Guan Yu
10
0 / 3 / 0
5,786
482
1,283
5,309
2,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
lacrosouwu
Olorun
14
10 / 0 / 0
8,713
726
12,713
8,652
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
10
10
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
3
4.5
L
Ymir
 
Ymir
0
2
2
0.5
L
Ra
 
Ra
0
2
0
0
W
0
3
2
0.33
W
Skadi
DejiPuH
Skadi
0
1
3
1.5
L
Cliodhna
Renzo567
Cliodhna
4
3
0
1.33
W
Ganesha
TharkRong
Ganesha
0
1
4
2
L
Jing Wei
Yasuo2G
Jing Wei
1
2
0
0.5
W
Guan Yu
Zelus213
Guan Yu
0
3
0
0
W
Olorun
lacrosouwu
Olorun
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,979
Damage
25,404
35,699
Taken
35,172
15,802
Mitigated
17,494
8,357
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,441
1,471
0
3,268
7,251
3,255
0
763
6,488
0
25,056
L
Ymir
 
Ymir
3,634
602
0
1,792
10,598
6,955
0
5,753
4,845
17,603
0
L
Ra
 
Ra
152
108
0
216
2,001
539
0
710
1,291
7,897
0
W
4,373
952
0
2,960
8,563
2,922
0
78
8,174
0
32,519
W
Skadi
DejiPuH
Skadi
3,995
1,469
0
650
4,768
1,549
210
1,008
3,760
0
32,914
L
Cliodhna
Renzo567
Cliodhna
5,361
622
0
2,862
9,799
3,250
0
4,866
4,933
0
40,946
W
Ganesha
TharkRong
Ganesha
3,040
455
239
2,058
7,880
5,944
0
1,693
6,187
16,373
0
L
Jing Wei
Yasuo2G
Jing Wei
4,391
2,119
0
219
6,050
1,803
0
2,148
3,902
0
34,841
W
Guan Yu
Zelus213
Guan Yu
1,283
200
35
779
5,309
2,946
86
0
4,556
0
16,024
W
Olorun
lacrosouwu
Olorun
12,713
6,305
95
6,541
8,652
4,133
4,512
1,007
7,569
54,784
5,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
32,498
247
Minions Killed
315
0
Camps Cleared
0
1,018,599
Distance Traveled
1,120,335
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,625
552
49
4
0
235,870
1
L
Ymir
5,564
464
25
2
0
223,460
2
L
Ra
4,264
355
11
1
0
58,550
1
W
Fenrir
5,857
488
76
6
0
246,706
3
W
Skadi
5,916
493
83
7
0
205,980
3
L
Cliodhna
6,887
574
87
7
0
265,177
1
W
Ganesha
6,226
519
7
1
0
232,570
4
L
Jing Wei
5,889
491
75
6
0
235,542
3
W
Guan Yu
5,786
482
36
3
0
217,028
0
W
Olorun
8,713
726
113
9
0
218,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role