Player Matchup

Izanami
Izanami
AquaEvilWolf
Izanami
Level 52
God Stats
1W - 2L
1,566 SR
Queue Stats
6W - 19L
1,192 Elo+
Party 1
Nu Wa
Nu Wa
RachaelNoob
Nu Wa
Level 153
God Stats
1W - 2L
1,541 SR
Queue Stats
11W - 21L
1,286 Elo+
Party 1
Ares
Ares
masterbuild
Ares
Level 8
God Stats
0W - 3L
1,208 SR
Queue Stats
5W - 27L
1,111 Elo+
Solo
Team Averages
Level 71
1,438 SR
1,197 Elo+

VS

Team Averages
Level 36
1,562 SR
1,269 Elo+
Morgan Le Fay
Morgan Le Fay
NuclearPawn
Morgan Le Fay
Level 69
God Stats
2W - 1L
1,686 SR
Queue Stats
47W - 37L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Roczilla24123
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 38L
1,112 Elo+
Party 2
Chang'e
Chang'e
skylertheangel
Chang'e
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 42L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AquaEvilWolf
Izanami
13
3 / 10 / 6
9,858
616
13,612
18,074
6,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 7 / 6
10,695
668
16,735
14,905
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 8
10,217
639
7,397
23,271
29,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NuclearPawn
Morgan Le Fay
18
18 / 2 / 4
13,729
858
33,302
20,262
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
14
3 / 5 / 12
11,333
708
10,225
16,884
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 4 / 9
10,246
640
4,866
11,259
6,657
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
10
Kills
23
23
Deaths
11
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
AquaEvilWolf
Izanami
3
10
6
0.6
W
Morgan Le Fay
NuclearPawn
Morgan Le Fay
18
2
4
10
L
5
7
6
1.14
W
Cthulhu
3
5
12
1.8
L
2
6
8
1
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
48,393
56,250
Taken
48,405
41,446
Mitigated
26,341
7,162
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AquaEvilWolf
Izanami
13,612
7,787
754
1,846
18,074
6,757
0
15,857
2,217
0
48,244
W
Morgan Le Fay
NuclearPawn
Morgan Le Fay
33,302
3,764
0
12,721
20,262
7,438
2,151
10,051
10,211
88,966
0
L
16,735
4,521
647
765
14,905
5,501
0
14,188
717
38,637
0
W
Cthulhu
10,225
1,015
237
2,118
16,884
12,246
210
8,691
8,193
38,192
0
L
7,397
1,158
0
3,150
23,271
29,188
0
18,771
4,500
12,052
0
W
4,866
830
1,497
4,040
11,259
6,657
386
6,013
5,246
16,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
35,308
125
Minions Killed
188
6
Camps Cleared
6
716,685
Distance Traveled
783,779
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,858
616
79
5
5
206,679
3
W
Morgan Le Fay
13,729
858
108
7
1
275,472
5
L
Nu Wa
10,695
668
40
3
0
238,418
0
W
Cthulhu
11,333
708
56
4
2
253,373
0
L
Ares
10,217
639
6
0
1
271,588
1
W
Chang'e
10,246
640
24
2
3
254,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role