Player Matchup

Olorun
Olorun
BL1NK24
Olorun
Level 36
God Stats
16W - 29L
1,434 SR
Queue Stats
182W - 218L
1,389 Elo+
Party 1
Ymir
Ymir
Daddy-Monty-
Ymir
Level 29
God Stats
5W - 0L
1,765 SR
Queue Stats
69W - 90L
1,503 Elo+
Party 3
Arachne
Arachne
IvTigg
Arachne
Level 28
God Stats
4W - 2L
1,728 SR
Queue Stats
70W - 87L
1,511 Elo+
Party 3
Cernunnos
Cernunnos
SIapito
Cernunnos
Level 17
God Stats
7W - 9L
1,338 SR
Queue Stats
16W - 28L
1,231 Elo+
Party 1
Baron Samedi
Baron Samedi
iLLTRiiGG3R
Baron Samedi
Level 27
God Stats
23W - 14L
1,944 SR
Queue Stats
83W - 87L
1,485 Elo+
Party 1
Team Averages
Level 27
1,642 SR
1,424 Elo+

VS

Team Averages
Level 32
1,454 SR
1,381 Elo+
Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GeliaLupus
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,617 Elo+
Party 2
Cabrakan
Cabrakan
GrayishMarrow20
Cabrakan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 2
Danzaburou
Danzaburou
King-_-Daez
Danzaburou
Level 5
God Stats
1W - 5L
1,272 SR
Queue Stats
1W - 6L
1,303 Elo+
Solo
Anubis
Anubis
estorno_brunido
Anubis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BL1NK24
Olorun
16
3 / 1 / 4
9,722
572
7,665
8,897
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 7 / 5
7,250
426
6,874
10,429
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
IvTigg
Arachne
15
9 / 1 / 5
9,848
579
9,853
9,430
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
SIapito
Cernunnos
14
2 / 0 / 3
8,061
474
5,999
6,640
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
iLLTRiiGG3R
Baron Samedi
16
6 / 1 / 0
9,657
568
8,278
7,157
4,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 4 / 1
8,036
473
6,357
9,826
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
1 / 5 / 5
8,094
476
7,624
17,198
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
11
0 / 3 / 0
6,728
396
63
8,854
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
King-_-Daez
Danzaburou
15
3 / 6 / 0
9,367
551
7,753
11,330
3,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 0
7,038
414
3,070
7,533
3,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
21
Kills
10
10
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
1
1.38
W
Olorun
BL1NK24
Olorun
3
1
4
5
W
1
7
5
0.5
L
Chaac
1
5
5
0.7
L
Cabrakan
0
3
0
0
W
Arachne
IvTigg
Arachne
9
1
5
11.5
L
Danzaburou
King-_-Daez
Danzaburou
3
6
0
0.5
W
Cernunnos
SIapito
Cernunnos
2
0
3
3.5
L
1
3
0
0.33
W
Baron Samedi
iLLTRiiGG3R
Baron Samedi
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,669
Damage
24,867
42,553
Taken
54,741
18,981
Mitigated
27,093
17,701
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,357
2,813
0
3,969
9,826
3,502
354
4,160
5,666
0
41,313
W
Olorun
BL1NK24
Olorun
7,665
4,043
0
5,762
8,897
3,740
1,528
1,012
7,885
67,630
0
W
6,874
463
0
1,371
10,429
4,401
358
617
9,812
30,095
0
L
Chaac
7,624
1,944
0
5,747
17,198
11,433
224
4,731
12,467
0
37,146
L
Cabrakan
63
0
0
2,707
8,854
5,079
0
3,743
5,111
30,906
0
W
Arachne
IvTigg
Arachne
9,853
6,242
0
5,098
9,430
4,615
483
1,002
8,428
0
60,862
L
Danzaburou
King-_-Daez
Danzaburou
7,753
3,358
0
3,585
11,330
3,849
783
7,688
3,642
0
50,038
W
Cernunnos
SIapito
Cernunnos
5,999
2,781
0
1,794
6,640
2,208
1,110
250
6,390
0
44,271
L
3,070
72
0
2,817
7,533
3,230
0
2,495
5,038
32,837
0
W
Baron Samedi
iLLTRiiGG3R
Baron Samedi
8,278
827
7
3,669
7,157
4,017
2,266
252
6,905
52,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
39,263
478
Minions Killed
379
0
Camps Cleared
0
1,549,307
Distance Traveled
1,333,571
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,036
473
90
5
0
254,475
0
W
Olorun
9,722
572
134
8
0
321,808
2
W
Ymir
7,250
426
54
3
0
272,619
6
L
Chaac
8,094
476
37
2
0
324,972
5
L
Cabrakan
6,728
396
70
4
0
246,595
0
W
Arachne
9,848
579
102
6
0
383,425
0
L
Danzaburou
9,367
551
99
6
0
296,959
5
W
Cernunnos
8,061
474
79
5
0
320,230
1
L
Anubis
7,038
414
83
5
0
210,570
1
W
Baron Samedi
9,657
568
109
6
0
251,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role