Player Matchup

Jormungandr
Jormungandr
Phraielu
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,090 Elo+
Party 2
Jing Wei
Jing Wei
Titannica7927
Jing Wei
Level 6
God Stats
1W - 4L
1,170 SR
Queue Stats
5W - 12L
1,440 Elo+
Solo
Cerberus
Cerberus
Wladimir-Vodka1
Cerberus
Level 7
God Stats
0W - 4L
1,065 SR
Queue Stats
2W - 17L
1,050 Elo+
Solo
Agni
Agni
cigrica_cile
Agni
Level 8
God Stats
4W - 8L
1,394 SR
Queue Stats
11W - 19L
1,372 Elo+
Solo
Skadi
Skadi
yagotp92
Skadi
Level 8
God Stats
1W - 2L
1,189 SR
Queue Stats
5W - 11L
1,248 Elo+
Party 2
Team Averages
Level 7
1,264 SR
1,240 Elo+

VS

Team Averages
Level 15
1,430 SR
1,379 Elo+
Nu Wa
Nu Wa
BRAZEN_BJORN
Nu Wa
Level 22
God Stats
1W - 1L
1,267 SR
Queue Stats
29W - 41L
1,301 Elo+
Party 1
Aphrodite
Aphrodite
MartiuX669
Aphrodite
Level 23
God Stats
11W - 7L
1,609 SR
Queue Stats
79W - 74L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
SergioSuita448
Sun Wukong
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 3L
1,499 Elo+
Solo
Fenrir
Fenrir
Thunder_Somber
Fenrir
Level 8
God Stats
8W - 8L
1,525 SR
Queue Stats
43W - 32L
1,389 Elo+
Solo
Neith
Neith
peachaki
Neith
Level 4
God Stats
1W - 4L
1,251 SR
Queue Stats
3W - 9L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Phraielu
Jormungandr
18
0 / 13 / 4
11,099
854
8,277
28,864
19,635
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
Titannica7927
Jing Wei
17
2 / 10 / 1
10,895
838
11,102
17,053
6,507
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
17
0 / 9 / 2
10,941
842
1,796
24,737
31,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 2 / 2
12,739
980
22,278
16,180
6,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
yagotp92
Skadi
17
2 / 6 / 1
11,271
867
13,197
20,657
9,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 17
12,233
941
18,918
12,183
4,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
MartiuX669
Aphrodite
20
8 / 0 / 24
14,171
1,090
22,476
8,987
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
SergioSuita448
Sun Wukong
19
5 / 1 / 20
12,499
961
25,071
19,306
21,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 0 / 14
13,131
1,010
15,196
12,026
6,744
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
peachaki
Neith
19
7 / 2 / 23
13,209
1,016
18,110
10,707
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
138
7
Kills
40
40
Deaths
7
10
Assists
98
Player
Kills
Deaths
Assists
KDA
W
8
4
17
4.13
W
Aphrodite
MartiuX669
Aphrodite
8
0
24
20
L
Jormungandr
Phraielu
Jormungandr
0
13
4
0.15
W
Sun Wukong
SergioSuita448
Sun Wukong
5
1
20
15
W
12
0
14
19
L
Jing Wei
Titannica7927
Jing Wei
2
10
1
0.25
L
Cerberus
0
9
2
0.11
L
3
2
2
2
W
Neith
peachaki
Neith
7
2
23
9.25
L
Skadi
yagotp92
Skadi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,650
Damage
99,771
107,491
Taken
63,209
73,305
Mitigated
41,650
9,836
Healing
23,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,918
7,112
74
1,377
12,183
4,374
0
4,907
7,276
33,054
0
W
Aphrodite
MartiuX669
Aphrodite
22,476
1,819
8,422
6,781
8,987
5,340
0
4,744
4,243
51,717
0
L
Jormungandr
Phraielu
Jormungandr
8,277
2,381
0
1,325
28,864
19,635
0
11,181
16,971
29,879
0
W
Sun Wukong
SergioSuita448
Sun Wukong
25,071
6,537
0
2,005
19,306
21,003
0
10,803
8,503
1,376
32,233
W
15,196
6,104
0
2,749
12,026
6,744
0
5,530
6,496
0
25,847
L
Jing Wei
Titannica7927
Jing Wei
11,102
7,552
0
0
17,053
6,507
0
8,565
8,439
0
25,508
L
Cerberus
1,796
899
0
4,788
24,737
31,256
0
11,516
12,893
17,032
0
L
22,278
1,020
0
0
16,180
6,108
0
4,318
11,638
59,504
0
W
Neith
peachaki
Neith
18,110
8,900
0
1,962
10,707
4,189
0
6,367
4,340
0
36,360
L
Skadi
yagotp92
Skadi
13,197
8,906
0
3,723
20,657
9,799
0
7,190
12,656
0
29,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,945
Gold Earned
65,243
229
Minions Killed
227
6
Camps Cleared
4
947,590
Distance Traveled
1,224,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,233
941
32
2
1
157,206
0
W
Aphrodite
14,171
1,090
96
7
0
274,444
0
L
Jormungandr
11,099
854
28
2
0
156,751
0
W
Sun Wukong
12,499
961
20
2
1
278,380
0
W
Fenrir
13,131
1,010
26
2
2
276,382
0
L
Jing Wei
10,895
838
18
1
5
219,721
0
L
Cerberus
10,941
842
49
4
0
114,470
0
L
Agni
12,739
980
99
8
1
240,643
0
W
Neith
13,209
1,016
53
4
0
238,039
0
L
Skadi
11,271
867
35
3
0
216,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role