Player Matchup

Cthulhu
Cthulhu
Anryoki
Cthulhu
Level 28
God Stats
5W - 3L
1,610 SR
Queue Stats
70W - 65L
1,423 Elo+
Solo
Amaterasu
Amaterasu
NeMoVenom
Amaterasu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 98L
1,364 Elo+
Party 3
Izanami
Izanami
Quilahe
Izanami
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
98W - 108L
1,422 Elo+
Party 3
Persephone
Persephone
YA-DankaPe
Persephone
Level 29
God Stats
2W - 1L
1,683 SR
Queue Stats
84W - 118L
1,372 Elo+
Party 3
Nemesis
Nemesis
kitrinhgramh
Nemesis
Level 8
God Stats
2W - 2L
1,563 SR
Queue Stats
2W - 9L
1,170 Elo+
Solo
Team Averages
Level 24
1,613 SR
1,350 Elo+

VS

Team Averages
Level 16
1,343 SR
1,256 Elo+
Cthulhu
Cthulhu
SgtDoubleU
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,435 Elo+
Party 1
Hera
Hera
Tuklion2
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
chromagreen
Nu Wa
Level 9
God Stats
1W - 3L
1,138 SR
Queue Stats
1W - 3L
1,044 Elo+
Party 2
Artemis
Artemis
maslinaC
Artemis
Level 4
God Stats
1W - 1L
1,359 SR
Queue Stats
1W - 3L
1,044 Elo+
Party 2
Anhur
Anhur
muntfit
Anhur
Level 22
God Stats
4W - 2L
1,221 SR
Queue Stats
101W - 86L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anryoki
Cthulhu
20
3 / 7 / 10
15,924
408
23,987
47,335
72,860
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
NeMoVenom
Amaterasu
20
7 / 5 / 7
17,574
451
10,353
35,519
41,714
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Quilahe
Izanami
20
7 / 9 / 5
17,900
459
24,622
34,171
19,694
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
YA-DankaPe
Persephone
20
5 / 7 / 4
18,719
480
17,466
33,480
24,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
kitrinhgramh
Nemesis
20
4 / 8 / 6
16,482
423
11,107
33,286
20,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SgtDoubleU
Cthulhu
20
3 / 2 / 24
18,009
462
24,783
42,016
64,114
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
20
11 / 6 / 8
20,793
533
46,322
25,150
13,208
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 13 / 16
16,623
426
31,961
31,243
13,417
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
maslinaC
Artemis
5
0 / 0 / 0
10,788
277
0
0
0
Anhur
muntfit
Anhur
20
17 / 5 / 13
20,819
534
39,957
30,961
15,487
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
96
26
Kills
35
36
Deaths
26
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anryoki
Cthulhu
3
7
10
1.14
L
Amaterasu
NeMoVenom
Amaterasu
7
5
7
2.1
L
Izanami
Quilahe
Izanami
7
9
5
1.06
W
Cthulhu
SgtDoubleU
Cthulhu
3
2
24
7.5
W
Hera
11
6
8
2.5
L
Persephone
YA-DankaPe
Persephone
5
7
4
1
W
4
13
16
0.92
L
Nemesis
kitrinhgramh
Nemesis
4
8
6
0.88
W
Artemis
maslinaC
Artemis
0
0
0
0
W
Anhur
muntfit
Anhur
17
5
13
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,535
Damage
143,023
183,791
Taken
129,370
178,697
Mitigated
106,226
47,814
Healing
44,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anryoki
Cthulhu
23,987
1,050
1,174
6,535
47,335
72,860
0
27,739
18,664
92,227
0
L
Amaterasu
NeMoVenom
Amaterasu
10,353
3,921
0
9,817
35,519
41,714
888
20,735
13,957
0
86,685
L
Izanami
Quilahe
Izanami
24,622
16,078
0
8,337
34,171
19,694
123
17,683
15,934
0
134,197
W
Cthulhu
SgtDoubleU
Cthulhu
24,783
1,340
1,171
12,952
42,016
64,114
1,200
11,192
30,824
77,035
0
W
Hera
46,322
12,479
338
6,998
25,150
13,208
2,205
8,925
16,225
181,573
0
L
Persephone
YA-DankaPe
Persephone
17,466
2,296
0
16,124
33,480
24,199
2,327
17,537
15,448
172,889
0
W
31,961
5,353
587
6,513
31,243
13,417
2,592
12,869
18,374
101,437
0
L
Nemesis
kitrinhgramh
Nemesis
11,107
4,570
0
5,827
33,286
20,230
4,587
16,197
16,471
0
110,076
W
Artemis
maslinaC
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
muntfit
Anhur
39,957
30,510
330
16,013
30,961
15,487
5,889
10,520
20,441
0
183,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,599
Gold Earned
87,032
751
Minions Killed
618
0
Camps Cleared
0
3,378,322
Distance Traveled
2,620,064
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,924
408
105
3
0
674,788
2
L
Amaterasu
17,574
451
131
3
0
787,598
1
L
Izanami
17,900
459
162
4
0
654,038
4
W
Cthulhu
18,009
462
97
2
0
717,075
3
W
Hera
20,793
533
266
7
0
690,367
6
L
Persephone
18,719
480
205
5
0
637,676
4
W
Nu Wa
16,623
426
94
2
0
526,615
0
L
Nemesis
16,482
423
148
4
0
624,222
0
W
Artemis
10,788
277
0
0
0
0
0
W
Anhur
20,819
534
161
4
0
686,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role